pierow
6351afad0c
game version 3.3b4
2021-11-12 10:35:11 -05:00
pierow
efadcd4c6d
mipmap linear default
2021-10-30 19:09:10 -04:00
pierow
b528ccdefc
fix wrong linux binary name
2021-10-30 19:09:10 -04:00
pierow
5a42d00ce4
fixed cursor disappearing after alt tab
2021-10-30 19:09:10 -04:00
pierow
039f01e42c
Marine UI updates
2021-10-30 19:09:10 -04:00
pierow
22a171f4b5
cl_weaponcfgs and onos charge stick update
2021-10-30 19:09:10 -04:00
pierow
30c66a434b
GL staged reload and SG reload update
2021-10-30 19:09:10 -04:00
pierow
12a122af14
Disable unused libraries
...
-libcurl, libpng, zlib
2021-10-30 19:09:10 -04:00
pierow
6e9cb6052b
clean out temp files
2021-10-30 19:09:10 -04:00
pierow
61270d6d42
model updates and hd models
2021-10-30 19:09:10 -04:00
AnimeLOL
e4e240d4c3
ns_ragnarok: more significant pipeline alien nerf
2021-09-14 08:51:52 -04:00
AnimeLOL
a0e32a7bb7
ns_ragnarok: small alien nerf in pipeline hive
2021-08-29 12:01:33 -04:00
Pavel Chukharev
656287c4be
Fixed B_Siege and Heavy models
...
B_Siege - UV-shifting;
Heavy - welder look animation;
Heavy - foots vertex assignig
2021-08-07 18:16:01 -04:00
AnimeLOL
274256c3d5
ns_ragnarok: fix clip issue on banked turn
2021-07-14 17:00:14 -07:00
pierow
998aae5632
updated consistency check message
2021-07-07 18:11:21 -04:00
pierow
ae3d8e5ea5
crosshair exploit prevention
2021-07-07 18:11:21 -04:00
pierow
0f47555bc7
cl_widescreen exploit prevention
2021-07-07 18:11:21 -04:00
Pavel Chukharev
1ae28d62de
Fixed UV-shifting of PG, RT and Centred origins of RT, R Nozzle
2021-06-23 05:13:26 -04:00
Pavel Chukharev
425e3b7015
Fixed soldier and heavy models UV-shifting
2021-06-19 21:28:17 -04:00
AnimeLOL
349fee1b56
ns_ragnarok: update minimap text for "Conveyors"
2021-06-11 20:55:10 -04:00
AnimeLOL
a797cb1a57
ns_ragnarok: a couple minor clipping and texturing fixes
2021-06-05 17:24:54 -07:00
AnimeLOL
7954d050c4
ns_ragnarok: fix some texturing
2021-05-28 13:58:35 -04:00
AnimeLOL
3d568d957d
Add ns_ragnarok
2021-05-03 19:16:06 -04:00
pierow
53b619b29a
Advanced options update
...
- Added new crosshair commands
- Reorganized entries
2021-03-01 20:39:18 -05:00
pierow
ad8a003a00
fixed onos charge getting stuck
2021-03-01 20:39:18 -05:00
pierow
0c18bffed4
fixed sg pellet visuals backwards compatibility
2021-03-01 20:39:18 -05:00
pierow
96f1cf2f28
client side weapon reload prediction update
2021-03-01 20:39:18 -05:00
pierow
aa5c09d4ff
v33b3
2021-03-01 20:39:18 -05:00
pierow
e54684cdde
fix lerk sticking to ladders when on the ground
2021-03-01 20:39:18 -05:00
pierow
8e167f5eb8
crosshair system update
...
-a bunch of new configuration options
-fixed circle thickness being stuck at 1
2021-03-01 20:39:18 -05:00
pierow
fee6c4c975
removed debug console print
2021-02-12 09:00:57 -05:00
pierow
4645fd2166
comment clean up
2021-02-12 07:32:45 -05:00
pierow
ab841b0573
3.3b2
2021-02-12 07:32:45 -05:00
pierow
730f69477c
Adjust jetpack lateral accel on fps independent code. Weight scaling was being done twice.
2021-02-12 07:32:45 -05:00
pierow
b298eb9553
Fix popup menu costs not updating for 2nd round.
2021-02-12 07:32:45 -05:00
pierow
7b6821929d
Fix weapons not being able to be picked up if aliens touch them while falling.
