#if !defined( GAMESTUDIOMODELRENDERER_H )
#define GAMESTUDIOMODELRENDERER_H
#if defined( _WIN32 )
#pragma once
#endif

/*
====================
CGameStudioModelRenderer

====================
*/
class CGameStudioModelRenderer : public CStudioModelRenderer
{
public:
	CGameStudioModelRenderer( void );
};

#endif // GAMESTUDIOMODELRENDERER_H