#ifndef AVH_FONT_H #define AVH_FONT_H #include "wrect.h" #include "cl_dll.h" class AvHFont { public: /** * Constructor. */ AvHFont(); /** * Loads the font. Returns true if the font was loaded or false if * otherwise. */ bool Load(const char* inFileName); /** * Returns the number of pixels wide a particlar string is when * rendered to the screen. */ int GetStringWidth(const char* inString) const; /** * Returns the number of pixels wide a particlar c is when * rendered to the screen. */ int GetCharacterWidth(char c) const; /** * Returns the number of pixels wide a string is when rendered to * the screen. */ int GetStringHeight() const; /** * */ int DrawString(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode = kRenderTransAdd) const; /** * */ int DrawStringReverse(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode = kRenderTransAdd) const; private: AVHHSPRITE mSprite; int mSpriteWidth; int mSpriteHeight; struct CharWidth { int a; int b; int c; }; CharWidth mCharWidth[256]; }; #endif