2021-02-12 07:32:45 -05:00
pierow
f7f009a941
remove duplicate consistency entry
2021-02-12 07:32:45 -05:00
pierow
dfd80535cf
config updates
2021-02-08 08:13:37 -05:00
pierow
b2d10207c1
fixed lerk glide stuck on ramps
2021-02-08 08:13:37 -05:00
pierow
7f44ef2c8b
fixed incorrect shotgun pellet visuals
2021-02-08 08:13:37 -05:00
pierow
4625887633
nsversion added newline
2021-02-08 08:13:37 -05:00
pierow
68548a7af1
Reverting Gerhard's WIP minimap code ( #96 )
...
* revert Gerhard's minimap update. removing WIP code
* revert Gerhard's minimap alpha - removing WIP code from develop
* project file update
* fixed hl project mistake when reverting
* adding back Brett's changes lost in revert
* removed .wad checks for maps that are nolonger official
2021-02-05 22:00:14 -05:00
pierow
2586ec4c73
lerk gliding on ground
2021-02-05 16:18:16 -05:00
pierow
b66afaeed0
advanced options and version number updates for v3.3b1
2021-02-05 16:18:16 -05:00
pierow
d4d05b21c5
Revert setmousevisibility showcursor change. Old piemenu showcursor code fixed.
2021-02-05 16:18:16 -05:00
pierow
086c9a4aa6
cl_cross macos update
2021-02-05 16:18:16 -05:00
pierow
9a4a291b41
cl_cross update
2021-02-05 16:18:16 -05:00
pierow
01ac6359fa
cl_cross updates. circle outline added
2021-02-05 16:18:16 -05:00
pierow
418b053e61
fix popupmenu view spin regression
2021-02-05 16:18:16 -05:00
pierow
846ae6eece
changed NS version to 3.3b1
2021-02-05 16:18:16 -05:00
pierow
ac9b4c8b25
weaponcfgs update
2021-02-05 16:18:16 -05:00
pierow
ce5f18f1dc
OS cursor over sprite cursor fix
2021-02-05 16:18:16 -05:00
pierow
9842b437a0
mp_consistency update
2021-02-05 16:18:16 -05:00
pierow
5bbb473a44
cl_showspeed removed maxclimb and maxdive
2021-02-05 16:18:16 -05:00
pierow
86aef7782e
pregame lifeforms update combat mode
2021-02-05 16:18:16 -05:00
pierow
f74585206f
add newline to weaponcfgs
2021-02-05 16:18:16 -05:00
pierow
f189105625
new mouse parameters
2021-02-05 16:18:16 -05:00
pierow
054381909b
weaponcfgs added. High res monitor sprite fix.
2021-02-05 16:18:16 -05:00
pierow
a52b1b3af3
Removed old jointeam config scripts
2021-02-05 16:18:16 -05:00
pierow
cea2f797b9
Removed inset for alien health/armor display
2021-02-05 16:18:16 -05:00
pierow
54e54ce681
Removed inset for alien health/armor display
2021-02-05 16:18:16 -05:00
pierow
a1f5c3ed0d
playtest cvar additions
2021-02-05 16:18:16 -05:00
pierow
43b6debd50
automatic alien/marine cfg execution
2021-02-05 16:18:16 -05:00
pierow
9ebab42ec7
added nsversion
2021-02-05 16:18:16 -05:00
pierow
03bcd1f167
pregame lifeform update
2021-02-05 16:18:16 -05:00
pierow
51685994d3
comment revision
2021-02-05 16:18:16 -05:00
pierow
50930aaa6e
cl_ambientsound scales volume instead of bool
...
- Limited 1x scale because people have 2 in their configs from last patch.
2021-02-05 16:18:16 -05:00
pierow
95d0c38fdc
backwards compatiblity update
2021-02-05 16:18:16 -05:00
pierow
99c40ae09e
v3.2.3 features and fixes.
...
- Shotgun rework. Previously inconsistent shooting during reloads and desynced animations with server.
-- Shotgun reload can now be interrupted with a pump animation
-- Changed pellets 10 -> 17 and damage 17-> 10 to reduce inconsistency
- Networked ammo
- Client and server dll consistency checks added
- Backwards compatibility check for v3.2 servers to prevent prediction errors (popular demand)
- Players can change lifeform and use popupmenu in pregame warmup
- Fixed guns getting stuck in the air
- Reverted max speed to not be client cvar adjustable, fixing walk speed issues
- Added cl_mutemenu for players accidentally clicking on the scoreboard and going into squelch mode
- Removed default_fov as it did nothing but change sensitivty
- Fixed commander view scrolling keybinds
- cl_showspeed now works in readyroom and spectate
2021-02-05 16:18:16 -05:00
pierow
907ddf8b24
Fix for backspace being held preventing additional text input. Credit to Bacsu.
