Commit graph

169 commits

Author SHA1 Message Date
puzl
39710b46ee Fixes the getModDirectory to use the valve mechanism
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@169 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 18:56:45 +00:00
puzl
f44f16d59a made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@168 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 18:52:38 +00:00
puzl
3dd6af1052 Mantis: 1027
o Players can now walk up ladders without having to face up or jump on to them

Change the threshold for detecting we are on a ladder to suit the NS ladder speed. 
( actual value 110 )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@167 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 02:14:14 +00:00
puzl
273582533a Mantis: 1061
o Set alien base cloaking opacity from 10 to 0 ( aka 100% Cloaking )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@166 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 01:13:12 +00:00
puzl
e50079c075 Mantis: 1064
o Added new setting to advanced multiplayer options.  Default value is 'on'
o cvar is cl_labelmaps ( default 1 )
o If the cvar is changed the map sprite will dynamically update.
o If no labelled minimap exists the default one is displayed
o We always write a generated minimap to the normal file

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@165 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 00:43:30 +00:00
Zunni
8bcf4a9a33 Removed Beta6 Sprite left in after map removed.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@164 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-03 14:12:42 +00:00
Zunni
7a0ab2d03e ns_hera update (changelog per Merkaba)
- Redesigned MS -> Cargo route to remove the marine-sized door bottleneck.

- Added a weldable underneath the lift between MS-Cargo - welding brings the lift up and seals off that entrance.

- Put in hint brushes in MS in an attempt (read: attempt!) to bring r-speeds down. It's better in general now, but still goes over 700 in spots.

- Hopefully fixed the stuck-problems in ventilation. All the tunnels now have smooth surfaces allowing for easier skulk movement too.

- Tweaked Ventilation Hive, main change being that skulks/lerks/gorges can walk across the area under the hive without having to jump over the...er...struts, or whatever they are.

- Added a hole in the weldable grate in northern corridor, allowing skulks/lerks/jetpackers/fades through, and gorges + marines from one side only.

- Extended vent from Archiving Hive to Northern Corridor so it has another exit above the RT in same corridor.

- Added horizontal supports stretching across Archiving to aid skulks in moving about (particuarly from one side to the other)

- Fixed the most minor of graphical artifacts in Reception (this was my fault and nothing to do with the wires texture or anything else)

- Fixed HOM in Northern Corridor (Like I need to say that...)

- Added a ladder in Holoroom leading up onto the balcony to cargo.

- Retextured ventilation to an extent.

- Modified RT room in Processing in a minor way, meaning the RT is no longer blocked from view until you run around the centre computer console.

- More minor changes.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@163 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-03 13:24:47 +00:00
puzl
d1a3fbf168 Linux server binary
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@162 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 18:37:03 +00:00
tankefugl
5372c5f482 Committed windows binaries (client, server) and liblist.gam for PT build 162.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@161 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 17:16:49 +00:00
tankefugl
84a021a51a o Reverted the wallwalk to the previous mode where duck = release from wall.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@160 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 17:07:23 +00:00
tankefugl
af75bded0e Mantis 0001021:
o The onos is now properly uncloaked while charging

Added a check in AvHPlayer::InternalAlienThink to trigger the uncloak if charge is active.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@159 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 11:10:12 +00:00
tankefugl
12f4be06be Removed the glow from the infantry portal.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@158 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 20:54:28 +00:00
tankefugl
dcf57ac40e Mantis 0001016:
o End game notifications now display in the center of the screen for 10 seconds + 2 seconds fadeout. The text has been reworked to "The TSA Marines have exterminated the alien infestation" and "The alien Kharaa have eradicated the human presence".

I did some changes to AvHPlayer::SendMessage to allow a message to be sent either as a tooltip or a centered message.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@157 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 20:50:02 +00:00
tankefugl
86d4f4b184 Mantis 0000991:
o Fixed bug where health rings would incorrectly display.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@156 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 13:40:35 +00:00
tankefugl
f042408387 Mantis 0001054:
o Fixed bug where the order popup would display upon order completion.

Added a check to inOrder.GetOrderActive() so that the order would only be displayed when flagged active, not upon completion.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@155 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:51:47 +00:00
tankefugl
61941dbbae Mantis 0000241 and 0001053:
o Fixed bug where a dead player would not respawn while any key was pressed. Also accounted for all +commands.

player.cpp had a check to disable respawning while any keys were registering. I commented out that check.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@154 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:36:34 +00:00
tankefugl
0f8476efb0 Changed call to draw.wav from frame 0 to frame 15.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@153 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 18:04:11 +00:00
puzl
b69e490956 Mantis: 1050
o Adding missing checkins

