// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_kn.mdl" $modelname "w_kn.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "w_knife_ref" } $flags 0 $externaltextures $hbox 0 "knife" -14.99 -2.08 -0.03 3.64 1.14 0.99 $sequence "idle" { "w_kn_anims\idle" fps 30 }