2021-02-05 16:18:16 -05:00
pierow
6d75594419
No build radius from structures changed to spherical instead of cylinder. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
pierow
8ef9ff1f92
Commander selection cull distance increased to fix unupgradable structures that are vertically far from the commander. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
pierow
dd3691c877
cl_showspeed no longer requires sv_cheats 1
2021-02-05 16:18:16 -05:00
pierow
ba32308dbc
Recycling reward accounts for upgraded structures. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
Ari Timonen
13ef6a8258
Update version to 3.2.3
2020-11-09 23:25:26 +02:00
Petter Rønningen
c2cd59fd98
Added const qualifiers to avoid VS2019 errors ( #76 )
...
Co-authored-by: Petter Rønningen <petter.ronningen@sintef.no>
2020-07-24 12:27:17 -04:00
pierow
2fb18b989f
Merge pull request #69 from ENSL/pierow-changes
...
Changes/fixes to r_dynamic, cl_ambientsound, skulk walk speed, -attack
2020-07-11 21:34:37 -04:00
pierow
a732071f9c
cl_ambientsound default 0
2020-07-11 20:46:42 -04:00
pierow
e5d4653cf3
cl_ambientsound corrected to be client side instead of server side. Works for mp3s. Wav ambient sound files in maps can't be toggled via client cvar due to engine limitation.
2020-07-11 20:07:00 -04:00
pierow
10a602433a
r_dynamic user changable for non-nvidia graphics users with performance issues. Releasing attack key no longer releases +movement.
2020-07-11 17:28:00 -04:00
pierow
606f9765a0
corrected skulk walk speed (previous value changed with others to adress bug was incorrect)
2020-07-11 17:20:22 -04:00
Brett Caswell
36c78acbce
PR Merge of Patch 63 to Patch 61 ( #6 )
...
* handle particles project VC++ compilation errors with MVCS and project property changes
- retarget to v142 platformtoolset
- remove explicit windows SDK version; use latest by default
- remove settings that are otherwise default values in project or are best determined by solution
* attempt to handle clang++ issues regarding unsupported c++11 features
* reset file changes to particledefs.h
* removing PARTICLEDLL_API definition and replacing usage with extern "C" block statements
* add g++ compiler option to specify c++11 standard
* attempt to resolve forward enum errors by adding std to base cflags
* replacing deprecated libstdc++ and removing -lstdc++ flag, updating MacOSX10 sdk version
* small refactor to Makefiles, and add libstdc++ back to linux build
* remove added type to enum
* reset makefile changes that may be causing unexpected linux build failures
* refactoring std=c++11 declarations in Makefile to mitgate linux build failing
* ensure std is set for hl_cdll make
* attempt to define a standard library to resolve vector initialization_list constructor issue
* attempt to update MacOS sdk, set minimum os to be 10.7, and include export in travis ci to define deployment target
2020-07-05 11:11:06 -05:00
Gerhard Klassen
ba163d233e
Minimap update
...
+ Colored Players
+ Colored Structures / Different colors for unbuild/build structures
2020-03-29 17:47:47 +02:00
Gerhard Klassen
8674080504
minimap alpha
2020-03-28 20:16:47 +01:00
Bacsu
7989dadc13
fix for display scoreboard icons
2020-03-22 16:36:00 +01:00
pierow
8fe16d36ca
added cl_chatbeep
2018-08-17 06:45:42 -04:00
pierow
85a632ec26
turned off queued/autojump for jetpack
2018-08-16 20:20:52 -04:00
pierow
baa888dd34
updating main directory files to match NS 3.2 official files
2018-08-16 00:21:00 -04:00
pierow
69fd491e5b
updated resource directory to official ns 3.2 version
2018-08-16 00:06:29 -04:00
pierow
00deee43f1
updated sounds to 3.2 official versions
2018-08-16 00:03:38 -04:00
pierow
44c956c694
updated maps to 3.2 official versions
2018-08-16 00:01:50 -04:00
pierow
4ab6c6c9af
updated models to 3.2 official ones and changed weapon txts to 3.2 originals
2018-08-15 23:58:18 -04:00
pierow
b221eeaa40
updating gfx and sprites directories to include NS 3.2 release files
...
