puzl
3cb57d3bc8
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@530 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-06-11 16:39:18 +00:00
puzl
485165a242
o build 522
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@521 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-06-04 10:07:19 +00:00
tankefugl
ec83d1639e
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@513 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-27 16:29:23 +00:00
puzl
1c428eb52a
Mantis: 0001131
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o Fixed an exploit where commanders could place structures silently.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@495 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-20 00:27:27 +00:00
tankefugl
87bc7b2c7e
o Build 494
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@493 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-19 23:18:20 +00:00
puzl
ed1bf79eb3
build 486
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@485 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-14 16:04:10 +00:00
puzl
08989c78a7
o Updates for build 480
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@479 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-11 22:41:32 +00:00
puzl
e6236686f9
463 linux server
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@465 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-07 20:01:09 +00:00
puzl
96709be82c
o Aliens can now trigger 'the enemy approaches' by attacking it. friendly fire does not change behaviour. Leap does not trigger it at all.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@435 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-29 12:13:41 +00:00
tankefugl
8bda8397da
o Added a server variable sv_structurelimit defaulting to 300
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o Added sv_structurelimit to both server.cfg and listenserver.cfg
o Structurelimit restricts the number of structures in games, except hives, rts and CCs.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@427 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-27 11:54:47 +00:00
tankefugl
959b74445d
o Removed an animation debug setting from Balance.txt
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o Made map view and enthier propagated before game start so that the map is fully viewable
o PGs and IPs now apply a pushback instead of telefragging
o Ghost structures: Placing a structure will flag it as ghosted till it's been starting building. Untill then, aliens can destroy it by touching it.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@387 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-14 22:12:54 +00:00
puzl
5dcc163bd5
made a copy
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-02 10:49:08 +00:00