#include "AvHAIConfig.h" #include "AvHAIMath.h" #include "AvHServerUtil.h" #include BotFillTiming CurrentBotFillTiming = FILLTIMING_ALLHUMANS; std::unordered_map TeamSizeMap; bot_skill BotSkillLevels[4]; AvHMessageID ChamberSequence[3] = { ALIEN_BUILD_DEFENSE_CHAMBER, ALIEN_BUILD_MOVEMENT_CHAMBER, ALIEN_BUILD_SENSORY_CHAMBER }; char BotPrefix[32] = ""; extern cvar_t avh_botskill; extern cvar_t avh_botallowlerk; extern cvar_t avh_botallowfade; extern cvar_t avh_botallowonos; extern cvar_t avh_botcommanderwait; extern cvar_t avh_botlerkcooldown; extern cvar_t avh_botmaxstucktime; float CONFIG_GetCommanderWaitTime() { return avh_botcommanderwait.value; } float CONFIG_GetLerkCooldown() { return avh_botlerkcooldown.value; } bool CONFIG_IsLerkAllowed() { return avh_botallowlerk.value > 0; } bool CONFIG_IsFadeAllowed() { return avh_botallowfade.value > 0; } bool CONFIG_IsOnosAllowed() { return avh_botallowonos.value > 0; } float CONFIG_GetMaxStuckTime() { return avh_botmaxstucktime.value; } string CONFIG_GetBotPrefix() { return string(BotPrefix); } int CONFIG_GetTeamASizeForMap(const char* MapName) { std::string s = MapName; std::unordered_map::const_iterator got = TeamSizeMap.find(s); if (got == TeamSizeMap.end()) { return TeamSizeMap["default"].TeamASize; } else { return got->second.TeamASize; } } int CONFIG_GetTeamBSizeForMap(const char* MapName) { std::string s = MapName; std::unordered_map::const_iterator got = TeamSizeMap.find(s); if (got == TeamSizeMap.end()) { return TeamSizeMap["default"].TeamBSize; } else { return got->second.TeamBSize; } } AvHMessageID CONFIG_GetHiveTechAtIndex(const int Index) { if (Index < 0 || Index > 2) { return MESSAGE_NULL; } return ChamberSequence[Index]; } bot_skill CONFIG_GetBotSkillLevel() { int index = clampi((int)avh_botskill.value, 0, 3); return BotSkillLevels[index]; } void CONFIG_ParseConfigFile() { BotSkillLevels[0].marine_bot_reaction_time = 0.4f; BotSkillLevels[0].marine_bot_aim_skill = 0.1f; BotSkillLevels[0].marine_bot_motion_tracking_skill = 0.1f; BotSkillLevels[0].marine_bot_view_speed = 0.5f; BotSkillLevels[0].alien_bot_reaction_time = 0.4f; BotSkillLevels[0].alien_bot_aim_skill = 0.2f; BotSkillLevels[0].alien_bot_motion_tracking_skill = 0.2f; BotSkillLevels[0].alien_bot_view_speed = 0.75f; BotSkillLevels[1].marine_bot_reaction_time = 0.2f; BotSkillLevels[1].marine_bot_aim_skill = 0.5f; BotSkillLevels[1].marine_bot_motion_tracking_skill = 0.4f; BotSkillLevels[1].marine_bot_view_speed = 1.0f; BotSkillLevels[1].alien_bot_reaction_time = 0.2f; BotSkillLevels[1].alien_bot_aim_skill = 0.5f; BotSkillLevels[1].alien_bot_motion_tracking_skill = 0.5f; BotSkillLevels[1].alien_bot_view_speed = 1.3f; BotSkillLevels[2].marine_bot_reaction_time = 0.2f; BotSkillLevels[2].marine_bot_aim_skill = 0.6f; BotSkillLevels[2].marine_bot_motion_tracking_skill = 0.6f; BotSkillLevels[2].marine_bot_view_speed = 1.5f; BotSkillLevels[2].alien_bot_reaction_time = 0.2f; BotSkillLevels[2].alien_bot_aim_skill = 0.8f; BotSkillLevels[2].alien_bot_motion_tracking_skill = 0.8f; BotSkillLevels[2].alien_bot_view_speed = 1.5f; BotSkillLevels[3].marine_bot_reaction_time = 0.1f; BotSkillLevels[3].marine_bot_aim_skill = 1.0f; BotSkillLevels[3].marine_bot_motion_tracking_skill = 1.0f; BotSkillLevels[3].marine_bot_view_speed = 2.0f; BotSkillLevels[3].alien_bot_reaction_time = 0.1f; BotSkillLevels[3].alien_bot_aim_skill = 1.0f; BotSkillLevels[3].alien_bot_motion_tracking_skill = 1.0f; BotSkillLevels[3].alien_bot_view_speed = 2.0f; string BotConfigFile = string(getModDirectory()) + "/nsbots.ini"; const char* filename = BotConfigFile.c_str(); std::ifstream cFile(filename); if (cFile.is_open()) { std::string line; int CurrSkillIndex = -1; bool bSkillLevelWarningGiven = false; while (getline(cFile, line)) { line.erase(std::remove_if(line.begin(), line.end(), isspace), line.end()); if (line[0] == '#' || line.empty()) continue; auto delimiterPos = line.find("="); auto key = line.substr(0, delimiterPos); auto value = line.substr(delimiterPos + 1); const char* keyChar = key.c_str(); if (!stricmp(keyChar, "TeamSize")) { auto mapDelimiterPos = value.find(":"); if (mapDelimiterPos == std::string::npos) { continue; } auto mapName = value.substr(0, mapDelimiterPos); auto teamSizes = value.substr(mapDelimiterPos + 1); auto sizeDelimiterPos = teamSizes.find("/"); if (sizeDelimiterPos == std::string::npos) { continue; } auto marineSize = teamSizes.substr(0, sizeDelimiterPos); auto alienSize = teamSizes.substr(sizeDelimiterPos + 1); try { int iMarineSize = atoi(marineSize.c_str()); int iAlienSize = atoi(alienSize.c_str()); if (iMarineSize >= 0 && iMarineSize <= 32 && iAlienSize >= 0 && iAlienSize <= 32) { TeamSizeMap[mapName].TeamASize = atoi(marineSize.c_str()); TeamSizeMap[mapName].TeamBSize = atoi(alienSize.c_str()); } } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid team size setting. Team sizes must 'x/y' where x and y are valid numbers between 0 and 32\n", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid team size setting. Team sizes must 'x/y' where x and y are valid numbers between 0 and 32\n", value.c_str()); } continue; } if (!stricmp(keyChar, "Prefix")) { sprintf(BotPrefix, value.c_str()); continue; } if (!stricmp(keyChar, "BotFillTiming")) { try { int FillSetting = atoi(value.c_str()); FillSetting = clampi(FillSetting, 0, 2); CurrentBotFillTiming = (BotFillTiming)FillSetting; } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid number. BotFillTiming must be a number between 0 and 2 inclusive\n", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid number. BotFillTiming must be a number between 0 and 2 inclusive\n", value.c_str()); } continue; } if (!stricmp(keyChar, "BotSkillLevel") || !stricmp(keyChar, "BotSkillName")) { try { CurrSkillIndex = std::stoi(value.c_str()); CurrSkillIndex = clampi(CurrSkillIndex, 0, 3); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill level. Bot skill level must be a number between 0 and 3 inclusive.", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill level. Bot skill level must be a number between 0 and 3 inclusive.", value.c_str()); } continue; } if (!stricmp(keyChar, "MarineReactionTime")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].marine_bot_reaction_time = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "AlienReactionTime")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].alien_bot_reaction_time = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_logged, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "MarineAimSkill")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].marine_bot_aim_skill = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_logged, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_logged, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_logged, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "AlienAimSkill")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].alien_bot_aim_skill = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "MarineMovementTracking")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].marine_bot_motion_tracking_skill = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "AlienMovementTracking")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].alien_bot_motion_tracking_skill = clampf(NewValue, 0.0f, 1.