Commit graph

  • 87965d1fb2 repository cleanup fmoraw 2015-12-10 12:30:40 +0100
  • 624a182fe5 De-capitalize "Lua" Stuart P. Bentley 2014-01-22 00:31:06 -0800
  • b9fa05f170 - Changed license to GPL Flayra 2014-01-22 11:59:38 -0800
  • c3acb40e77 added vgui.so,fmod.so && fixed makefile again fmoraw 2015-03-25 15:05:02 +0100
  • 5b52b7ae6f added vgui.so,fmod.so && fixed makefile fmoraw 2015-03-25 15:02:06 +0100
  • b2ecd79515 Merge pull request #3 from Mailaender/patch-2 fmoraw 2015-01-14 08:18:11 +0100
  • d066cab630 Update README.md Matthias Mailänder 2015-01-13 20:40:22 +0100
  • c4eace7164 Merge pull request #2 from Mailaender/patch-2 fmoraw 2015-01-13 10:58:57 +0100
  • 6aa1575cc8 Update README.md Matthias Mailänder 2015-01-12 22:54:28 +0100
  • 16656fa8c1 updated Readme fmoraw 2014-12-16 14:55:39 +0100
  • de27a8149c Linux Build fmoraw 2014-12-16 14:36:27 +0100
  • 48abae3be3 libcurl-no-sll build fmoraw 2014-06-02 12:22:49 +0200
  • 572fc6beb8 updated readme fmoraw 2014-05-28 15:05:01 +0200
  • 1622255eeb visual studio 2010 rebuild fmoraw 2014-05-28 14:41:12 +0200
  • 18ce11ff78 more compile errors hjw 2014-01-23 11:01:43 +0000
  • dc4bbb66eb Adding default git ignoreZ hjw 2014-01-23 10:52:31 +0000
  • c47caa1440 Adding particle system - probably needs work, should try to get the version from the NS1 svn repository hjw 2014-01-23 10:49:10 +0000
  • 0ddfe3c35f Changed to unix line endings hjw 2014-01-23 10:46:47 +0000
  • 36f159b533 - Changed license to GPL Flayra 2014-01-22 11:59:38 -0800
  • af3128ec1a - Updates from Puzl with latest version of the game (my backups were old compared to his working copy). - Removed really strict anti exploit detection (that was never used) - This should be the latest released version of NS! Flayra 2014-01-14 11:43:04 -0800
  • a3194c3cd0 Merge branch 'master' of https://github.com/Flayra/NS Flayra 2014-01-14 11:36:49 -0800
  • b16ad0f3f3 - Added Dave McAllister's particle system code (not licensed, but so old and not found online so I think it's OK) Flayra 2014-01-14 11:26:14 -0800
  • 1a952b4dea Delete test.txt Charlie Cleveland 2014-01-14 11:25:28 -0800
  • a4a9987c04 Added Half-life SDK licensing Charlie Cleveland 2014-01-14 11:25:17 -0800
  • 981643caf8 Create README.md Charlie Cleveland 2014-01-13 11:16:27 -0800
  • 9ededaf0b5 test commit unknown 2014-01-10 15:58:53 -0800
  • 085a18da6b o Fixed a bug with tapping +scrolldown puzl 2006-08-26 18:46:59 +0000
  • ac055a0b50 o fixed commander keyboard scrolling ( +scrollleft, +scrollright, +scrollup and +scrolldown ) puzl 2006-08-26 17:45:11 +0000
  • c2a52e69cb Build 585 linux puzl 2006-08-26 16:30:57 +0000
  • 58b0daa47c o Build 585 puzl 2006-08-26 16:22:31 +0000
  • 9436d991b1 o Heavy armour and jetpack are now visible in the readyroom. puzl 2006-08-26 15:33:29 +0000
  • 52aace40c4 o fixed cl_autohelp in options window o Added player list to game menu. puzl 2006-08-26 13:44:38 +0000
  • 4314967cf9 o Spectators now see res/weapon ( including HLTV ) puzl 2006-08-26 13:02:38 +0000
  • 91c9e92981 o Improved playback of HUD alert messages ( base under attack, enemy approaches, hive under attack etc. ) o Added "The enemy apporaches" to the forced hud sound list. puzl 2006-08-26 12:28:52 +0000
  • 970cc83a2b o Fixed "Auto Director" button in HLTV. puzl 2006-08-26 10:25:31 +0000
  • 5d6d063864 o removed cvars for scoreboard weapon sprite colour. puzl 2006-08-23 23:16:08 +0000
  • 2a4c5d4f73 Allow hltv to connect to secure auth servers puzl 2006-08-23 23:14:34 +0000
  • 8fc75ea474 o Typo puzl 2006-08-23 22:59:47 +0000
  • e9fb397db5 o Show minimap sprites during HLTV o Show particle systems during HLTV puzl 2006-08-23 22:55:09 +0000
  • 4b9a82d79c o Entities under attack are rendered on the minimap last. puzl 2006-08-22 20:33:19 +0000
  • 754ebd5ce2 o Webs invisible unless you are present when they are first created puzl 2006-08-21 17:40:11 +0000