Otherwise consistency checking issues are created between the previous repo versions and NS 3.2 release versions
2018-08-15 23:37:52 -04:00
pierow
9d9696de6a
revert unintentional changes to commented code
2018-08-15 03:37:54 -04:00
pierow
3010fd50f6
game version updated to 3.2.2
2018-08-15 01:48:57 -04:00
pierow
dbdfc1fba6
updated windows binaries
2018-08-14 23:00:44 -04:00
pierow
25fef4826c
fixed sv_jumpmode 1 server/client prediction and made it default again
2018-08-14 22:51:44 -04:00
pierow
2ddac0e9f5
renamed FL_IMMUNE_SLIME flag with FL_JUMPHELD
2018-08-14 22:49:35 -04:00
pierow
8caba8bd64
new windows binaries
2018-08-13 22:21:27 -04:00
pierow
a8c4620d1c
modified configs to lightgamma 2
2018-08-13 22:21:01 -04:00
pierow
2a1a713c26
revert lightgamma changes - crash when connecting to dedicated server
2018-08-13 22:20:21 -04:00
pierow
0fbc489cab
sv_jumpmode default to 2 since 1 has broken client prediction
2018-08-13 22:19:10 -04:00
pierow
a5428e304b
moved nl_crosshairs to sprites directory from sprite/nl
2018-08-13 17:40:52 -04:00
pierow
edf8e2129c
updated client.dll with hud fixes for patch 3.2.2
2018-08-13 17:31:26 -04:00
pierow
10c6634b86
moved hud placement of armor to the left
...
quick fix for patch - to revisit this later
2018-08-13 17:30:53 -04:00
pierow
8623211c9f
fixed hud_style 1 - uses correct sprite names
2018-08-13 17:29:39 -04:00
pierow
2fee37842d
updated client/ns dlls
2018-08-13 03:13:11 -04:00
pierow
6711ab965b
updated config/userconfig and extra configs to match NS launcher
2018-08-13 03:09:07 -04:00
pierow
92bc7c384c
music disabled by default
2018-08-13 03:06:33 -04:00
pierow
69d2f36e43
New advanced options menu
2018-08-13 03:06:04 -04:00
pierow
eae207d51c
another change for lightgamma 1 being allowed
2018-08-13 02:04:22 -04:00
pierow
dca187fa4c
Jetpack event timer added - JP sound and effects independent from FPS
2018-08-12 22:30:08 -04:00
pierow
6fe8d49d19
New sprites for hud_style and hud_mapstyle systems
2018-08-12 22:28:44 -04:00
pierow
06e1017423
Addition of hud_style and cl_labelmaps changed to hud_mapstyle with additional maps
2018-08-12 22:27:24 -04:00
pierow
92812ee05e
Spectator UI transparent. Spec checkbox position and transparency change
2018-08-12 22:21:24 -04:00
pierow
5df731361d
removal of spectator UI letterboxing / inset
2018-08-12 22:18:48 -04:00
pierow
31801e3ecd
openGL framework flag added for OSX
2018-08-12 22:05:44 -04:00
pierow
ea8940c0ff
ifdefing out c++11 syntax so OSX compiles
2018-08-12 21:42:12 -04:00
pierow
0960ad6c53
revert osx to c++98
2018-08-12 21:41:20 -04:00
pierow
7cf4db2810
revert gcc g++ version for travis
2018-08-07 02:16:05 -04:00
pierow
38bf6c80e8
osx minversion 10.7 flag attempt
2018-08-07 01:34:42 -04:00
pierow
9e88929989
update minimum maxosx version to 10.7
2018-08-07 01:13:07 -04:00
pierow
8d5de70969
osx makefile libc++ change for c++11
2018-08-05 23:10:06 -04:00
pierow
dc6ccd8b73
particle makefile filepath update
2018-08-05 22:53:43 -04:00
pierow
b753f19949
change to c++11
2018-08-05 22:45:36 -04:00
pierow
8937e29f55
particles makefile filepath update
2018-08-05 22:45:20 -04:00
pierow
4f0f49409f
g++7 for linux travisci and adding stdlib to osx makefile
2018-08-05 22:25:48 -04:00
pierow
d84484fd37
switch to c++14
2018-08-01 20:33:35 -04:00
pierow
d6bdcc1343
linux/osx compatability for crosshair system
2018-08-01 19:19:30 -04:00
pierow
7277a06b53
makefile update for crosshair system
2018-08-01 18:32:39 -04:00
pierow
4b8318cad1
showcursor win32 only
2018-08-01 01:29:11 -04:00
pierow
22f6ab0c16
lightgamma 1 unrestricted
2018-08-01 01:02:21 -04:00
pierow
1cd1bf0522
sv_jumpmode queued and auto bunnyhop
2018-08-01 01:01:46 -04:00
pierow
bec0c1a46c
cl_ambientsound and senslock commands
2018-08-01 00:59:34 -04:00
pierow
d2f9ceddd9
crosshair system update and merge with develop
2018-08-01 00:49:49 -04:00
pierow
8563f5b367
Merge pull request #17 from asmodev/asmo/vs2017
...
Code updates to support VS2017 compilation. Does not include project …
2018-07-31 23:04:13 -04:00
Asmo
b840fe80e0
Code updates to support VS2017 compilation. Does not include project updates.
