Commit graph

13 commits

Author SHA1 Message Date
XP-Cagey
fc5c159d63 Fixed Mantis #1003 - hive was using default health amount of 100 HP instead of amount specified in Balance.txt
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@42 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:38:47 +00:00
XP-Cagey
587d3a5d92 Fixed Mantis #0001004 - the blip list message was never cleared on refresh.
Also fixed unreported bug in NetMsg_BlipList (friendly status was backward and not reset properly between evaluations, which effectively caused random bogus blips on screen since it affects message size)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@41 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:12:32 +00:00
XP-Cagey
6fab15858a Fixed packet transmission of EntHier every frame to every client (Mantis #999)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@36 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:42:45 +00:00
XP-Cagey
e5143747a5 Fixed infinite loop in AvHTechTree.cpp (Mantis #997)
Fixed NULL ptr reference in AvHPlayer.cpp (before report was filed)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@35 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:33:38 +00:00
tankefugl
b206e2b97d Mantis 0000996:
Added checks to m_fInReload to prevent an empty weapon from going in a reloading loop.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@34 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 14:14:29 +00:00
XP-Cagey
2f71850ff0 Fixed incorrect message size for SetResearch
Removed outdated comment from player.cpp
Revised MsgFunc_CurAmmo to evaluate flags only if message had a valid weapon
Changed AvHPlayer.cpp permissions to allow switching teams before a round starts and disallow joining active teams that aren't used by the map.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@33 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 00:30:35 +00:00
tankefugl
e6db2ee4e5 Mantis 0000988:
O The commander can now see the health for all buildings and marines, even when not selected, as transparent health circles. Health circles for selected buildings and marines are rendered as normal.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@32 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:45:56 +00:00
tankefugl
f4c8e4e192 O Reduce obs cost to 15 (was 20).
O Let obs start with 40 energy units (was 25).
O Reduce Armslab cost to 20 (was 25).
O Reduce PG throttle to 0.5 secs per player (was 0.8).
O Changed balance.txt version variables to reflect the current version -- 3.1

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@27 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:17:06 +00:00
XP-Cagey
43a20ad0c5 Fixed issues with "Developer - release" configuration; implementation of AvHTunnelToServer.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@26 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 22:38:16 +00:00
XP-Cagey
60007652a3 The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
puzl
1ee20d4f69 Changed version string to 3.01
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@9 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 02:04:16 +00:00
puzl
02f0196da7 3.01 candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@2 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 00:00:11 +00:00
Karl
8552ac617c Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00