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          <td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa 
            Data</a> :: <a href="alien_species.html" class="sectionlink">Species</a> 
            :: <a href="alien_gorge.html" class="sectionlink">Gorge</a>: Primary 
            Attacks </font></span></td>
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                              <p><b>Summary</b>: Belligerent and obese, Gorges 
                                serve as a kind of mobile hive and support unit. 
                                Their most important role is triggering <a href="alien_newhives.html">new 
                                hives</a> and creating <a href="alien_chambers.html">chambers</a> 
                                from lumps of raw matter<br>
                                they &#133; un-digest. Without them the aliens 
                                cannot keep pace with <a href="front_commander.html">marine 
                                research</a> and <a href="front_upgrades.html">upgrades</a>. 
                                To this end, they receive resources much faster 
                                than other species, and can tap a larger amount. 
                                They can also spray <a href="alien_gorge_primary.html">healing</a> 
                                bacteria from their mouths, restoring chambers 
                                and other aliens to full effectiveness. Though 
                                their role is not as aggressive as the other species, 
                                they consistently find ways to cause mischief 
                                and support attacks on enemy positions. And with 
                                their <a href="alien_gorge_inherent.html">spit</a>, 
                                <a href="alien_gorge_hive.html">web</a> and <a href="alien_gorge_hive.html">babbler</a> 
                                abilities, underestimating them in combat is a 
                                dangerous mistake.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[<a href="alien_gorge_name.html">Name</a>]</p>
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                                  <a href="alien_gorge.html">Gorge</a></p>
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                                      <p><b>One Hive (primary) Abilities</b><br>
                                        <span class="sectiontext">Healing Spray<br>
                                        <br>
                                        </span>The Kharaa equivalent of medical 
                                        nanites, this appears to be a stream of 
                                        the same bacteria used when <a href="alien_gorge_inherent.html">building</a>. 
                                        In fact, this spray can heal <a href="alien_chambers.html">chambers</a>. 
                                        When directed at a fellow alien, it also 
                                        rebuilds that alien much like the <a href="alien_evolutions_regeneration.html">regeneration</a> 
                                        evolution. Gorges often hide around the 
                                        corner during a conflict, constantly healing 
                                        fellow Kharaa, allowing them to sustain 
                                        massive amounts of damage (this makes 
                                        Gorges primary targets for marines in 
                                        any sustained firefight). This spray causes 
                                        some damage to marines, though marine 
                                        <a href="structures.html">structures</a> 
                                        are immune. </p>
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                                  <br>
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                                  <br>
                                  <a href="alien_skulk_observation.html"><br>
                                  </a></p>
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