[API function]
FSOUND_DSP_GetActive
Returns if a DSP unit is active or not.
signed char F_API
FSOUND_DSP_GetActive
(
FSOUND_DSPUNIT *
unit
);
Parameters
unit
Pointer to DSP unit to have its active flag returned.
Return Value
On success, TRUE is returned.
On failure, FALSE is returned.
Remarks
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube
See Also
FSOUND_DSP_SetActive
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