// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED, //DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO // User options script // // Format: // Version [float] // Options description followed by // Options defaults // // Option description syntax: // // "cvar" { "Prompt" { type [ type info ] } { default } } // // type = // BOOL (a yes/no toggle) // STRING // NUMBER // LIST // // type info: // BOOL no type info // NUMBER min max range, use -1 -1 for no limits // STRING no type info // LIST delimited list of options value pairs // // // default depends on type // BOOL is "0" or "1" // NUMBER is "value" // STRING is "value" // LIST is "index", where index "0" is the first element of the list // Half-Life User Info Configuration Layout Script (stores last settings chosen, too) // File generated: Wed Jan 31 00:34:48 AM // // // Cvar - Setting VERSION 1.0 DESCRIPTION INFO_OPTIONS { "cl_placebo" { "------------------------------------------------------- AUDIO ----------------------------------------------------------------" { BOOL } { "0" } } "cl_ambientsound" { "Ambient sound volume" { NUMBER 0.000000 2.000000 } { "0.600000" } } "cl_musicenabled" { "Music enabled" { BOOL } { "1" } } "cl_musicvolume" { "Music volume" { NUMBER 0.000000 2.000000 } { "0.600000" } } "cl_musicdelay" { "Random seconds between songs (-1 = Play once)" { NUMBER -1.000000 10000.000000 } { "-1" } } "cl_placebo" { "---------------------------------------------------- GAMEPLAY --------------------------------------------------------------" { BOOL } { "0" } } "nsrates" { "Network rates (Try top to bottom until it feels stable)" { LIST "[No Change]" "0" "1: Lowest delay, but enemy stuttering likely" "1" "2" "2" "3" "3" "4" "4" "5: NS default" "5" "6" "6" "7" "7" "8: HL default" "8" "9" "9" "10" "10" "11: Poor connection quality" "11" } { "0.000000" } } "cl_bob" { "Weapon bobbing (0.006 default)" { NUMBER 0.000000 0.010000 } { "0.006000" } } "cl_bobview" { "View bobbing (requires weapon bobbing)" { BOOL } { "0" } } "cl_weaponswap" { "Auto drop LMG for better weapon" { LIST "Never" "0" "Always" "1" "If not empty" "2" } { "2.000000" } } "zoom_sensitivity_ratio" { "Zoom sensitivity ratio (Skulk/Gorge)" { NUMBER 0.000000 5.000000 } { "1.000000" } } "senslock" { "Don't scale sensitivity with FOV (Skulk/Gorge)" { BOOL } { "0" } } "cl_pistoltrigger" { "Pistol binary trigger (pistol script)" { BOOL } { "1" } } "hud_fastswitch" { "Weapon fast-switch" { BOOL } { "1" } } "cl_cmhotkeys" { "Commander hotkeys" { STRING } { "qwerasdfzxcv" } } "cl_placebo" { "------------------------------------------------------- HUD -------------------------------------------------------------------" { BOOL } { "0" } } "cl_autohelp" { "Show tutorial hints" { BOOL } { "1" } } "hud_style" { "HUD style" { LIST "Original" "0" "Minimal" "1" "Competitive - Nine Legends" "2" } { "1.000000" } } "hud_mapstyle" { "Map style" { LIST "Opaque unlabeled" "0" "Opaque labeled" "1" "Semi-transparent unlabeled" "2" "Semi-transparent labeled" "3" "Transparent unlabeled" "4" "Transparent labeled" "5" } { "3.000000" } } "cl_hudmapzoom" { "Marine minimap zoom level" { LIST "No map" "0" "No zoom (X1)" "1" "Medium zoom (2X)" "2" "Full zoom (3X) " "3" } { "2.000000" } } "hud_drawwaypoints" { "Show waypoints on HUD" { LIST "Never" "0" "Always" "1" "Until acknowledged" "2" } { "2.000000" } } "hud_teamhealthalert" { "Show health/armor of teammates when below this %" { NUMBER 0.000000 100.000000 } { "95.000000" } } "hud_nameinfo" { "Teammate's welder/parasite status" { LIST "Don't show" "0" "Full length" "1" "Shortened" "2" "One letter" "3" } { "1.000000" } } "hud_mapnames" { "Length of minimap names (1 = unlimited)" { NUMBER 0.000000 30.000000 } { "5.000000" } } "hud_mapnamesComm" { "Show