pierow
3d5cb0bc6d
Fixed func_breakable and func_weldable permanently blocking building placement
...
This is a fix for Issue #55 . Changes made:
* Server ignores intangible entities when determining if a building placement is valid (fixes func_breakable issue)
* If a func_weldable has the "welds open" spawnflag set, then upon completing the weld when it plays the break effect, it will become fully intangible. It will reset upon round restart.
Fix by @RGreenlees
2023-09-16 11:36:34 -04:00
RGreenlees
472e2c8d13
Fixed web hit detection
...
Fix for issue #94 .
Gorge web strands now have hit detection which matches their visible component. This is for both ensnaring marines, and for cutting them with a welder.
This has the following impacts:
* Webs are easier for marines to avoid since they can safely jump or duck under angled strands, however...
* Webs are harder for marines to cut as they can no longer clear a while corridor with a single click but have to actually aim at each strand
2023-09-05 13:14:40 -04:00
RGreenlees
23760a7df7
Generate debug symbols for client dll
...
* This change now means that cl_dll can be properly debugged
2023-09-03 17:17:25 -04:00
pierow
2ca087b76c
sayings can be used twice in succession
2023-08-31 18:57:06 -04:00
pierow
6598ac870a
spectators can see hive and research info
...
-could use some clean up
2023-08-31 18:57:06 -04:00
pierow
98b815da57
fix server crash on HLTV join
2023-08-31 18:57:06 -04:00
pierow
6ee8db7f9e
fix rings drawn around hurt gorge being spectated
2023-08-31 18:57:06 -04:00
pierow
152869e6b1
add hud_drawwaypoints
2023-08-31 18:57:06 -04:00
pierow
b443eeb5a1
fix welder name tag showing on alien players
2023-08-31 18:57:06 -04:00
pierow
62206c3bdb
v3.3b6
2023-08-31 18:57:06 -04:00
pierow
dbf3b84ab7
add hud_nameinfo; welder text on client
2023-08-23 17:29:04 -04:00
pierow
60c4e0901c
research tracker info in demo/hltv
...
-not sure if there's a demo verison that needs to be updated
2023-08-23 17:29:04 -04:00
pierow
93d134dca4
Added mp_parasiteonmap playtest cvar
2023-08-23 17:29:04 -04:00
pierow
97ea2a098c
Add hud_minimapnames
...
-Original code by alien bird/eternium. Thanks!
-Removed names for self and other team
-Default off due to black background on text
2023-08-23 17:29:04 -04:00
pierow
0e90cd5414
Parasite indicator on player names
...
-Added indicator if looking at a parasited player
-Changed commander parasited player indicator and color to always show, regardless if selected
2023-08-23 17:29:04 -04:00
pierow
a8f20956c4
add welder indicator to names status bar
2023-08-23 17:29:04 -04:00
pierow
e17bd9f3de
add echodev command
2023-08-23 17:29:04 -04:00
pierow
edfee609fc
add hud_teamhealthalert
...
-update ring UI logic to show weldable/healable players rings
2023-08-23 17:29:04 -04:00
pierow
3117a9f990
add cl_weaponswap
...
-refactored from alienbird's autoswap with new features
2023-08-23 17:29:04 -04:00
pierow
ff051cab8e
add mp_randomresfromkill
2023-08-23 17:29:04 -04:00
pierow
c270808c43
fix being stuck reloading if reload was held while shooting sg or gl
2023-08-23 17:29:04 -04:00
pierow
cab8803828
fix reload animation not showing on client
...
-occured if empty on reserve ammo and walking over an ammo pack while holding reload
2023-08-23 17:29:04 -04:00
pierow
8a12a11fd5
Jetpacks 15 res, by popular demand.
2023-08-23 17:29:04 -04:00
pierow
96a268a91f
Fixed weapon spread for fake clients (bots). Thanks Neoptolemus!
2023-08-23 17:29:04 -04:00
pierow
52630598ad
Debug build config. Works on server dll. Thanks Neoptolemus!
2023-08-23 17:29:04 -04:00
pierow
c7acee5e87
Removed v3.2 backwards compatability and some playtest cvars
...
