// Stored modelname (without quotes): "valve/models/Hgibs.mdl" $modelname "hgibs.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "parts" { studio "HGIB_Skull1" studio "HGIB_HMeat1" studio "HGIB_Guts1" studio "HGIB_Lung1" studio "HGIB_Legbone1" studio "HGIB_B_Gib1" studio "HGIB_B_Bone1" studio "Flesh1" studio "Flesh2" studio "Flesh3" studio "Flesh4" } $flags 0 $hbox 0 "Dummy01" -6.99694 -1.476532 -2.9109 3.109554 4.272732 1.216496 $hbox 0 "Skull1" 0 -3.01 -6.11 11.23 8.98 6.11 $hbox 0 "Object13" -6.84 -10.14 -4.81 6.84 10.14 4.81 $hbox 0 "Object11" -3.27 -14.97 -3.23 3.27 14.97 3.23 $hbox 0 "Lung01" -6.69 -13.08 -5.11 7.02 11.97 5.23 $hbox 0 "Leg_Bone01" -5.31 -19.299999 -3.12 5.31 19.299999 3.12 $hbox 0 "Big_Gib01" -5.74 -13.66 -5.82 5.74 13.66 5.81 $hbox 0 "Spinal01" -8.77 -18.469999 -7.48 4.92 12.39 5.18 $hbox 0 "Object03" -6.19 -12.76 -1.67 6.19 12.76 1.67 $hbox 0 "Object12" -7.62 -16.9 -3.33 7.62 16.9 3.33 $hbox 0 "Object07" -3.86 -7.33 -4.18 3.86 7.33 4.18 $hbox 0 "Object16" -4.68 -17.389999 -1.44 4.68 17.389999 1.44 $sequence "idle1" { "hgibs_anims\idle1" fps 30 }