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          <td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">...</a></span> 
            <span class="sectiontext">::</span> <span class="sectionlink"><a href="front_commander.html"> 
            ...</a></span> <span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_comduties.html">Command 
            Duties</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_resources.html">Resources</a></span><span class="sectiontext">: 
            <font color="#FF6600">Resources and Equipment</font></span></td>
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                              <p><b>Summary:</b> the basic equipment for a Frontiersman 
                                is nano-plate armor, an <a href="weapons_lmg.html">LMG</a> 
                                and <a href="weapons_pistol.html">pistol</a> (with 
                                ammo), a <a href="weapons_knife.html">knife</a>, 
                                and one <a href="structures_cc.html">command console</a> 
                                and <a href="structures_restower.html">resource 
                                tower</a> for the squad. Any further equipment 
                                or upgrades must be purchased, by tapping local 
                                resources. Resources at any given moment will 
                                be limited, and depending on the number of resource 
                                towers, may grow very slowly; so <a href="front_commandstrats.html">command 
                                strategy</a> should determine what is and isn't 
                                purchased. </p>
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                              <p>Details on how to research and purchase new equipment 
                                can be found in the <a href="structures.html">structure</a>, 
                                <a href="items_main.html">equipment</a> and <a href="front_upgrades.html">upgrade</a> 
                                sections. </p>
                              <p><img src="images/images/10_data.gif" width="13" height="10"> 
                                The Frontiersmen are fighting many small to mid-scale 
                                battles at any given moment. Provisioning all 
                                of these far flung conflicts would exceed their 
                                budget, and be a logistical nightmare. The TSA 
                                can't afford to give <a href="weapons_jetpack.html">jet 
                                packs</a> to marines crawling through sewers, 
                                or <a href="weapons_ha.html">heavy armor</a> to 
                                a squad that needs to move fast and light over 
                                long distances.<br>
                                <br>
                                Ever adaptable, Frontiersmen squads have learned 
                                to tap into local resources, using a ship or base's 
                                store of <a href="front_nanotech.html">nano-sludge</a> 
                                to enhance the command network and outfit marines 
                                with <a href="weapons_main.html">weapons</a> and 
                                <a href="front_upgrades.html">upgrades</a>. Not 
                                only does this allow each squad's commander to 
                                choose the optimal strategy for each situation, 
                                it uses the Trans-Govs own resources to pay for 
                                operations &#150; vastly extending the TSA's budget.</p>
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