pierow
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91daecffdb
|
Scale ambient and music volumes to game volume
-cl_musicvolume changed to scalar
-cl_ambientsound changed back to scalar
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2023-09-16 11:36:34 -04:00 |
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pierow
|
a4970388ef
|
Fix for hang on exit.
Also change fmod to not load if cl_ambientsoun is 0 and made this cvar 0-100 to match the music volume cvar.
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2023-09-16 11:36:34 -04:00 |
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pierow
|
50930aaa6e
|
cl_ambientsound scales volume instead of bool
- Limited 1x scale because people have 2 in their configs from last patch.
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2021-02-05 16:18:16 -05:00 |
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pierow
|
e5d4653cf3
|
cl_ambientsound corrected to be client side instead of server side. Works for mp3s. Wav ambient sound files in maps can't be toggled via client cvar due to engine limitation.
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2020-07-11 20:07:00 -04:00 |
|
Ari Timonen
|
4f13237895
|
Update line endings
Change CRLF to LF in repo.
|
2018-04-22 18:55:55 +03:00 |
|
fmoraw
|
de27a8149c
|
Linux Build
|
2014-12-16 14:36:27 +01:00 |
|
fmoraw
|
1622255eeb
|
visual studio 2010 rebuild
Signed-off-by: fmoraw <fmoraw@users.noreply.github.com>
|
2014-05-28 14:41:12 +02:00 |
|
hjw
|
0ddfe3c35f
|
Changed to unix line endings
|
2014-01-23 10:46:47 +00:00 |
|
XP-Cagey
|
60007652a3
|
The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
|
2005-04-01 03:04:57 +00:00 |
|
Karl
|
8552ac617c
|
Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
|
2005-03-09 01:31:56 +00:00 |
|