2018-07-30 23:52:29 -04:00
jonnypower
8b9d3d3b8b
chore: Readable shifting of icon_number to create byte array
2018-07-14 23:54:24 -07:00
jonnypower
0eaa1b3ff0
chore: Compare index 0 against null terminator
2018-07-14 23:51:46 -07:00
pierow
f0f16adfe6
WIP crosshair system
2018-06-10 19:14:31 -04:00
pierow
b3fcf00ea8
FPS independent alien movement sounds
2018-06-06 18:56:58 -04:00
pierow
38e748c26a
centers cursor with raw input in popup menu. half-working fix for OS cursor displaying over game cursor (reappears after esc menu is opened).
2018-06-06 18:54:37 -04:00
jonnypower
41791848fa
fix: compiles particles as static lib
2018-05-12 18:03:45 -07:00
jonnypower
cfcde19373
Merge remote-tracking branch 'ensl/develop' into macos
2018-05-12 17:38:59 -07:00
jonnypower
cf809b82e7
Merge remote-tracking branch 'ensl/master' into macos
2018-05-12 17:38:53 -07:00
pierow
ca37f785ec
Merge pull request #10 from ENSL/pierow-commfix
...
added cl_widescreen and fix for commander item placement and background
2018-05-06 20:16:47 -04:00
pierow
b6862645ec
added cl_widescreen and fix for commander item placement and background
2018-05-06 19:56:32 -04:00
Ari Timonen
5b5dc323b0
Remove debug symbols for Linux release build
2018-04-30 19:07:51 -04:00
jonnypower
585876d45c
chore: whitespace / ifdef cleanup
2018-04-29 23:10:26 -07:00
jonnypower
e6ae628b5b
fix: Wasn't missing lib - it's GL/gl.h on linux
2018-04-29 22:57:11 -07:00
jonnypower
19d92bfe65
feat: Build libparticles for use when compiling hl_cdll and ns
2018-04-29 22:48:44 -07:00
jonnypower
141f21081c
chore: add deleted libparticleMP.a binary from particles directory
2018-04-29 22:14:05 -07:00
jonnypower
259b735221
chore: fix libparticle changes - use dylib binary for macos
2018-04-29 22:14:05 -07:00
jonnypower
84f75425e4
fix: Strongly typed collision tests for linux compile
...
- Regression from macos source changes
2018-04-29 22:14:05 -07:00
jonnypower
9711f583c4
chore: Reset particles opengl
2018-04-29 22:14:05 -07:00
jonnypower
0a97abc3c1
chore: Reset particles makefile
2018-04-29 22:14:05 -07:00
jonnypower
2ccb671db0
fix: gcc multilib
2018-04-29 22:14:05 -07:00
jonnypower
e24b9b7fe2
feat: OSX vgui dylib
2018-04-29 22:14:05 -07:00
jonnypower
69af0a19a6
chore: Makefile OSX cleanup / travis test
2018-04-29 22:14:05 -07:00
jonnypower
054f8d929b
fix: Mem leak, use auto boxing for temp value
2018-04-29 22:14:05 -07:00
jonnypower
ea2a5833b7
feat: Compileable Mac OS
2018-04-29 22:14:05 -07:00
Bacsu
4a9485396e
add forgotten line
2018-04-29 15:00:34 +00:00
Bacsu
04a1a8ac7b
missing bitmap font for high res
2018-04-29 15:00:34 +00:00
pierow
6a1e564bae
Hor+ widescreen with commander fix, jetpack lateral accel not tied to FPS, and walk speed bug workaround
2018-04-22 12:43:44 -04:00
Ari Timonen
e31260376d
Remove temp files
2018-04-22 18:56:29 +03:00
Ari Timonen
4f13237895
Update line endings
...
Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00
Ari Timonen
9c3245fc8d
Merge remote-tracking branch 'fmoraw/linux' into develop
...
Add fmoraw's libpng include to fix PNG issue.
Use external png library since:
- Only version 12 works
- Ubuntus libpng:i386 does not work due dep. problems
2018-04-22 18:43:06 +03:00
mittorn
6c3ae93ca7
Add libpng12 include
2017-04-13 13:52:59 +02:00
mittorn
3b798b9802
Fix UB
2017-04-13 13:52:59 +02:00
Bacsu
00610590d0
small several bugfix (linux
2016-10-11 23:28:28 +02:00
fmoraw
8eaa3a7eb9
Merge from bacsu & fix linux includes
2016-10-08 20:35:54 +02:00
Bacsu
32506d863b
SDL ChatPanel
2016-10-05 20:19:07 +02:00
Bacsu
ac85878fa9
votemap hotfix 2
2016-09-12 12:44:19 +02:00
Bacsu
860c72fe4e
votemap hotfix
2016-09-12 09:56:52 +02:00
Bacsu
51741242ef
included libcurl 7.50-nossl to fix server error svc_bad
2016-09-03 01:47:28 +02:00
Bacsu
6fbcf4a3d0
Revert "Revert "included libcurl 7.50-nossl to fix server svc_bad error""
...