- Fork is now too different to maintain backwards compatability
2023-08-23 17:29:04 -04:00
pierow
21e6edcf2e
Fix lerk fly animation not showing if they walked off a ledge
2023-08-23 17:29:04 -04:00
pierow
f6b6e1b5c0
retarget for VS2022
2023-08-23 17:29:04 -04:00
pierow
7c724d99e4
3.3b5
2023-08-23 17:29:04 -04:00
pierow
99bf170e7e
Weapon/item drop rework
...
-Fix crash from plugins.
-Add spawn offsets for items.
-Improvements to anti-stuck falling weapon code.
2023-08-23 17:29:04 -04:00
pierow
5202080232
research tracker update
2021-11-12 10:35:11 -05:00
pierow
ea279fb321
reload while using armory
2021-11-12 10:35:11 -05:00
pierow
6351afad0c
game version 3.3b4
2021-11-12 10:35:11 -05:00
pierow
5a42d00ce4
fixed cursor disappearing after alt tab
2021-10-30 19:09:10 -04:00
pierow
039f01e42c
Marine UI updates
2021-10-30 19:09:10 -04:00
pierow
22a171f4b5
cl_weaponcfgs and onos charge stick update
2021-10-30 19:09:10 -04:00
pierow
30c66a434b
GL staged reload and SG reload update
2021-10-30 19:09:10 -04:00
pierow
12a122af14
Disable unused libraries
...
-libcurl, libpng, zlib
2021-10-30 19:09:10 -04:00
pierow
6e9cb6052b
clean out temp files
2021-10-30 19:09:10 -04:00
pierow
61270d6d42
model updates and hd models
2021-10-30 19:09:10 -04:00
pierow
998aae5632
updated consistency check message
2021-07-07 18:11:21 -04:00
pierow
ae3d8e5ea5
crosshair exploit prevention
2021-07-07 18:11:21 -04:00
pierow
0f47555bc7
cl_widescreen exploit prevention
2021-07-07 18:11:21 -04:00
pierow
ad8a003a00
fixed onos charge getting stuck
2021-03-01 20:39:18 -05:00
pierow
0c18bffed4
fixed sg pellet visuals backwards compatibility
2021-03-01 20:39:18 -05:00
pierow
96f1cf2f28
client side weapon reload prediction update
2021-03-01 20:39:18 -05:00
pierow
aa5c09d4ff
v33b3
2021-03-01 20:39:18 -05:00
pierow
e54684cdde
fix lerk sticking to ladders when on the ground
2021-03-01 20:39:18 -05:00
pierow
8e167f5eb8
crosshair system update
...
-a bunch of new configuration options
-fixed circle thickness being stuck at 1
2021-03-01 20:39:18 -05:00
pierow
fee6c4c975
removed debug console print
2021-02-12 09:00:57 -05:00
pierow
4645fd2166
comment clean up
2021-02-12 07:32:45 -05:00
pierow
ab841b0573
3.3b2
2021-02-12 07:32:45 -05:00
pierow
730f69477c
Adjust jetpack lateral accel on fps independent code. Weight scaling was being done twice.
2021-02-12 07:32:45 -05:00
pierow
b298eb9553
Fix popup menu costs not updating for 2nd round.
2021-02-12 07:32:45 -05:00
pierow
7b6821929d
Fix weapons not being able to be picked up if aliens touch them while falling.
2021-02-12 07:32:45 -05:00
pierow
f7f009a941
remove duplicate consistency entry
2021-02-12 07:32:45 -05:00
pierow
b2d10207c1
fixed lerk glide stuck on ramps
2021-02-08 08:13:37 -05:00
pierow
7f44ef2c8b
fixed incorrect shotgun pellet visuals
2021-02-08 08:13:37 -05:00
pierow
4625887633
nsversion added newline
2021-02-08 08:13:37 -05:00
pierow
68548a7af1
Reverting Gerhard's WIP minimap code ( #96 )
...
* revert Gerhard's minimap update. removing WIP code
* revert Gerhard's minimap alpha - removing WIP code from develop
* project file update
* fixed hl project mistake when reverting
* adding back Brett's changes lost in revert
* removed .wad checks for maps that are nolonger official
2021-02-05 22:00:14 -05:00
pierow
2586ec4c73
lerk gliding on ground
2021-02-05 16:18:16 -05:00
pierow
d4d05b21c5
Revert setmousevisibility showcursor change. Old piemenu showcursor code fixed.
