pierow
e24041c64a
Add spec crosshair
...
- Fix readyroom crosshairs not applying after leaving a team
2024-05-04 05:56:52 -04:00
pierow
90ebbdda23
presets update
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- add network rate presets
- add cl_intensityalt for alternative gamma ramp in env_gamma map entities
- separate welder flickering dynamic light setting
- crosshair updates
2024-03-10 16:58:37 -04:00
pierow
856e71f05a
healspray +movement and cl_weaponcfgs improvements
2024-03-04 23:10:56 -05:00
pierow
ceb814f4f6
weapons update
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- add pistol binary trigger aka pistol script and attack queueing
- add gorge heal spray +movement
- lerk flap +movement update
- fix for onos attack release bugs with +movement
2024-02-04 04:05:28 -05:00
pierow
22a171f4b5
cl_weaponcfgs and onos charge stick update
2021-10-30 19:09:10 -04:00
pierow
054381909b
weaponcfgs added. High res monitor sprite fix.
2021-02-05 16:18:16 -05:00
Asmo
b840fe80e0
Code updates to support VS2017 compilation. Does not include project updates.
2018-07-30 23:52:29 -04:00
Ari Timonen
4f13237895
Update line endings
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Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00
fmoraw
de27a8149c
Linux Build
2014-12-16 14:36:27 +01:00
fmoraw
1622255eeb
visual studio 2010 rebuild
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Signed-off-by: fmoraw <fmoraw@users.noreply.github.com>
2014-05-28 14:41:12 +02:00
hjw
0ddfe3c35f
Changed to unix line endings
2014-01-23 10:46:47 +00:00
Flayra
af3128ec1a
- Updates from Puzl with latest version of the game (my backups were old compared to his working copy).
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- Removed really strict anti exploit detection (that was never used)
- This should be the latest released version of NS!
2014-01-14 11:43:04 -08:00
XP-Cagey
b918c731aa
Bugfixes for mantis #1008 , #1009
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Rewrote WeaponsResource code so that uninitialized slots are no longer returned as valid weapons
Removed upp_* from command constants and console commands
Removed commented out entry from hl_baseentity.cpp
Shift in map data position is now performed by the network layer instead of at the time of creation
Deleted obsolete Util.vcproj
Replaced calls to fmax with calls to max in AvHEntities.cpp (Win32 compiler wasn't finding fmax command without explicit include)
Began implementation of client-to-server tunnel for Nexus
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@94 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-05 15:20:23 +00:00
Karl
8552ac617c
Import from old repository
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00