// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\welder\v_welder.mdl" $modelname "v_welder.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "welder_ref" } $flags 0 $attachment 0 "Bone52" 0 -5 0 $hbox 0 "Bone26" -2.214566 -3.690814 -1.07 1.82 1.35 8.493554 $hbox 0 "Bone27" -1.986841 -1.07 0 0.16 0.57 1.25 $hbox 0 "Bone28" -0.506463 -1.4 -0.92 0.58 0.07 0.46 $hbox 0 "Bone25" -2.2 -0.03 -1.98 2.06 10.52 1.44 $hbox 0 "Bone02" -9.506847 -13.94 -2.82 2.2 6.58 2.57 $hbox 0 "Bone51" -0.98 -12.1 -1.11 0.92 0.08 0.72 $hbox 0 "Bone52" -0.63 -3.44 -0.91 0.83 0 0.53 $hbox 0 "Bone49" -0.42 -10.34 -2.79 3.76 2.72 2.38 $hbox 0 "Bone03" -1.55 -2.14 -1 1.82 1.35 1.06 $hbox 0 "Bone04" -2.33 -1.36 -1.26 0 0.83 0.16 $hbox 0 "Bone47" -2.2 -0.03 -1.44 2.05 10.52 1.97 $sequence "idle" { "v_welder_anims\idle" fps 20 } $sequence "idle2" { "v_welder_anims\idle2" fps 8 } $sequence "weld" { "v_welder_anims\weld" { event 5002 0 "2" } fps 20 } $sequence "draw" { "v_welder_anims\draw" fps 20 }