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "MarineViewSpeed")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].marine_bot_view_speed = clampf(NewValue, 0.0f, 5.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "AlienViewSpeed")) { if (CurrSkillIndex > -1) { try { float NewValue = std::stof(value.c_str()); BotSkillLevels[CurrSkillIndex].alien_bot_view_speed = clampf(NewValue, 0.0f, 5.0f); } catch (std::invalid_argument const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } catch (std::out_of_range const& ex) { (void)ex; ALERT(at_console, "'%s' is not a valid skill setting. Bot skill settings should be a float. See nsbots.ini for more info", value.c_str()); } } else { if (!bSkillLevelWarningGiven) { ALERT(at_console, "No skill level has been defined in the config file. Use BotSkillLevel= followed by 0-3 before setting skill values"); bSkillLevelWarningGiven = true; } } continue; } if (!stricmp(keyChar, "ChamberSequence")) { AvHMessageID HiveOneTech = MESSAGE_NULL; AvHMessageID HiveTwoTech = MESSAGE_NULL; AvHMessageID HiveThreeTech = MESSAGE_NULL; std::vector AvailableTechs = { ALIEN_BUILD_DEFENSE_CHAMBER, ALIEN_BUILD_MOVEMENT_CHAMBER, ALIEN_BUILD_SENSORY_CHAMBER }; auto firstTechDelimiter = value.find("/"); if (firstTechDelimiter == std::string::npos) { continue; } auto FirstTech = value.substr(0, firstTechDelimiter); auto NextTechs = value.substr(firstTechDelimiter + 1); auto SecondTechDelimiter = NextTechs.find("/"); if (SecondTechDelimiter == std::string::npos) { continue; } auto SecondTech = NextTechs.substr(0, SecondTechDelimiter); auto ThirdTech = NextTechs.substr(SecondTechDelimiter + 1); const char* FirstTechChar = FirstTech.c_str(); const char* SecondTechChar = SecondTech.c_str(); const char* ThirdTechChar = ThirdTech.c_str(); if (!stricmp(FirstTechChar, "movement")) { HiveOneTech = ALIEN_BUILD_MOVEMENT_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_MOVEMENT_CHAMBER), AvailableTechs.end()); } else if (!stricmp(FirstTechChar, "defense")) { HiveOneTech = ALIEN_BUILD_DEFENSE_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_DEFENSE_CHAMBER), AvailableTechs.end()); } else if (!stricmp(FirstTechChar, "sensory")) { HiveOneTech = ALIEN_BUILD_SENSORY_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_SENSORY_CHAMBER), AvailableTechs.end()); } if (!stricmp(SecondTechChar, "movement")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_MOVEMENT_CHAMBER) != AvailableTechs.end()) { HiveTwoTech = ALIEN_BUILD_MOVEMENT_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_MOVEMENT_CHAMBER), AvailableTechs.end()); } } else if (!stricmp(SecondTechChar, "defense")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_DEFENSE_CHAMBER) != AvailableTechs.end()) { HiveTwoTech = ALIEN_BUILD_DEFENSE_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_DEFENSE_CHAMBER), AvailableTechs.end()); } } else if (!stricmp(SecondTechChar, "sensory")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_SENSORY_CHAMBER) != AvailableTechs.end()) { HiveTwoTech = ALIEN_BUILD_SENSORY_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_SENSORY_CHAMBER), AvailableTechs.end()); } } if (!stricmp(ThirdTechChar, "movement")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_MOVEMENT_CHAMBER) != AvailableTechs.end()) { HiveThreeTech = ALIEN_BUILD_MOVEMENT_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_MOVEMENT_CHAMBER), AvailableTechs.end()); } } else if (!stricmp(ThirdTechChar, "defense")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_DEFENSE_CHAMBER) != AvailableTechs.end()) { HiveThreeTech = ALIEN_BUILD_DEFENSE_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_DEFENSE_CHAMBER), AvailableTechs.end()); } } else if (!stricmp(ThirdTechChar, "sensory")) { if (std::find(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_SENSORY_CHAMBER) != AvailableTechs.end()) { HiveThreeTech = ALIEN_BUILD_SENSORY_CHAMBER; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), ALIEN_BUILD_SENSORY_CHAMBER), AvailableTechs.end()); } } if (HiveOneTech == MESSAGE_NULL) { int random = rand() % AvailableTechs.size(); HiveOneTech = AvailableTechs[random]; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), HiveOneTech), AvailableTechs.end()); } if (HiveTwoTech == MESSAGE_NULL) { int random = rand() % AvailableTechs.size(); HiveTwoTech = AvailableTechs[random]; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), HiveTwoTech), AvailableTechs.end()); } if (HiveThreeTech == MESSAGE_NULL) { int random = rand() % AvailableTechs.size(); HiveThreeTech = AvailableTechs[random]; AvailableTechs.erase(std::remove(AvailableTechs.begin(), AvailableTechs.end(), HiveTwoTech), AvailableTechs.end()); } ChamberSequence[0] = HiveOneTech; ChamberSequence[1] = HiveTwoTech; ChamberSequence[2] = HiveThreeTech; continue; } } } else { ALERT(at_console, "nsbots.ini was not found in the NS mod folder. You can regenerate it with the console command 'sv_regenbotini'"); } } BotFillTiming CONFIG_GetBotFillTiming() { return CurrentBotFillTiming; } void CONFIG_RegenerateIniFile() { string BotConfigFile = string(getModDirectory()) + "/nsbots.ini"; const char* filename = BotConfigFile.c_str(); FILE* NewConfigFile = fopen(filename, "w+"); if (!NewConfigFile) { char ErrMsg[256]; sprintf(ErrMsg, "Unable to write to %s, please ensure the user has privileges\n", filename); g_engfuncs.pfnServerPrint(ErrMsg); return; } fprintf(NewConfigFile, "### General bot settings ###\n\n"); fprintf(NewConfigFile, "# What prefix to put in front of a bot's name (can leave blank)\n"); fprintf(NewConfigFile, "Prefix=[BOT]\n\n"); fprintf(NewConfigFile, "# When should the server start adding bots? Note: bots will always be added after round start regardless\n"); fprintf(NewConfigFile, "# 0 = On map load (after 5 second grace period)\n"); fprintf(NewConfigFile, "# 1 = When all humans have joined a team (i.e. no more humans left in ready room)\n"); fprintf(NewConfigFile, "# 2 = When the round has started (after countdown)\n"); fprintf(NewConfigFile, "BotFillTiming = 1\n\n\n"); fprintf(NewConfigFile, "### Skill Settings ###\n\n"); fprintf(NewConfigFile, "# Bot skill settings. There are 4 settings from 0 - 3 for easiest - hardest\n"); fprintf(NewConfigFile, "# Use BotSkillName= to start defining a skill level, then the following:\n"); fprintf(NewConfigFile, "# ReactionTime = How quickly in seconds the bot will react to sighting enemies\n"); fprintf(NewConfigFile, "# AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0)\n"); fprintf(NewConfigFile, "# MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0)\n"); fprintf(NewConfigFile, "# ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0)\n"); fprintf(NewConfigFile, "# Set the difficulty using the 'mp_botskill' cvar (0 - 3)\n\n"); fprintf(NewConfigFile, "BotSkillLevel=0\n"); fprintf(NewConfigFile, "MarineReactionTime=0.5\n"); fprintf(NewConfigFile, "MarineAimSkill=0.1\n"); fprintf(NewConfigFile, "MarineMovementTracking=0.1\n"); fprintf(NewConfigFile, "MarineViewSpeed=0.5\n"); fprintf(NewConfigFile, "AlienReactionTime=0.5\n"); fprintf(NewConfigFile, "AlienAimSkill=0.2\n"); fprintf(NewConfigFile, "AlienMovementTracking=0.2\n"); fprintf(NewConfigFile, "AlienViewSpeed=0.75\n\n"); fprintf(NewConfigFile, "BotSkillLevel=1\n"); fprintf(NewConfigFile, "MarineReactionTime=0.2\n"); fprintf(NewConfigFile, "MarineAimSkill=0.5\n"); fprintf(NewConfigFile, "MarineMovementTracking=0.4\n"); fprintf(NewConfigFile, "MarineViewSpeed=1.0\n"); fprintf(NewConfigFile, "AlienReactionTime=0.2\n"); fprintf(NewConfigFile, "AlienAimSkill=0.5\n"); fprintf(NewConfigFile, "AlienMovementTracking=0.5\n"); fprintf(NewConfigFile, "AlienViewSpeed=1.3\n\n"); fprintf(NewConfigFile, "BotSkillLevel=2\n"); fprintf(NewConfigFile, "MarineReactionTime=0.2\n"); fprintf(NewConfigFile, "MarineAimSkill=0.6\n"); fprintf(NewConfigFile, "MarineMovementTracking=0.6\n"); fprintf(NewConfigFile, "MarineViewSpeed=1.5\n"); fprintf(NewConfigFile, "AlienReactionTime=0.2\n"); fprintf(NewConfigFile, "AlienAimSkill=0.8\n"); fprintf(NewConfigFile, "AlienMovementTracking=0.8\n"); fprintf(NewConfigFile, "AlienViewSpeed=1.5\n\n"); fprintf(NewConfigFile, "BotSkillLevel=3\n"); fprintf(NewConfigFile, "MarineReactionTime=0.1\n"); fprintf(NewConfigFile, "MarineAimSkill=1.0\n"); fprintf(NewConfigFile, "MarineMovementTracking=1.0\n"); fprintf(NewConfigFile, "MarineViewSpeed=2.0\n"); fprintf(NewConfigFile, "AlienReactionTime=0.1\n"); fprintf(NewConfigFile, "AlienAimSkill=1.0\n"); fprintf(NewConfigFile, "AlienMovementTracking=1.0\n"); fprintf(NewConfigFile, "AlienViewSpeed=2.0\n\n\n"); fprintf(NewConfigFile, "# Desired team sizes. Only used if bot fill mode is 'fillteams'\n"); fprintf(NewConfigFile, "# Format is TeamSize=mapname:nummarines/numaliens\n"); fprintf(NewConfigFile, "# 'default' will be used if playing a map not listed below\n"); fprintf(NewConfigFile, "TeamSize=default:7/7\n"); fprintf(NewConfigFile, "TeamSize=ns_machina:8/8\n"); fprintf(NewConfigFile, "TeamSize=ns_ragnarok:8/8\n"); fprintf(NewConfigFile, "TeamSize=co_faceoff:4/4\n"); fprintf(NewConfigFile, "TeamSize=co_core:4/4\n"); fprintf(NewConfigFile, "TeamSize=co_pulse:6/6\n"); fprintf(NewConfigFile, "TeamSize=co_ulysses:6/6\n"); fprintf(NewConfigFile, "TeamSize=co_niveus:5/5\n"); fprintf(NewConfigFile, "TeamSize=co_kestrel:5/5\n\n\n"); fprintf(NewConfigFile, "### Alien Settings ###\n\n"); fprintf(NewConfigFile, "# Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash\n"); fprintf(NewConfigFile, "# You can also use ? for random, so if you want movement always first but then defense and sensory at random, use\n"); fprintf(NewConfigFile, "# ChamberSequence:movement/?/?\n"); fprintf(NewConfigFile, "# Or if you want sensory always last, but movement and defence random, use\n"); fprintf(NewConfigFile, "# ChamberSequence=?/?/sensory\n"); fprintf(NewConfigFile, "ChamberSequence=defense/movement/sensory\n"); fflush(NewConfigFile); fclose(NewConfigFile); char ErrMsg[256]; sprintf(ErrMsg, "Regenerated %s\n", filename); g_engfuncs.pfnServerPrint(ErrMsg); }