names on minimap when commander" { BOOL } { "1" } } "cl_showspeed" { "Show player speed" { BOOL } { "0" } } "cl_mutemenu" { "Scoreboard mute menu hotkey" { LIST "None" "0" "Left click" "1" "Right click" "2" "Middle mouse" "3" } { "3.000000" } } "cl_centerentityid" { "Center player names" { BOOL } { "0" } } "cl_buildmessages" { "Show team build messages" { BOOL } { "1" } } "cl_labelhivesight" { "Show alien hivesight text" { BOOL } { "1" } } "cl_placebo" { "------------------------------------------------------- VIDEO -----------------------------------------------------------------" { BOOL } { "0" } } "cl_postprocess" { "Post-processing shaders" { BOOL } { "1" } } "cl_intensity" { "Color intensity scale (requires post-processing)" { NUMBER 0.000000 2.000000 } { "1.000000" } } "cl_dynamiclights" { "Dynamic lights" { LIST "Off" "0" "On" "1" "On + Welder flashing (EPILEPSY WARNING)" "2" } { "0" } } "r_decals" { "Decal limit" { NUMBER 0.000000 4096.000000 } { "300.000000" } } "cl_highdetail" { "High detail particle systems" { BOOL } { "1" } } "cl_placebo" { "---------------------------------------------------- CROSSHAIR -------------------------------------------------------------" { BOOL } { "0" } } "crosshair" { "Enable Legacy crosshair system ----------------------------------------------------------------------------------------" { BOOL } { "0" } } "cl_customcrosshair" { "Legacy crosshair selection" { LIST "Classic crosshairs" "0" "Custom 1" "1" "Custom 2" "2" "Custom 3" "3" "Custom 4" "4" } { "0.000000" } } "cl_cross" { "Enable New crosshair system -------------------------------------------------------------------------------------------" { BOOL } { "1" } } "cl_weaponcfgs" { "Per-weapon crosshairs" { LIST "Off" "0" "Config files" "1" "Default crosshairs" "2" } { "2" } } "cl_cross_scaling" { "Upscale crosshairs when above 1080p" { BOOL } { "1" } } "cl_cross_color" { "Crosshair color (R G B)" { STRING } { "255 255 255" } } "cl_cross_alpha" { "Crosshair transparency (0-255)" { STRING } { "255" } } "cl_cross_size" { "Crosshair length" { NUMBER -1.000000 -1.000000 } { "6.000000" } } "cl_cross_gap" { "Crosshair gap" { NUMBER -1.000000 -1.000000 } { "3.000000" } } "cl_cross_thickness" { "Crosshair thickness" { NUMBER -1.000000 -1.000000 } { "1.000000" } } "cl_cross_outline" { "Crosshair outline thickness" { NUMBER -1.000000 -1.000000 } { "2.000000" } } "cl_cross_outline_alpha" { "Crosshair outline transparency (0-255)" { STRING } { "" } } "cl_cross_outline_inner" { "Outline inside of cross" { BOOL } { "0" } } "cl_cross_line_top" { "Cross top line" { BOOL } { "1" } } "cl_cross_line_bottom" { "Cross bottom line" { BOOL } { "1" } } "cl_cross_line_left" { "Cross left line" { BOOL } { "1" } } "cl_cross_line_right" { "Cross right line" { BOOL } { "1" } } "cl_cross_dot_size" { "Dot size" { NUMBER -1.000000 -1.000000 } { "0.000000" } } "cl_cross_dot_color" { "Dot color (R G B)" { STRING } { "" } } "cl_cross_dot_alpha" { "Dot transparency (0-255)" { STRING } { "" } } "cl_cross_dot_outline" { "Dot outline thickness" { STRING } { "" } } "cl_cross_dot_outline_alpha" { "Dot outline transparency (0-255)" { STRING } { "" } } "cl_cross_circle_radius" { "Circle size" { NUMBER 0.000000 255.000000 } { "0.000000" } } "cl_cross_circle_thickness" { "Circle thickness" { NUMBER 0.000000 255.000000 } { "1.000000" } } "cl_cross_circle_color" { "Circle color (R G B)" { STRING } { "" } } "cl_cross_circle_alpha" { "Circle transparency (0-255)" { STRING } { "" } } "cl_cross_circle_outline" { "Circle outline thickness" { STRING } { "" } } "cl_cross_circle_outline_alpha" { "Circle outline transparency (0-255)" { STRING } { "" } } "cl_cross_circle_outline_inner" { "Outline inside of the circle" { BOOL } { "0" } } }