2021-02-05 16:18:16 -05:00
pierow
086c9a4aa6
cl_cross macos update
2021-02-05 16:18:16 -05:00
pierow
9a4a291b41
cl_cross update
2021-02-05 16:18:16 -05:00
pierow
01ac6359fa
cl_cross updates. circle outline added
2021-02-05 16:18:16 -05:00
pierow
418b053e61
fix popupmenu view spin regression
2021-02-05 16:18:16 -05:00
pierow
846ae6eece
changed NS version to 3.3b1
2021-02-05 16:18:16 -05:00
pierow
ac9b4c8b25
weaponcfgs update
2021-02-05 16:18:16 -05:00
pierow
ce5f18f1dc
OS cursor over sprite cursor fix
2021-02-05 16:18:16 -05:00
pierow
9842b437a0
mp_consistency update
2021-02-05 16:18:16 -05:00
pierow
5bbb473a44
cl_showspeed removed maxclimb and maxdive
2021-02-05 16:18:16 -05:00
pierow
86aef7782e
pregame lifeforms update combat mode
2021-02-05 16:18:16 -05:00
pierow
f189105625
new mouse parameters
2021-02-05 16:18:16 -05:00
pierow
054381909b
weaponcfgs added. High res monitor sprite fix.
2021-02-05 16:18:16 -05:00
pierow
cea2f797b9
Removed inset for alien health/armor display
2021-02-05 16:18:16 -05:00
pierow
54e54ce681
Removed inset for alien health/armor display
2021-02-05 16:18:16 -05:00
pierow
a1f5c3ed0d
playtest cvar additions
2021-02-05 16:18:16 -05:00
pierow
43b6debd50
automatic alien/marine cfg execution
2021-02-05 16:18:16 -05:00
pierow
9ebab42ec7
added nsversion
2021-02-05 16:18:16 -05:00
pierow
03bcd1f167
pregame lifeform update
2021-02-05 16:18:16 -05:00
pierow
51685994d3
comment revision
2021-02-05 16:18:16 -05:00
pierow
50930aaa6e
cl_ambientsound scales volume instead of bool
...
- Limited 1x scale because people have 2 in their configs from last patch.
2021-02-05 16:18:16 -05:00
pierow
95d0c38fdc
backwards compatiblity update
2021-02-05 16:18:16 -05:00
pierow
99c40ae09e
v3.2.3 features and fixes.
...
- Shotgun rework. Previously inconsistent shooting during reloads and desynced animations with server.
-- Shotgun reload can now be interrupted with a pump animation
-- Changed pellets 10 -> 17 and damage 17-> 10 to reduce inconsistency
- Networked ammo
- Client and server dll consistency checks added
- Backwards compatibility check for v3.2 servers to prevent prediction errors (popular demand)
- Players can change lifeform and use popupmenu in pregame warmup
- Fixed guns getting stuck in the air
- Reverted max speed to not be client cvar adjustable, fixing walk speed issues
- Added cl_mutemenu for players accidentally clicking on the scoreboard and going into squelch mode
- Removed default_fov as it did nothing but change sensitivty
- Fixed commander view scrolling keybinds
- cl_showspeed now works in readyroom and spectate
2021-02-05 16:18:16 -05:00
pierow
907ddf8b24
Fix for backspace being held preventing additional text input. Credit to Bacsu.
2021-02-05 16:18:16 -05:00
pierow
6d75594419
No build radius from structures changed to spherical instead of cylinder. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
pierow
8ef9ff1f92
Commander selection cull distance increased to fix unupgradable structures that are vertically far from the commander. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
pierow
dd3691c877
cl_showspeed no longer requires sv_cheats 1
2021-02-05 16:18:16 -05:00
pierow
ba32308dbc
Recycling reward accounts for upgraded structures. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
Petter Rønningen
c2cd59fd98
Added const qualifiers to avoid VS2019 errors ( #76 )
...
Co-authored-by: Petter Rønningen <petter.ronningen@sintef.no>
2020-07-24 12:27:17 -04:00
pierow
2fb18b989f
Merge pull request #69 from ENSL/pierow-changes
...
