// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\p_kn.mdl" $modelname "p_kn.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "p_knife_ref" } $flags 0 $hbox 0 "Bip01 R Hand" 0 0 -2.11 4.34 3.5 11 $sequence "idle" { "p_kn_anims\idle" fps 20 }