[API function]
Shuts down the WHOLE FMOD Sound System.
void F_API FSOUND_Close(
);
Return Value
void
Remarks
This also closes down the sample management system, freeing all MANAGED samples loaded (unless they were allocated with the FSOUND_UNMANAGED flag).
Streams are not freed. You must close them yourself.
CD Tracks are stopped.
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube
See Also
FSOUND_CD_GetVolume
,
FSOUND_CD_SetVolume
,
FSOUND_Init
,
FSOUND_Sample_Alloc
,
FSOUND_Sample_Get
,
FSOUND_Sample_Load
,
FSOUND_SetBufferSize
,
FSOUND_SetDriver
,
FSOUND_SetHWND
,
FSOUND_SetMaxHardwareChannels
,
FSOUND_SetMemorySystem
,
FSOUND_SetMinHardwareChannels
,
FSOUND_SetMixer
,
FSOUND_SetOutput
,
FSOUND_SetSpeakerMode
This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.
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