This reverts commit 98a6548889
.
2016-09-03 01:36:22 +02:00
Bacsu
98a6548889
Revert "included libcurl 7.50-nossl to fix server svc_bad error"
...
This reverts commit bfafbf05f4
.
2016-09-03 01:35:36 +02:00
Bacsu
bfafbf05f4
included libcurl 7.50-nossl to fix server svc_bad error
2016-09-03 01:34:49 +02:00
Bacsu
6de3b8ee26
Add files via upload
...
Add libcurl 7.50-nossl
2016-09-02 23:29:43 +02:00
Bacsu
fa7ed91d5b
win32 compiling bug
2016-08-30 17:03:37 +02:00
Bacsu
e43d42f436
Update AvHPieMenuHandler.cpp
2016-03-07 21:55:26 +01:00
Bacsu
5e668c5bd8
Update AvHPieMenuHandler.cpp
...
Fixed version of the PopupMenu. Player view won't jump.
2016-03-07 21:51:19 +01:00
fmoraw
57fcad38d3
linux build bug fix
2015-12-11 16:21:57 +01:00
fmoraw
41f0ed5998
ns v3.2.1a fix
2015-12-10 21:25:44 +01:00
fmoraw
1c552d08fb
ns v3.2.1a
2015-12-10 18:29:55 +01:00
fmoraw
87965d1fb2
repository cleanup
2015-12-10 12:30:40 +01:00
fmoraw
c3acb40e77
added vgui.so,fmod.so && fixed makefile again
2015-03-25 15:05:02 +01:00
fmoraw
5b52b7ae6f
added vgui.so,fmod.so && fixed makefile
2015-03-25 15:02:06 +01:00
fmoraw
de27a8149c
Linux Build
2014-12-16 14:36:27 +01:00
fmoraw
48abae3be3
libcurl-no-sll build
2014-06-02 12:22:49 +02:00
fmoraw
1622255eeb
visual studio 2010 rebuild
...
Signed-off-by: fmoraw <fmoraw@users.noreply.github.com>
2014-05-28 14:41:12 +02:00
hjw
18ce11ff78
more compile errors
2014-01-23 11:01:43 +00:00
hjw
c47caa1440
Adding particle system - probably needs work, should try to get the version from the NS1 svn repository
2014-01-23 10:49:10 +00:00
hjw
0ddfe3c35f
Changed to unix line endings
2014-01-23 10:46:47 +00:00
Flayra
af3128ec1a
- Updates from Puzl with latest version of the game (my backups were old compared to his working copy).
...
- Removed really strict anti exploit detection (that was never used)
- This should be the latest released version of NS!
2014-01-14 11:43:04 -08:00
Flayra
b16ad0f3f3
- Added Dave McAllister's particle system code (not licensed, but so old and not found online so I think it's OK)
2014-01-14 11:26:14 -08:00
Balgus
9218ea6768
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@330 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-08-18 17:43:52 +00:00
tankefugl
62a773737b
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@287 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 22:06:49 +00:00
tankefugl
d7194eb748
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@286 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 21:58:50 +00:00
tankefugl
9b78146ab5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@285 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 15:54:53 +00:00
tankefugl
8fd7e2a1be
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@284 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 14:20:59 +00:00
tankefugl
9ae2165c8f
Updated project files
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@283 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 18:48:34 +00:00
tankefugl
d995257c31
Initial script engine implementation.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@282 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 18:26:04 +00:00
tankefugl
dcdc87d7e0
Updated client with the correct MAX_WEAPON_SLOTS 5 in cdll_dll.h
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@275 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 17:33:03 +00:00
tankefugl
811dbdda8d
Windows binaries and liblist.gam for PT build 274.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@274 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 15:19:17 +00:00
tankefugl
4d301cad88
Linux binary.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@273 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 15:05:05 +00:00
puzl
c3efe644ea
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@272 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 15:03:16 +00:00
puzl
15410d7ec3
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@271 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 14:53:32 +00:00
puzl
99e6a5510e
Changed curl include to be relative
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@270 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 14:30:14 +00:00
tankefugl
b993a0c80d
Updated linux makefile
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@269 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 13:49:30 +00:00
puzl
c19bf89e2b
Mantis: 983
...
o Releasing left, right or middle mouse button closes the popupmenu ( and selects the currently highlighted upgrade )
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@268 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 00:05:38 +00:00
tankefugl
c8445f0789
Updated keyboard bindings in the options:
...
