//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #include #include #include "voice_banmgr.h" #include "dlls/extdll.h" #define BANMGR_FILEVERSION 1 char const *g_pBanMgrFilename = "voice_ban.dt"; // Hash a player ID to a byte. unsigned char HashPlayerID(char const playerID[16]) { unsigned char curHash = 0; for(int i=0; i < 16; i++) curHash += (unsigned char)(playerID[i] & 0xFF); return curHash; } CVoiceBanMgr::CVoiceBanMgr() { Clear(); } CVoiceBanMgr::~CVoiceBanMgr() { Term(); } bool CVoiceBanMgr::Init(char const *pGameDir) { Term(); char filename[512]; _snprintf(filename, sizeof(filename), "%s/%s", pGameDir, g_pBanMgrFilename); // Load in the squelch file. FILE *fp = fopen(filename, "rb"); if(fp) { int version; fread(&version, 1, sizeof(version), fp); if(version == BANMGR_FILEVERSION) { fseek(fp, 0, SEEK_END); int nIDs = (ftell(fp) - sizeof(version)) / 16; fseek(fp, sizeof(version), SEEK_SET); for(int i=0; i < nIDs; i++) { char playerID[16]; fread(playerID, 1, 16, fp); AddBannedPlayer(playerID); } } fclose(fp); } return true; } void CVoiceBanMgr::Term() { // Free all the player structures. for(int i=0; i < 256; i++) { BannedPlayer *pListHead = &m_PlayerHash[i]; BannedPlayer *pNext; for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pNext) { pNext = pCur->m_pNext; delete pCur; } } Clear(); } void CVoiceBanMgr::SaveState(char const *pGameDir) { // Save the file out. char filename[512]; _snprintf(filename, sizeof(filename), "%s/%s", pGameDir, g_pBanMgrFilename); FILE *fp = fopen(filename, "wb"); if(fp) { int version = BANMGR_FILEVERSION; fwrite(&version, 1, sizeof(version), fp); for(int i=0; i < 256; i++) { BannedPlayer *pListHead = &m_PlayerHash[i]; for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pCur->m_pNext) { fwrite(pCur->m_PlayerID, 1, 16, fp); } } fclose(fp); } } bool CVoiceBanMgr::GetPlayerBan(char const playerID[16]) { return !!InternalFindPlayerSquelch(playerID); } void CVoiceBanMgr::SetPlayerBan(char const playerID[16], bool bSquelch) { if(bSquelch) { // Is this guy already squelched? if(GetPlayerBan(playerID)) return; AddBannedPlayer(playerID); } else { BannedPlayer *pPlayer = InternalFindPlayerSquelch(playerID); if(pPlayer) { pPlayer->m_pPrev->m_pNext = pPlayer->m_pNext; pPlayer->m_pNext->m_pPrev = pPlayer->m_pPrev; delete pPlayer; } } } void CVoiceBanMgr::ForEachBannedPlayer(void (*callback)(char id[16])) { for(int i=0; i < 256; i++) { for(BannedPlayer *pCur=m_PlayerHash[i].m_pNext; pCur != &m_PlayerHash[i]; pCur=pCur->m_pNext) { callback(pCur->m_PlayerID); } } } void CVoiceBanMgr::Clear() { // Tie off the hash table entries. for(int i=0; i < 256; i++) m_PlayerHash[i].m_pNext = m_PlayerHash[i].m_pPrev = &m_PlayerHash[i]; } CVoiceBanMgr::BannedPlayer* CVoiceBanMgr::InternalFindPlayerSquelch(char const playerID[16]) { int index = HashPlayerID(playerID); BannedPlayer *pListHead = &m_PlayerHash[index]; for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pCur->m_pNext) { if(memcmp(playerID, pCur->m_PlayerID, 16) == 0) return pCur; } return NULL; } CVoiceBanMgr::BannedPlayer* CVoiceBanMgr::AddBannedPlayer(char const playerID[16]) { BannedPlayer *pNew = new BannedPlayer; if(!pNew) return NULL; int index = HashPlayerID(playerID); memcpy(pNew->m_PlayerID, playerID, 16); pNew->m_pNext = &m_PlayerHash[index]; pNew->m_pPrev = m_PlayerHash[index].m_pPrev; pNew->m_pPrev->m_pNext = pNew->m_pNext->m_pPrev = pNew; return pNew; }