#ifndef CBASEPLATTRAIN_H #define CBASEPLATTRAIN_H #include "extdll.h" #include "util.h" #include "cbase.h" #include "trains.h" #include "saverestore.h" #define SF_PLAT_TOGGLE 0x0001 class CBasePlatTrain : public CBaseToggle { public: virtual int ObjectCaps( void ) { return CBaseEntity :: ObjectCaps() & ~FCAP_ACROSS_TRANSITION; } void KeyValue( KeyValueData* pkvd); void Precache( void ); // This is done to fix spawn flag collisions between this class and a derived class virtual BOOL IsTogglePlat( void ) { return (pev->spawnflags & SF_PLAT_TOGGLE) ? TRUE : FALSE; } virtual int Save( CSave &save ); virtual int Restore( CRestore &restore ); static TYPEDESCRIPTION m_SaveData[]; BYTE m_bMoveSnd; // sound a plat makes while moving BYTE m_bStopSnd; // sound a plat makes when it stops float m_volume; // Sound volume }; #endif