O Added a "Toggled duck" entry in the Movement Category
O Replaced "Pheromones" with "Focus"
O Added in a section entitled "Universal hotkeys" and created entries for:
- "impulse 7" "Follow me"
- "impulse 8" "I'm covering you"
- "impulse 14" "Weld/Heal me"
O Moved the following from "Communications" into "Universal hotkeys":
- "impulse 9" "Taunt/Chuckle"
O Reworded several of the Alien Hotkeys to match commonly used terminology:
- "Evolve Carapace" -> "Carapage upgrade" (etc)
- "Morph to Skulk" -> "Evolve to Skulk" (etc)
O Removed the following:
- "+lookup" "Look up"
- "+lookdown" "Look down"
- "centerview" "Look straight ahead"
- "+mlook" "Mouse look modifier"
- "+klook" "Keyboard look modifier"
O Renamed some categories to (hopefully) make it clearer for new players.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@265 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 14:59:42 +00:00
tankefugl
eb6d9f2d02
Mantis 0001051:
...
o Fixed bug where chat text would turn white when a player joined a team
An uncapped strcpy overwrote the color array.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@264 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 14:49:58 +00:00
tankefugl
b99c007276
Mantis 0000957:
...
o Fixed bug where some items in the marine popupmenu ("Start", "Weapon", "Orders", "Comms", etc) would be disabled after exiting the command chair.
The MESSAGE_NULL associated tech was marked as unresearchable, disabling it when the player entered the commandchair.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@263 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 13:21:43 +00:00
tankefugl
877b337309
Mantis 0001075:
...
o Fixed bug that made items on the popupmenu be disabled for aliens in classic games
The bug was in AvHPlayer::UpdateTechNodes(), where the techs would not be set to researchable once flagged as unresearchable, causing them all to be unresearchable from the start of the game, and disallowing lifeforms after gestating to them.
I also added a check so that the menu states won't be updated every frame for the client unless the menu is active.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@262 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 12:31:21 +00:00
tankefugl
c01812d4b0
Mantis 0001078:
...
o Mines and hand grenades moved to weapon slot 5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@261 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 18:01:52 +00:00
tankefugl
505ab77679
Mantis 0001077:
...
o Reduced the handgrenade research coost: 20 -> 10
o Reduce the time from throw till detonation: 2.0s -> 0.75s.
o Grenades can now be thrown before the prime grenade animation has finished, allowing faster throws
o Number of handgrenades equipped upon spawn has been increased: 1 -> 2
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@260 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 17:40:13 +00:00
tankefugl
14b10493b3
Mantis 0001010:
...
o Fixed a bug where "switch" in console (sv_cheats 1) no longer makes the player stuck when going from alien to marine.
Had committed the change to the wrong branch in build 225 ...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@259 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 13:29:15 +00:00
tankefugl
c25d30a845
Made the backwards lerk flap as powerful as the forward one for a PT test.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@258 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-10 23:38:56 +00:00
puzl
39716e42db
build 252
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@252 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 10:43:40 +00:00
puzl
6399c545a8
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@251 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:45:15 +00:00
puzl
f006aade0d
Mantis: 1073
...
o Old authentication code.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@250 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:00:16 +00:00
tankefugl
49a6f0a6e7
Fixed code typo. Oops.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@243 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:48:38 +00:00
tankefugl
58ec211b68
Ported performance changes from SVN revision 224, 229, 231 and 233, 3.0.5 performance branch.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@242 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:43:42 +00:00
tankefugl
c2ae858b37
Ported performance changes from SVN revision 223, 3.0.5 performance branch.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@241 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:10:28 +00:00
tankefugl
f5cdfe00ad
Ported performance changes from SVN revision 222, 3.0.5 performance branch.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@240 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:08:14 +00:00
tankefugl
241a3b0282
Ported performance changes from SVN revision 221, 3.0.5 performance branch.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@239 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 23:59:07 +00:00
tankefugl
dc94d3525d
Mantis 0001042:
...
o Fixed bug where a player could not switch teams after the game had started
Commented out the lines in AvHPlayer::GetIsAuthorized that prevented it. To be replaced by Nexus.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@237 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:55:12 +00:00
tankefugl
36e38984a2
Removed some debug print-outs from void IN_Impulse (void).
