#include "../util/nowarnings.h" #include "AvHParticleTemplateServer.h" #include "../dlls/util.h" #include "../util/STLUtil.h" #include "AvHParticleConstants.h" void AvHParticleTemplateListServer::Clear() { AvHParticleTemplateList::Clear(); this->mCreatedTemplates = false; } void AvHParticleTemplateListServer::AddTemplatesFromFile(const string& inRelativeFileName) { } bool AvHParticleTemplateListServer::AddAttributesToTemplate(uint32 inTemplateIndex, const KeyValueData* inData) { // TODO: Implement this for avh_particles_custom entity return false; } bool AvHParticleTemplateListServer::CreateTemplates(const TRDescriptionList& inDescriptions) { bool theSuccess = false; TRDescriptionList::const_iterator theIterator; int theIndex=this->mTemplateList.size(); for(theIterator = inDescriptions.begin(); theIterator != inDescriptions.end(); theIterator++) { if(theIterator->GetType() == kpscSystemName) { // Create named particle system AvHParticleTemplate theTemplate; theTemplate.SetName(theIterator->GetName()); int theMaxParticles; if(theIterator->GetTagValue(kpscNumParticles, theMaxParticles)) { theTemplate.SetMaxParticles((uint32)theMaxParticles); } int theFlags; if(theIterator->GetTagValue(kpscSpawnFlags, theFlags)) { theTemplate.SetFlags(theFlags); } float theParticleSize; if(theIterator->GetTagValue(kpscSize, theParticleSize)) { theTemplate.SetParticleSize(theParticleSize); } //string theBaseColor; //if(theIterator->GetTagValue(kpscBaseColor, theBaseColor)) //{ //} float theParticleAnimationSpeed; if(theIterator->GetTagValue(kpscAnimationSpeed, theParticleAnimationSpeed)) { theTemplate.SetAnimationSpeed(theParticleAnimationSpeed); } float theParticleNumSpriteFrames; if(theIterator->GetTagValue(kpscSpriteNumFrames, theParticleNumSpriteFrames)) { theTemplate.SetNumSpriteFrames(theParticleNumSpriteFrames); } float theParticleSystemLifetime; if(theIterator->GetTagValue(kpscSystemLifetime, theParticleSystemLifetime)) { theTemplate.SetParticleSystemLifetime(theParticleSystemLifetime); } float theParticleLifetime; if(theIterator->GetTagValue(kpscParticleLifetime, theParticleLifetime)) { theTemplate.SetParticleLifetime(theParticleLifetime); } string theSprite; if(theIterator->GetTagValue(kpscSprite, theSprite)) { theTemplate.SetSprite(theSprite); } float theParticleScaling; if(theIterator->GetTagValue(kpscScale, theParticleScaling)) { theTemplate.SetParticleScaling(theParticleScaling); } int theParticleRenderMode; if(theIterator->GetTagValue(kpscRendermode, theParticleRenderMode)) { theTemplate.SetRenderMode(theParticleRenderMode); } int theParticleGenerationRate; if(theIterator->GetTagValue(kpscGenRate, theParticleGenerationRate)) { theTemplate.SetGenerationRate(theParticleGenerationRate); } string theGenerationShape; if(theIterator->GetTagValue(kpscGenShape, theGenerationShape)) { ShapeType theShape; if(this->GetShapeTypeFromValue(theGenerationShape, theShape)) { theTemplate.SetGenerationShape(theShape); } } string theGenerationParameters; if(theIterator->GetTagValue(kpscGenShapeParams, theGenerationParameters)) { ParticleParams theParticleParams; if(8 == sscanf(theGenerationParameters.c_str(), "%d,%d,%d,%d,%d,%d,%d,%d", theParticleParams+0, theParticleParams+1, theParticleParams+2,theParticleParams+3, theParticleParams+4, theParticleParams+5, theParticleParams+6, theParticleParams+7)) { theTemplate.SetGenerationParams(theParticleParams); } } string theStartingVelocityShape; if(theIterator->GetTagValue(kpscVelocityShape, theStartingVelocityShape)) { ShapeType theShape; if(this->GetShapeTypeFromValue(theStartingVelocityShape, theShape)) { theTemplate.SetStartingVelocityShape(theShape); } } string theStartingVelocityParameters; if(theIterator->GetTagValue(kpscVelocityParams, theStartingVelocityParameters)) { ParticleParams theParticleParams; if(8 == sscanf(theStartingVelocityParameters.c_str(), "%d,%d,%d,%d,%d,%d,%d,%d", theParticleParams+0, theParticleParams+1, theParticleParams+2,theParticleParams+3, theParticleParams+4, theParticleParams+5, theParticleParams+6, theParticleParams+7)) { theTemplate.SetStartingVelocityParams(theParticleParams); } } float theMaxAlpha; if(theIterator->GetTagValue(kpscMaxAlpha, theMaxAlpha)) { theTemplate.SetMaxAlpha(theMaxAlpha); } // float theParticleMinSpeed; // if(theIterator->GetTagValue("particleMinSpeed", theParticleMinSpeed)) // { // } // // float theParticleMaxSpeed; // if(theIterator->GetTagValue("particleMaxSpeed", theParticleMaxSpeed)) // { // } //int theInitialParticles; //if(theIterator->GetTagValue("particleInitialParticles", theInitialParticles)) //{ // theTemplate.SetInitialParticles(theInitialParticles); //} // TODO: Add flags into .ps //int theFadeIn; //if(theIterator->GetTagValue("particleFadeIn", theFadeIn)) //{ // if(theFadeIn) // theTemplate.SetFadeIn(); //} // Add it on the end this->mTemplateList[theIndex++]=theTemplate; theSuccess = true; } } this->mCreatedTemplates = theSuccess; return theSuccess; } bool AvHParticleTemplateListServer::CreateTemplate(const KeyValueData* inData, uint32& outIndex) { // TODO: Implement this for avh_particles_custom entity return false; } bool AvHParticleTemplateListServer::GetCreatedTemplates(void) const { return this->mCreatedTemplates; } bool AvHParticleTemplateListServer::GetTemplateIndexWithName(const string& inName, uint32& outIndex) const { ParticleTemplateListType::const_iterator theIterator; uint32 theIndex = 0; bool theSuccess = false; string theLowercaseInName = LowercaseString(inName); for(theIterator = this->mTemplateList.begin(); theIterator != this->mTemplateList.end(); theIterator++, theIndex++) { string theLowercaseTemplateName = LowercaseString(theIterator->second.GetName()); // Make case-insensitive? if(theLowercaseInName == theLowercaseTemplateName) { outIndex = theIndex; theSuccess = true; break; } } return theSuccess; } bool AvHParticleTemplateListServer::GetShapeTypeFromValue(const string& inValueName, ShapeType& outShape) { bool theSuccess = false; if(inValueName == "Point") { outShape = PS_Point; theSuccess = true; } else if(inValueName == "Cone") { outShape = PS_Cone; theSuccess = true; } else if(inValueName == "Box") { outShape = PS_Box; theSuccess = true; } return theSuccess; } void AvHParticleTemplateListServer::LinkToEntities(AvHParticleTemplate* inTemplate) { // Look up entity names and matchup to indices string theEntityName = inTemplate->GetGenerationEntityName(); const char* theEntityNameCStr = theEntityName.c_str(); if(!FStrEq(theEntityNameCStr, "")) { edict_t* theEdict = FIND_ENTITY_BY_TARGETNAME(NULL, theEntityNameCStr); if(!FNullEnt(theEdict)) { int theEntityIndex = ENTINDEX(theEdict); inTemplate->SetGenerationEntityIndex(theEntityIndex); } } string theParticleSystemToGenerate = inTemplate->GetParticleSystemToGenerate(); if(!FStrEq(theParticleSystemToGenerate.c_str(), "")) { // Lookup particle system and remember index uint32 theIndex = -1; if(this->GetTemplateIndexWithName(theParticleSystemToGenerate, theIndex)) { inTemplate->SetParticleSystemIndexToGenerate(theIndex); } } } bool AvHParticleTemplateListServer::SendToNetworkStream() { bool theSuccess = false; if(this->mCreatedTemplates) { int theNumTemplates = this->mTemplateList.size(); // Send number of particle templates WRITE_LONG(theNumTemplates); // For each one for(int theLoop = 0; theLoop < theNumTemplates; theLoop++) { // Send it const AvHParticleTemplate* theTemplate = this->GetTemplateAtIndex(theLoop); if(theTemplate) { this->SendTemplateToNetworkStream(theTemplate); } else { // Emit some error } theSuccess = true; } } return theSuccess; } void AvHParticleTemplateListServer::SendTemplateToNetworkStream(const AvHParticleTemplate* inTemplate) { int theLoop; // send name of PS...necessary? WRITE_STRING(inTemplate->GetName().c_str()); // Send max particles WRITE_LONG(inTemplate->GetMaxParticles()); // Send particle size WRITE_COORD(inTemplate->GetParticleSize()); // Send sprite WRITE_STRING(inTemplate->GetSprite().c_str()); // Write system lifetime WRITE_COORD(inTemplate->GetParticleSystemLifetime()); // Write particle lifetime WRITE_COORD(inTemplate->GetParticleLifetime()); // Animation speed WRITE_COORD(inTemplate->GetAnimationSpeed()); // Num frames in sprite WRITE_BYTE(inTemplate->GetNumSpriteFrames()); // Particle scaling WRITE_COORD(inTemplate->GetParticleScaling()); // Render mode WRITE_BYTE(inTemplate->GetRenderMode()); // Write gen rate as long WRITE_LONG(inTemplate->GetGenerationRate()); // Write shape as char WRITE_BYTE((char)(inTemplate->GetGenerationShape())); // Write the generation params as 8 longs ParticleParams theGenParams; inTemplate->GetGenerationParams(theGenParams); for(theLoop = 0; theLoop < 8; theLoop++) { WRITE_LONG(theGenParams[theLoop]); } // Send generation entity name (if any) WRITE_LONG(inTemplate->GetGenerationEntityIndex()); // Send generation entity param WRITE_COORD(inTemplate->GetGenerationEntityParameter()); // Send starting velocity shape WRITE_BYTE(inTemplate->GetStartingVelocityShape()); // Send starting velocity params ParticleParams theVelParams; inTemplate->GetStartingVelocityParams(theVelParams); for(theLoop = 0; theLoop < 8; theLoop++) { WRITE_LONG(theVelParams[theLoop]); } // Write gravity as three floats PSVector theGravity; inTemplate->GetGravity(theGravity); for(theLoop = 0; theLoop < 3; theLoop++) { WRITE_COORD(theGravity[theLoop]); } // Write number initial particles //WRITE_LONG(inTemplate->GetInitialParticles()); float theMaxAlpha = inTemplate->GetMaxAlpha(); WRITE_COORD(theMaxAlpha); // Send index of ps to generate int theParticleSystemIndexToGenerate = inTemplate->GetParticleSystemIndexToGenerate(); WRITE_LONG(theParticleSystemIndexToGenerate); // Write flags int theFlags = inTemplate->GetFlags(); WRITE_LONG(theFlags); }