int F_API FSOUND_Stream_Play(
int channel,
FSOUND_STREAM *stream
);
channel | 0+ The channel index in the channel pool. This must not exceed the maximum number of channels allocated with FSOUND_Init FSOUND_FREE Chooses a free channel to play in. If all channels are used then it selects a channel with a sample playing that has a lower priority than the sample to be played. |
stream | Pointer to the already opened stream to be played. |