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@236 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:22:56 +00:00
tankefugl
a4fcaa728b
Mantis 73:
...
o Fixed bug where the commander UI buttons would not function (select all, go to requests, etc)
AvHTechTree::GetIsMessageAvailable would not return true because no tech tree nodes would be found for these messages. I inserted a check to bypass the node checking for these messages. It's a hack, but since they're already hacked into the TechNode code, it should do for now.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@235 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:21:43 +00:00
tankefugl
577727d9a5
Mantis 994:
...
o Fixed bug where the voice comm icon would not be displayed while using a mic
The new MemoryInputStream class either contains a bug or doesn't match what the vgui::BitmapTGA class expects. I've inserted the old code to get this working till Karl can take a look at it, as it's a bit painstaking to sort it out when I don't even know what method(s) it fails in.
I also fixed a bug in the constructor for the new MemoryInputStream where the length parameter would not be applied to the length member.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@232 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-04 21:22:39 +00:00
puzl
410d1ea62f
Mantis: 1072
...
o Added some client side consistency checks.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@218 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 17:06:46 +00:00
tankefugl
27ced477a6
Mantis 0000892:
...
o Fixed a bug where a crouching player on an IP would not be killed.
Extended the range the spawn damage is applied for, roughly 10 units downwards.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@217 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 16:52:33 +00:00
tankefugl
3f0bf58255
Mantis 0000971:
...
o Added directional arrows to the order popup notification
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@216 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 02:31:49 +00:00
tankefugl
b9344a1ab6
Mantis 0001070:
...
o Added cl_gammaramp 1 to the config.cfg to force default usage
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@215 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 02:23:29 +00:00
tankefugl
3599c0e26b
Updated minimaps.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@214 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 23:25:34 +00:00
tankefugl
8c56252789
Updated ns_altair:
...
o Changed the P-Corridor to Station Monitoring Main path into a vent
o Added a new path to connect Access Corridor Zeta to Station Monitoring Annex
o Moved the Station Monitoring Stabilty res node to Station Monitoring Annex
o Life Support Hive heavily updated again (might still require some more cover for spawning Aliens)
o Fixed the bug where much of the water on the map was missing
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@213 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 23:22:33 +00:00
tankefugl
1c0c6c3770
Windows binaries for PT build 212.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@212 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 22:39:29 +00:00
tankefugl
7b35bbea5f
Linux binary for PT build 212
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@211 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 20:46:06 +00:00
puzl
847913b46c
Mantis: 225
...
o Mines can't be placed within 15 units of each other
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@210 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 17:55:30 +00:00
tankefugl
d3850ba1a3
Mantis 0000733:
...
o Fixed bug where all players on the map would face easward if outside the viewing player's PVS
The angles divided by 22.5 on write were not multiplied back upon read, resulting in really low angles -- almost not visible.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@209 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 15:22:27 +00:00
tankefugl
8769b0175c
Mantis 0000484:
...
o The shotgun now properly fires an empty click sound when under water and emptied
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@208 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 21:52:30 +00:00
tankefugl
30f919856f
Mantis 0001070:
...
o Added new user.scr which defaults cl_gammaramp to 1.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@207 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 12:29:53 +00:00
tankefugl
7652448e28
Mantis 0001070:
...
o Added new option to the Advanced menu: "Enable gamma ramp". The cvar for it is cl_gammaramp which defaults to 1. Setting it to 0 will disable the forced gamma ramp changes.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@206 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 12:27:50 +00:00
puzl
ad8010a47b
Mantis: 1066
...
o Minimap now reloads upon map change
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@204 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-21 12:26:08 +00:00
puzl
2581c48cfc
Mantis: 1071
...
o Fixed client command crash
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@197 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-19 01:25:37 +00:00
tankefugl
33b04e9f51
Added the steam installer script to the 3.1 repository.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@196 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-17 14:02:37 +00:00
tankefugl
99aebad018
Updated binaries and liblist.gam for PT build 195.
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@195 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 23:17:09 +00:00
tankefugl
d7aa18445b
Linux binary for PT build 195
...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@194 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 23:13:16 +00:00
tankefugl
e12a14f568
Updated minimaps:
...
- All labels now use the sans-serif font Verdana, and are situated directly over the area they represent. Hives and Marine Starts are in Bold at a size of 12, all other labels are plain and set at size 10.
- Altair, Bast, and Eon's were updated to represent their layout changes from this weeks build.
- Hera's was updated to represent its layout changes from last weeks build (3.1 Build176).
Known issues:
- A majority of the label locations need to be moved so they aren't
overlapped by Resource Tower, Weldable, Hive or starting CC Icons.
- A handful of keylocations do not have labels yet.
- Several of the commander minimaps have inconsistent coloring
depending on your cl_labelmaps value. This is likely an indexing error
and will be fixed as soon as I track it down.
- I forgot to update the layouts on Altair, Bast, Eon, and Hera's
commander maps, will fix for next week.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@193 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 20:39:52 +00:00