Kharaa Data :: Species :: Onos: Primary Attacks

Summary: The dreadnaughts of the Kharaa, the Onos are tanks – highly armored and very powerful. They are so large they cannot use crawlspaces and many of the narrow passages found on human ships and bases. This does not limit their effectiveness very much – the Onos is the highest level response to any threat, requiring large amounts of resources to gestate, but paying off with truly awe-inspiring strength.        [Name]


Onos

One Hive (primary) Abilities
Paralyze

The Onos' chief disadvantage is its ponderousness. Even with celerity, it has a difficult time chasing down nimble prey. The paralyze ability compensates for this, allowing it to freeze its prey in their tracks. The long tentacles tucked back along its head spring to life, waving about. They can whip barbs with sufficient force to pierce armor, releasing a toxin that looks for concentrations of muscle and clumps around them in a scabrous mess, effectively paralyzing the victim. Human musculature is similar enough to trigger this effect. The toxin targets the largest muscle groups first – the victim usually has enough fine motor control to pivot, and pull the trigger on their weapon. But they are stuck in place. Frontiersmen nano-screen and bio-conditioning go to work immediately, and can remove the blockage in 6 seconds. If the marine is under direct attack by this species, it is unlikely they will survive that long.