  • e5ea24c518 build 572 puzl 2006-08-18 00:39:06 +0000
  • 7d43ff10a7 o Build 572 puzl 2006-08-18 00:35:51 +0000
  • d7e1bea7ab o Fixed issue with alien flaslight and the cloaking indicator. puzl 2006-08-17 23:11:20 +0000
  • d61af43e1e o Fixed a cvar locking issue with movespeedkey. puzl 2006-08-17 22:48:16 +0000
  • 867ac07a3a o Improved cvar locking o TestAlias now modified lightgamma alias. Only available in debug builds via the testalias command. o Removed nexusdata console command. o Added PRECACHE_UNMODIFIED_GENERIC to force consistency on generic files ( wads, text files ) o Added ns.wad, ns2.wad and v_wad.wad to consistency check. puzl 2006-08-17 20:26:40 +0000
  • ddaf961e74 o Updated veil from ben. puzl 2006-08-16 23:03:33 +0000
  • 27b75b8505 build 566 puzl 2006-08-04 18:36:13 +0000
  • 658b975e65 o build 566 puzl 2006-08-04 18:29:23 +0000
  • 263bc79fec o updated eclipse from ben o crouched lerk flight plays flap animation o crouched alien attack animations now play puzl 2006-08-04 01:05:11 +0000
  • f5f42ace3a o Fixed an issue with the changes to webstrand rendering o Fixed an issue with hive +use puzl 2006-07-31 17:21:54 +0000
  • e0fc5bcd37 o Fixed a problem with the gestation on slope changes puzl 2006-07-31 17:19:11 +0000
  • a76cf22404 o Added message for gestation on a steep slope. puzl 2006-07-31 02:49:30 +0000
  • 22ba26ba21 o Mantis 517: Changed the web render settings to values that work irrespective of alien flashlight setting. o Aliens can not gestate on steep slopes. o Eggs no longer take fall damage puzl 2006-07-31 02:03:41 +0000
  • d6965e1813 o Fixed a bug where a the hive gained 15% health when it completed after it has been killed before. puzl 2006-07-31 00:46:54 +0000
  • f98365232b o Fixed a bug where players with flashlight on would spectate other players as cloaked. puzl 2006-07-30 23:15:13 +0000
  • 9f4389bd5c build 557 puzl 2006-07-30 12:20:59 +0000
  • 64cf39c562 o build 557 ( windows ) puzl 2006-07-30 12:10:24 +0000
  • 0cd4983b6a o Alien flashlight does not reset at death. o Mantis 517: Changed the web render settings to values that work irrespective of alien flashlight setting. o Changed the behaviour of hive/MC teleportation - Friendly fire never triggers 'the hive is under attack'. - Aliens must +use a growing hive to trigger 'the enemy approaches'. puzl 2006-07-30 10:19:58 +0000
  • 40c70b1d2c o Updated skulk model replacing the jump animation with the run animation ( WIP ) puzl 2006-07-23 14:20:49 +0000
  • 99100faaf0 o added uwe and url to my games. puzl 2006-07-11 20:38:49 +0000
  • 74a9e3bf86 build 552 puzl 2006-07-06 17:47:59 +0000
  • ce31cb35f1 o build 552 puzl 2006-07-06 17:44:49 +0000
  • 8fc74ffae9 o Added a client command for cl_rate to prevent access to the valve command. puzl 2006-07-01 14:41:27 +0000
  • 3849045aec O build 549 puzl 2006-06-29 21:55:53 +0000
  • 8162f32617 build 549 puzl 2006-06-29 21:53:35 +0000
  • c68e521dc3 o Added a cvar lock for cl_rate to 9999 puzl 2006-06-29 19:27:59 +0000
  • dc5cb21518 o Increased the transparency of the melee attack crosshairs (custom set one and two) puzl 2006-06-29 18:53:34 +0000
  • bbc19e4e4b o Updated sprite for generic progressbar. puzl 2006-06-29 18:08:09 +0000
  • 8c99c749c9 o updated minimaps from jazz. puzl 2006-06-29 07:29:30 +0000
  • 1d00211890 -Removed Core->Core monitoring vent (it was both marine accessible and a pain for marines to defend). -Sunk vent 8 units underneath Hub to try to reduce visual glitches with marines. -Moved gunpod rt into the middle of the room for better marine visibility and to make the room more marine friendly. puzl 2006-06-29 00:17:00 +0000
  • 61685b7593 o Fixed bug where the usage of movement abilities would become out of sync on server and client, causing "teleports" and stuttering. tankefugl 2006-06-26 09:09:17 +0000