Changes/fixes to r_dynamic, cl_ambientsound, skulk walk speed, -attack
2020-07-11 21:34:37 -04:00
pierow
a732071f9c
cl_ambientsound default 0
2020-07-11 20:46:42 -04:00
pierow
e5d4653cf3
cl_ambientsound corrected to be client side instead of server side. Works for mp3s. Wav ambient sound files in maps can't be toggled via client cvar due to engine limitation.
2020-07-11 20:07:00 -04:00
pierow
10a602433a
r_dynamic user changable for non-nvidia graphics users with performance issues. Releasing attack key no longer releases +movement.
2020-07-11 17:28:00 -04:00
pierow
606f9765a0
corrected skulk walk speed (previous value changed with others to adress bug was incorrect)
2020-07-11 17:20:22 -04:00
Brett Caswell
36c78acbce
PR Merge of Patch 63 to Patch 61 ( #6 )
...
* handle particles project VC++ compilation errors with MVCS and project property changes
- retarget to v142 platformtoolset
- remove explicit windows SDK version; use latest by default
- remove settings that are otherwise default values in project or are best determined by solution
* attempt to handle clang++ issues regarding unsupported c++11 features
* reset file changes to particledefs.h
* removing PARTICLEDLL_API definition and replacing usage with extern "C" block statements
* add g++ compiler option to specify c++11 standard
* attempt to resolve forward enum errors by adding std to base cflags
* replacing deprecated libstdc++ and removing -lstdc++ flag, updating MacOSX10 sdk version
* small refactor to Makefiles, and add libstdc++ back to linux build
* remove added type to enum
* reset makefile changes that may be causing unexpected linux build failures
* refactoring std=c++11 declarations in Makefile to mitgate linux build failing
* ensure std is set for hl_cdll make
* attempt to define a standard library to resolve vector initialization_list constructor issue
* attempt to update MacOS sdk, set minimum os to be 10.7, and include export in travis ci to define deployment target
2020-07-05 11:11:06 -05:00
Gerhard Klassen
ba163d233e
Minimap update
...
+ Colored Players
+ Colored Structures / Different colors for unbuild/build structures
2020-03-29 17:47:47 +02:00
Gerhard Klassen
8674080504
minimap alpha
2020-03-28 20:16:47 +01:00
Bacsu
7989dadc13
fix for display scoreboard icons
2020-03-22 16:36:00 +01:00
pierow
8fe16d36ca
added cl_chatbeep
2018-08-17 06:45:42 -04:00
pierow
85a632ec26
turned off queued/autojump for jetpack
2018-08-16 20:20:52 -04:00
pierow
9d9696de6a
revert unintentional changes to commented code
2018-08-15 03:37:54 -04:00
pierow
3010fd50f6
game version updated to 3.2.2
2018-08-15 01:48:57 -04:00
pierow
25fef4826c
fixed sv_jumpmode 1 server/client prediction and made it default again
2018-08-14 22:51:44 -04:00
pierow
2ddac0e9f5
renamed FL_IMMUNE_SLIME flag with FL_JUMPHELD
2018-08-14 22:49:35 -04:00
pierow
2a1a713c26
revert lightgamma changes - crash when connecting to dedicated server
2018-08-13 22:20:21 -04:00
pierow
0fbc489cab
sv_jumpmode default to 2 since 1 has broken client prediction
2018-08-13 22:19:10 -04:00
pierow
10c6634b86
moved hud placement of armor to the left
...
