//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: AvHDramaticPriority.h $ // $Date: 2002/11/12 02:23:10 $ // //------------------------------------------------------------------------------- // $Log: AvHDramaticPriority.h,v $ // Revision 1.4 2002/11/12 02:23:10 Flayra // - New priorities for HLTV // // Revision 1.3 2002/05/23 02:33:41 Flayra // - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development. // //=============================================================================== #ifndef AVH_DRAMATIC_PRIORITY_H #define AVH_DRAMATIC_PRIORITY_H // Defined in SDK docs const int kMinDramaticPriority = 1; const int kMaxDramaticPriority = 15; const int kGestateDeathPriority = 6; const int kGorgeDeathPriority = 6; const int kLerkDeathPriority = 8; const int kFadeDeathPriority = 10; const int kOnosDeathPriority = 13; const int kHeavyDeathPriority = 9; const int kCocoonPriority = 14; const int kReinforcementsPriority = 6; const int kHiveSpawnPriority = 6; const int kEggSpawnPriority = 6; const int kJoinTeamPriority = 15; const int kCCDeathPriority = 12; const int kIPDeathPriority = 10; const int kPGDeathPriority = 8; const int kCCEjectPriority = 5; const int kCCNewCommanderPriority = 7; const int kMineExplodePriority = 8; const int kMinePlacePriority = 4; const int kEvolveLevelOnePriority = 3; const int kEvolveLevelTwoPriority = 4; const int kEvolveLevelThreePriority = 5; const int kEvolveLevelFourPriority = 6; const int kEvolveLevelFivePriority = 7; const int kEvolveUpgradePriority = 2; #endif