// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\lvl4\new\v_lvl4.mdl" $modelname "v_lvl4.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "lvl4_ref" } $flags 0 $hbox 0 "Bone21" -43.279999 0 -47.200001 50.110001 60.139999 45.84 $hbox 0 "Bone22" -27.23 0 -30.07 17.559999 32.630001 36.09 $hbox 0 "Bone24" -23.73918 0 -0.363251 0.403781 10.57498 13.413673 $hbox 0 "Bone25" -24.039396 -0.547854 -22.08 21.67 30.76 31.08 $hbox 0 "Bone56" -30.037355 -0.415895 -30.239502 29.524611 7.487756 29.295944 $hbox 0 "Bone01" -18.9 0 -4.22 18.9 17.59 4.98 $hbox 0 "Bone02" -16.17 0 0 14.6 14.46 8.88357 $hbox 0 "Bone03" -9.93 -0.11 -4.4 10.1 10.39 7.31 $hbox 0 "Bone04" -7.51 0 0 6.66 4.21 13.04 $hbox 0 "Bone16" -4.17 -0.11 -16.52 5.02 17.540001 16.52 $hbox 0 "Bone17" 0 0 -13.57 8.960431 14.37 13.57 $hbox 0 "Bone18" 0 -0.09 -9.32 7.35773 10.58 9.32 $hbox 0 "Bone19" 0 -0.12 -7.79 7.46 6 7.84 $hbox 0 "Bone11" -4.89 0 -16.52 4.3 17.68 16.52 $hbox 0 "Bone12" -8.801085 0 -13.57 0 14.49 13.57 $hbox 0 "Bone13" -7.381697 -0.12 -9.32 0 10.55 9.32 $hbox 0 "Bone14" -7.44 -0.11 -7.84 0 6.01 7.79 $hbox 0 "Bone06" -18.9 -0.02 -4.971804 18.9 17.629999 4.23 $hbox 0 "Bone07" -14.6 0 -8.762987 14.6 14.44 0 $hbox 0 "Bone08" -9.93 -0.08 -7.41 10.1 10.42 0 $hbox 0 "Bone09" -9.41 0 -12.53 9.45 6.07 0 $hbox 0 "Bone26" -9.72 0 -7.58 17.99 4.67 5.87 $hbox 0 "Bone28" -8.25 0 -3.54 5.72 22.440001 10.5 $hbox 0 "Bone32" -6.88 -5.38 -2.4 0 0.24 0.13 $hbox 0 "Bone36" -8.34 -1.77 -11.63 12.94 4.66 6.14 $hbox 0 "Bone38" -8 -0.35 -3.45 2.81 3.56 11.76 $hbox 0 "Bone40" -3.42 0 -8.3 0 2.6 3.29 $hbox 0 "Bone42" -1.2 0 -8.06 4.59 1.47 0 $hbox 0 "Bone50" -6.49 -1.1 -3.97 0 2.25 4.77 $hbox 0 "Bone65" -47.598427 -26.478912 0 47.584286 0 31.521917 $hbox 0 "Bone57" -9.62 -29.190001 -8.08 9.63 0 7.15 $hbox 0 "Bone58" -15.85 -42.400002 -6.98 8.46 0 9.72 $hbox 0 "Bone59" -4.45 -35.799999 -25.6 4.94 0 2.31 $hbox 0 "Bone61" -9.56 -29.17 -8.09 9.68 0 7.15 $hbox 0 "Bone62" -8.4 -43.580002 -6.99 15.91 0 9.71 $hbox 0 "Bone63" -4.89 -35.799999 -25.629999 3.98 0 2.28 $sequence "claw_idle" { "v_lvl4_anims\claw_idle" fps 10 } $sequence "claw_idle1" { "v_lvl4_anims\claw_idle1" fps 10 } $sequence "claw_idle2" { "v_lvl4_anims\claw_idle2" fps 10 } $sequence "claw_attack1" { "v_lvl4_anims\claw_attack1" fps 20 } $sequence "claw_attack2" { "v_lvl4_anims\claw_attack2" fps 20 } $sequence "claw_draw" { "v_lvl4_anims\claw_draw" fps 25 } $sequence "cannon_draw" { "v_lvl4_anims\cannon_draw" fps 25 } $sequence "metabolize_draw" { "v_lvl4_anims\metabolize_draw" fps 25 } $sequence "claw_to_cannon" { "v_lvl4_anims\claw_to_cannon" fps 25 } $sequence "claw_to_metabolize" { "v_lvl4_anims\claw_to_metabolize" fps 25 } $sequence "cannon_to_claw" { "v_lvl4_anims\cannon_to_claw" fps 25 } $sequence "cannon_to_metabolize" { "v_lvl4_anims\cannon_to_metabolize" fps 25 } $sequence "metabolize_to_claw" { "v_lvl4_anims\metabolize_to_claw" fps 25 } $sequence "metabolize_to_cannon" { "v_lvl4_anims\metabolize_to_cannon" fps 25 } $sequence "cannon_idle" { "v_lvl4_anims\cannon_idle" fps 10 } $sequence "cannon_idle2" { "v_lvl4_anims\cannon_idle2" fps 10 } $sequence "cannon_attack" { "v_lvl4_anims\cannon_attack" fps 30 } $sequence "metabolize_idle" { "v_lvl4_anims\metabolize_idle" fps 10 } $sequence "metabolize_idle2" { "v_lvl4_anims\metabolize_idle2" fps 10 } $sequence "metabolize_work1" { "v_lvl4_anims\metabolize_work1" fps 30 } $sequence "metabolize_work2" { "v_lvl4_anims\metabolize_work2" fps 30 }