  • db2fff5fa8 o The team total for the kills column on the scoreboard, rather than displaying the total kill count, displays a number that increments by the total kill count once every half-second- fixed puzl 2006-06-20 22:33:25 +0000
  • e4513d75e6 o Updates from ben puzl 2006-06-20 10:47:23 +0000
  • 283c709028 build 539 puzl 2006-06-16 20:48:48 +0000
  • 09674543a3 o Setting cl_showspeed to 0 prints the information to the log and resets them. o Fixed a problem with lerk ascent cap being linked to the direction the lerk was facing instead of moving. puzl 2006-06-16 20:41:58 +0000
  • aba90b4491 build 537 puzl 2006-06-16 16:27:48 +0000
  • 6d96ca8b1d o More lerk flight changes - Changed base lerk flight speed to 650 - Reduced lerk flight celerity bonus from 25 -> 20. - More 'drag/gravity' added to lerk ascent. puzl 2006-06-16 15:47:33 +0000
  • a8a4d4aba3 o Fixed a logfile print issue for end of round score ( %f instead of %d ) o 0001154: Do not display Weapon/Res/Level Information to players in the Ready Room o 0001155: Do not display "Points" to players in the Ready Room o Fixed a bug where team score was not being reset if mp_tournament mode was changed from 0 to 1 o Fixed a bug where team score was being displayed in the kills column. o Moved the level/res/weapon column back to the lhs of the value columns. puzl 2006-06-16 15:07:51 +0000
  • b5601b6f5f Changes to ns_shiva: o Widened vent into tunnel o Hopefully fixed onos-splatting around shiva core. tankefugl 2006-06-13 09:43:58 +0000
  • e9819b62ae o Removed the voice- and sound-related signoncommands from ns-hltv.cfg tankefugl 2006-06-12 18:56:33 +0000
  • bd4a81bf42 o ns_altair - Fixed info_locations - Added clip brush in Annex to make it easier to get into the vent tankefugl 2006-06-12 18:44:24 +0000
  • e31a061049 build 530 puzl 2006-06-11 16:40:38 +0000
  • 3cb57d3bc8 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@530 67975925-1194-0748-b3d5-c16f83f1a3a1 puzl 2006-06-11 16:39:18 +0000
  • 97c5ac8fdd updates for build 530 puzl 2006-06-11 16:25:31 +0000
  • 5f852a6d72 - Increased the visiblity of the alien xeno, umbra, spore, primal scream and web xhairs - Added extra detail to the custom set 2 GL xhair to assist trageting close-range shots puzl 2006-06-10 21:41:07 +0000
  • 21c44cec9f o Fixed a formatting issue with the server name in the scoreboard. puzl 2006-06-05 15:23:04 +0000
  • 081798e78b o Fixed issue where neutral entities were overriding nearby entities when visibile. puzl 2006-06-05 14:47:17 +0000
  • 5c57cd46e1 o Changed the order of weapon/res and latency o Fixed some issues with spectating the scoreboard. puzl 2006-06-05 14:31:13 +0000
  • 5c0f9caf6f o Updated minimap colours. puzl 2006-06-05 14:28:59 +0000
  • f0925b705e patch 522 puzl 2006-06-04 10:14:07 +0000
  • 571be484bd o More crosshair tweaks puzl 2006-06-04 10:12:39 +0000
  • 485165a242 o build 522 puzl 2006-06-04 10:07:19 +0000
  • 10a8b3897c o A new approach to fades and ladders. - The fade will never stick to a ladder when blink is active - The fade can only climb ladders when its vertical speed is low ( between -175 and 175) puzl 2006-06-04 09:44:23 +0000
  • 8b13748023 o Commander hud blip updates. puzl 2006-06-01 23:08:46 +0000
  • 7784db854e O Fixed a bug where the obs effected neutral entities on the minimap for both teams. puzl 2006-06-01 22:13:40 +0000
  • 280694c604 o Updated crosshair sets - Various small touchups to most marine xhairs - Updated LMG xhair to indicate weapon spread - Added GL xhairs - Added alien xhairs puzl 2006-06-01 21:18:14 +0000
  • 4a5addf630 o oops.. forgot to change the order of the static initliaser to match the new column orders. puzl 2006-06-01 21:00:21 +0000
  • 4f1c29d6ce o Fixed a bug where scoreboard showed 'info' column from readyroom. puzl 2006-06-01 20:24:32 +0000
  • a9531c064b git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@514 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-05-27 16:36:09 +0000