#include "AvHBaseInfoLocation.h" AvHBaseInfoLocation::AvHBaseInfoLocation() { this->mMinExtent = this->mMaxExtent = vec3_t(0, 0, 0); } AvHBaseInfoLocation::AvHBaseInfoLocation(const string& inLocationName, const vec3_t& inMaxExtent, const vec3_t& inMinExtent) { this->mLocationName = inLocationName; this->mMaxExtent = inMaxExtent; this->mMinExtent = inMinExtent; } bool AvHBaseInfoLocation::GetIsPointInRegion(const vec3_t& inPoint) const { bool thePointIsWithin = false; if((inPoint.x > this->mMinExtent.x) && (inPoint.y > this->mMinExtent.y) /*&& (inPoint.z > this->mMinExtent.z)*/) { if((inPoint.x < this->mMaxExtent.x) && (inPoint.y < this->mMaxExtent.y) /*&& (inPoint.z < this->mMaxExtent.z)*/) { thePointIsWithin = true; } } return thePointIsWithin; } string AvHBaseInfoLocation::GetLocationName() const { return this->mLocationName; } vec3_t AvHBaseInfoLocation::GetMaxExtent() const { return this->mMaxExtent; } vec3_t AvHBaseInfoLocation::GetMinExtent() const { return this->mMinExtent; }