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@152 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 11:33:22 +00:00
tankefugl
82f85bd26d o Added labeled minimaps for: ns_altair, ns_ayumi, ns_bast, ns_caged, ns_eclipse, ns_eon, ns_hera, ns_lost, ns_metal, ns_nancy, ns_nothing, ns_origin, ns_tanith, ns_veil
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@151 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 11:26:59 +00:00
tankefugl
022daf11ba Updated dlls/ns.dll
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@150 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 15:29:19 +00:00
tankefugl
ed84637a9e Updated dlls/ns.dll
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@149 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 15:20:36 +00:00
puzl
dca24a2613 3.0.5 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@148 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 12:54:36 +00:00
puzl
4cb2a3d2d9 3.0.4 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@147 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 12:28:23 +00:00
tankefugl
41eab824f1 Win32 binary for 3.0.5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@146 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:42:07 +00:00
tankefugl
97e544e685 o Uses "new" hitbox code
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@145 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:38:53 +00:00
tankefugl
b5590dd5d9 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@144 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:34:28 +00:00
tankefugl
04fb31d1e1 Win32 binary for 3.0.4
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@143 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:33:15 +00:00
tankefugl
15dce39288 3.0.4 balance changes:
* Increase upgrade gestation times for aliens from two to three seconds.
* Double marine spawning reserve ammo to 100/20.
* Reduce AA research times from 180 to 160 seconds.
* Increase HA research time from 100 to 110.
* Increase Jetpack research time from 50 to 60.
* Increase siege damage from 380 to 400.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@142 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:31:13 +00:00
tankefugl
19b458f8bc Branched for 3.0.4 balance
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@141 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 10:59:29 +00:00
puzl
5b2b31d228 Mantis: 1050
o Orders dissapear upon completion

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@140 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-27 18:47:32 +00:00
tankefugl
9f70c2dd51 Updated Win32 binaries and liblist.gam for PT build 139.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@139 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 22:36:09 +00:00
tankefugl
ee99370126 Linux binary for build 139
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@138 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 22:24:25 +00:00
puzl
b58c4910ef Mantis: 1041
o Players can now join teams properly before latejointime has expired

Added back in steamid based authids so the server player detail lookups work correctly without nexus.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@137 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 01:20:42 +00:00
puzl
d5b42e9508 Mantis: 1050
o An essential byte was being ignored by the SetOrder message handler.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@136 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 20:29:55 +00:00
tankefugl
ff914175c0 Mantis 0000972:
- Removed check for the player's view angle -- the skulk will now stick no matter which direction the player is looking.
- Reversed the wallwalk toggle: Press duck to grab on to the wall. Use toggleduck to reverse.

Mantis 0001048:
- The skulk now either 1) jumps in the direction the movement keys are pressed (forward, backward, strafe, combinations) or 2) forward if none are pressed.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@135 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 20:16:26 +00:00
tankefugl
58c50b1399 Mantis 0001052:
o Fixed bug where order notifications sometimes would display for a commander exiting the CC. Added a check so that a commander will never display nor queue order notifications.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@134 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:29:41 +00:00
tankefugl
4913786c3a Mantis 0000971:
o Made the waypoint and order notification smaller (0.1 of screen width -> 0.6)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@133 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:13:28 +00:00
tankefugl
9a7e981d9a o Updated readme.txt
o Added empty lisences.txt

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@132 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:01:58 +00:00
tankefugl
4de2903d84 Rolled out a CLIENT_WEAPONS defined part of the weapon code that would disable firing while drawing the weapon, reloading and using objects.
Removed check for reload in AvHBasePlayerWeapon::ProcessValidAttack, as it is redundant.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@131 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-24 19:38:27 +00:00
tankefugl
6922013209 Updated client.dll and ns.dll
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@130 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-23 16:56:28 +00:00
puzl
b282d66724 Build for valve
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@129 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-23 16:56:20 +00:00
puzl
690aa6d22e Mantis: 866
o Fixed shotgun falloff.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@128 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:46:18 +00:00
tankefugl
c5fca99522 Added an empty userconfig.cfg to ensure that a full revert will overwrite all configurations.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@127 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:38:49 +00:00
tankefugl
aa6d2e77cc NS 3.1 PT build 126
- client.dll
- ns.dll
- liblist.gam

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@126 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:07:16 +00:00
tankefugl
add00ea896 Linux binary for build 126
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@125 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:54:47 +00:00
tankefugl
9d01ef9484 Mantis 1047:
o Fixed a bug that caused the commander and gorge drop icons to disappear.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@124 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:29:21 +00:00
tankefugl
848e73f17b Mantis 0000989:
o Moved text chat a bit up to allow commanders to see the text.
o Resource label is no longer obfuscated by the text chat.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@123 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:13:08 +00:00
puzl
d395747976 Mantis: 981
o Mines cannot be placed on players or structures

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@122 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 15:27:18 +00:00
tankefugl
b9e6317dfc Mantis 0000972, 0001034, 0001033:
o Tweaked the wallwalk:
- The wallwalk scans only fire upwards in the NE, SE, SW, and NW directions, not down and not in the player's view direction.
- The origin displacelemt does not fire if the player has a floor 10 units underneeth him/her, so that skulks on the ground won't snap to the wall.
- If the player's view is directed roughly 45 degrees out from the current surface normal, the origin displacement is disabled, allowing skulks to fall off walls by simply looking outwards and moving away from the wall. Note that this makes it harder to climb around edges.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@121 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 14:07:02 +00:00
tankefugl
10b9fde0f5 o Fixed bug where the two first letters of a weapon in the kill message would get truncated.
o Fixed bug where it would not find the correct kill sprite.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@120 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-16 16:52:27 +00:00