[API function]
Returns the master volume for any sound effects played.
It specifically has SFX in the function name, as it does not affect music or CD volume.
This must also be altered with FMUSIC_SetMasterVolume.
DLL_API int F_API FSOUND_GetSFXMasterVolume(
);
Return Value
On success, the SFX master volume is returned. Valid ranges are from 0 (silent) to 255 (full volume)
Remarks
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube
See Also
FMUSIC_SetMasterVolume
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