// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\w_mine0.mdl" $modelname "w_mine2.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "w_mine_ref" } $flags 0 $hbox 0 "mine1" -9.4 -9.4 -3.12 9.4 9.4 2.58 $sequence "idle" { "w_mine2_anims\idle" fps 20 }