<HTML> <HEAD> <META NAME="GENERATOR" Content="SOURCEDOC.EXE"> <META HTTP-EQUIV="Content-Type" content="text/html; charset=iso-8859-1"> <TITLE>FSOUND_REVERB_FLAGS</TITLE> <STYLE> #flush {margin-left: -10p; margin-right: -0p} #buttonbar {color: white} </STYLE> </HEAD> <BODY TOPMARGIN=0 BGPROPERTIES="FIXED" BGCOLOR="white"> <FONT FACE="ARIAL"> <SPAN ID="flush"> <A NAME="SEE ALSO"> <TABLE WIDTH="100%" COLS=2 BORDER=0 BGCOLOR="#000000"> <TR ALIGN=RIGHT> <TD ALIGN=LEFT> <IMG SRC="banner03.gif" WIDTH="88" HEIGHT="31" BORDER=0> </TD> <TD ALIGN=RIGHT VALIGN=TOP> <FONT FACE="ARIAL" SIZE="2"> <A ID=buttonbar HREF="FSOUND_REVERB_CHANNELFLAGS.html"> <IMG SRC="u_prev.gif" WIDTH="71" HEIGHT="16" BORDER=0 ALT="Previous Topic"> </A> <A ID=buttonbar HREF="FSOUND.html"> <IMG SRC="u_index.gif" WIDTH="47" HEIGHT="16" BORDER=0 ALT="Index"> </A> <A ID=buttonbar HREF="FSOUND_REVERB_PRESETS.html"> <IMG SRC="u_next.gif" WIDTH="48" HEIGHT="16" BORDER=0 ALT="Next Topic"> </A> </FONT></TD><TD WIDTH=15></TD> </TR> </TABLE> </A> </SPAN> <A HREF="FSOUND.html#Defines"><H5>[Define]</A></H5> <H2><A NAME="FSOUND_REVERB_FLAGS">FSOUND_REVERB_FLAGS</A></H2> Values for the Flags member of the FSOUND_REVERB_PROPERTIES structure.<BR> <P> <TABLE> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_DECAYTIMESCALE</B></TD> <TD><I>0x00000001 /* 'EnvSize' affects reverberation decay time */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_REFLECTIONSSCALE</B></TD> <TD><I>0x00000002 /* 'EnvSize' affects reflection level */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_REFLECTIONSDELAYSCALE</B></TD> <TD><I>0x00000004 /* 'EnvSize' affects initial reflection delay time */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_REVERBSCALE</B></TD> <TD><I>0x00000008 /* 'EnvSize' affects reflections level */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_REVERBDELAYSCALE</B></TD> <TD><I>0x00000010 /* 'EnvSize' affects late reverberation delay time */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_DECAYHFLIMIT</B></TD> <TD><I>0x00000020 /* AirAbsorptionHF affects DecayHFRatio */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_ECHOTIMESCALE</B></TD> <TD><I>0x00000040 /* 'EnvSize' affects echo time */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_MODULATIONTIMESCALE</B></TD> <TD><I>0x00000080 /* 'EnvSize' affects modulation time */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_CORE0</B></TD> <TD><I>0x00000100 /* PS2 Only - Reverb is applied to CORE0 (hw voices 0-23) */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_CORE1</B></TD> <TD><I>0x00000200 /* PS2 Only - Reverb is applied to CORE1 (hw voices 24-47) */ </I></TD> <TR VALIGN=top><TD><B>FSOUND_REVERB_FLAGS_DEFAULT</B></TD> <TD><I>(FSOUND_REVERB_FLAGS_DECAYTIMESCALE | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_REFLECTIONSSCALE | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_REFLECTIONSDELAYSCALE | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_REVERBSCALE | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_REVERBDELAYSCALE | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_DECAYHFLIMIT | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_CORE0 | </I></TD> <TR VALIGN=top><TD></TD><TD><I> FSOUND_REVERB_FLAGS_CORE1 ) </I></TD> </TABLE> <H3>See Also</H3> <A HREF="FSOUND_REVERB_FLAGS.html">FSOUND_REVERB_FLAGS</A> , <A HREF="FSOUND_REVERB_PROPERTIES.html">FSOUND_REVERB_PROPERTIES</A> <HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR> <FONT SIZE="-2">Generated Thu Dec 15 17:31:37 2005 by SourceDoc v0.10, the automated source code documenter.</FONT><BR> </BODY> </HTML>