quick fix for patch - to revisit this later
2018-08-13 17:30:53 -04:00
pierow
8623211c9f
fixed hud_style 1 - uses correct sprite names
2018-08-13 17:29:39 -04:00
pierow
92bc7c384c
music disabled by default
2018-08-13 03:06:33 -04:00
pierow
eae207d51c
another change for lightgamma 1 being allowed
2018-08-13 02:04:22 -04:00
pierow
dca187fa4c
Jetpack event timer added - JP sound and effects independent from FPS
2018-08-12 22:30:08 -04:00
pierow
06e1017423
Addition of hud_style and cl_labelmaps changed to hud_mapstyle with additional maps
2018-08-12 22:27:24 -04:00
pierow
92812ee05e
Spectator UI transparent. Spec checkbox position and transparency change
2018-08-12 22:21:24 -04:00
pierow
5df731361d
removal of spectator UI letterboxing / inset
2018-08-12 22:18:48 -04:00
pierow
31801e3ecd
openGL framework flag added for OSX
2018-08-12 22:05:44 -04:00
pierow
ea8940c0ff
ifdefing out c++11 syntax so OSX compiles
2018-08-12 21:42:12 -04:00
pierow
0960ad6c53
revert osx to c++98
2018-08-12 21:41:20 -04:00
pierow
7cf4db2810
revert gcc g++ version for travis
2018-08-07 02:16:05 -04:00
pierow
38bf6c80e8
osx minversion 10.7 flag attempt
2018-08-07 01:34:42 -04:00
pierow
9e88929989
update minimum maxosx version to 10.7
2018-08-07 01:13:07 -04:00
pierow
8d5de70969
osx makefile libc++ change for c++11
2018-08-05 23:10:06 -04:00
pierow
dc6ccd8b73
particle makefile filepath update
2018-08-05 22:53:43 -04:00
pierow
b753f19949
change to c++11
2018-08-05 22:45:36 -04:00
pierow
8937e29f55
particles makefile filepath update
2018-08-05 22:45:20 -04:00
pierow
4f0f49409f
g++7 for linux travisci and adding stdlib to osx makefile
2018-08-05 22:25:48 -04:00
pierow
d84484fd37
switch to c++14
2018-08-01 20:33:35 -04:00
pierow
d6bdcc1343
linux/osx compatability for crosshair system
2018-08-01 19:19:30 -04:00
pierow
7277a06b53
makefile update for crosshair system
2018-08-01 18:32:39 -04:00
pierow
4b8318cad1
showcursor win32 only
2018-08-01 01:29:11 -04:00
pierow
22f6ab0c16
lightgamma 1 unrestricted
2018-08-01 01:02:21 -04:00
pierow
1cd1bf0522
sv_jumpmode queued and auto bunnyhop
2018-08-01 01:01:46 -04:00
pierow
bec0c1a46c
cl_ambientsound and senslock commands
2018-08-01 00:59:34 -04:00
pierow
d2f9ceddd9
crosshair system update and merge with develop
2018-08-01 00:49:49 -04:00
pierow
8563f5b367
Merge pull request #17 from asmodev/asmo/vs2017
...
Code updates to support VS2017 compilation. Does not include project …
2018-07-31 23:04:13 -04:00
Asmo
b840fe80e0
Code updates to support VS2017 compilation. Does not include project updates.
2018-07-30 23:52:29 -04:00
jonnypower
8b9d3d3b8b
chore: Readable shifting of icon_number to create byte array
2018-07-14 23:54:24 -07:00
jonnypower
0eaa1b3ff0
chore: Compare index 0 against null terminator
2018-07-14 23:51:46 -07:00
pierow
f0f16adfe6
WIP crosshair system
2018-06-10 19:14:31 -04:00
pierow
b3fcf00ea8
FPS independent alien movement sounds
2018-06-06 18:56:58 -04:00
pierow
38e748c26a
centers cursor with raw input in popup menu. half-working fix for OS cursor displaying over game cursor (reappears after esc menu is opened).
2018-06-06 18:54:37 -04:00
jonnypower
41791848fa
fix: compiles particles as static lib
2018-05-12 18:03:45 -07:00
jonnypower
cfcde19373
Merge remote-tracking branch 'ensl/develop' into macos
2018-05-12 17:38:59 -07:00
jonnypower
cf809b82e7
Merge remote-tracking branch 'ensl/master' into macos
2018-05-12 17:38:53 -07:00
pierow
ca37f785ec
Merge pull request #10 from ENSL/pierow-commfix
...
added cl_widescreen and fix for commander item placement and background
2018-05-06 20:16:47 -04:00
pierow
b6862645ec
added cl_widescreen and fix for commander item placement and background
2018-05-06 19:56:32 -04:00
Ari Timonen
5b5dc323b0
Remove debug symbols for Linux release build
2018-04-30 19:07:51 -04:00
jonnypower
585876d45c
chore: whitespace / ifdef cleanup
2018-04-29 23:10:26 -07:00
jonnypower
e6ae628b5b
fix: Wasn't missing lib - it's GL/gl.h on linux
2018-04-29 22:57:11 -07:00
jonnypower
19d92bfe65
feat: Build libparticles for use when compiling hl_cdll and ns
2018-04-29 22:48:44 -07:00