<HTML> <HEAD> <TITLE>Natural Selection Manual</TITLE> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> <link rel="stylesheet" href="css/marine.css" type="text/css"> <script language="JavaScript"> <!-- function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; } function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_findObj(n, d) { //v4.0 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && document.getElementById) x=document.getElementById(n); 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Placed structures must be built by marines.</p> </td> </tr> </table> </td> </tr> <tr> <td> <table width="628" border="0" cellspacing="5" cellpadding="5" align="center"> <tr> <td> <p><img src="images/images/10_data.gif" width="13" height="10"> To get an overall picture, see the <a href="techtree.html">tech tree</a>.</p> </td> </tr> </table> </td> </tr> </table> <table border="0" cellspacing="0" cellpadding="0" align="center" width="100%"> <tr> <td align="center" valign="top"> <div align="center"> <table width="100" border="0" cellspacing="0" cellpadding="0"> <tr> <td><img src="images/design/info_bar.gif" width="666" height="15" hspace="12" vspace="6"></td> </tr> </table> <table width="616" border="0" cellspacing="0" cellpadding="0"> <tr> <td valign="top"> <p><b>Phase Gates</b><br> <br> <b>Function:</b> instantaneous travel from one map location to another – very effective for staging assaults, or linking bases, especially on the more sprawling battlefields. At this time, if more than two gates are active, a marine cannot choose which gate is his destination (so may have to try more than once to get to the desired gate). Gates have no way (as of this manual's writing) of determining friend from foe – so be aware that a curious Kharaa may step through one, right into your base. <br> <br> <img src="images/images/10_data.gif" width="13" height="10"> <font color="#0B7BEE">U</font><font color="#0B7BEE">ntil now, personal phase gates have been too expensive and unstable for general use. The TSA stunned the Trans-Govs by revealing they had a working prototype – a carefully timed information leak, that had much to do with their winning the Frontiersmen charter. Since then, it has since seen vigorous field testing. There are still some kinks to work out – noted above. But they have become cheap and reliable enough to enter general use. Once in place, they make it much easier for Frontiersmen to control an area and muster troops. For more information on phase technology, click <a href="front_phasetech.html">here</a>.</font></p> <table width="406" border="1" cellspacing="0" cellpadding="2" align="center" bordercolor="#0B7BEE"> <tr bgcolor="#000033"> <td colspan="3" height="23"> <p><b class="sectiontext"> Phase Gates </b></p> </td> </tr> <tr> <td width="32%"> <p><img src="images/images/10_cost.gif" width="10" height="10"> Cost:</p> </td> <td colspan="2"> <p>20 rps</p> </td> </tr> <tr> <td width="32%"> <p><img src="images/images/10_time.gif" width="10" height="10"> Build time</p> </td> <td colspan="2"> <p>30</p> </td> </tr> <tr> <td width="32%"> <p><img src="images/images/10_armor.gif" width="10" height="10"> Armor Pts. </p> </td> <td colspan="2"> <p>3500</p> </td> </tr> </table> </td> <td valign="top"> <table border="0" cellspacing="5" cellpadding="5"> <tr> <td> <p><img src="images/images/phase%20gate.gif" width="200" height="200"></p> </td> </tr> </table> </td> </tr> </table> </div> </td> </tr> </table> </td> </tr> </table> </td> <td background="images/design/surround_e.gif"><img src="images/design/surround_e.gif" width="37" height="482"></td> </tr> <tr> <td colspan="3" height="2"><img src="images/design/surround_s.gif" width="768" height="81"></td> </tr> </table> </td> </tr> </table> </BODY> </HTML>