Commit graph

107 commits

Author SHA1 Message Date
pierow
1cd1bf0522 sv_jumpmode queued and auto bunnyhop 2018-08-01 01:01:46 -04:00
pierow
bec0c1a46c cl_ambientsound and senslock commands 2018-08-01 00:59:34 -04:00
pierow
d2f9ceddd9 crosshair system update and merge with develop 2018-08-01 00:49:49 -04:00
pierow
8563f5b367
Merge pull request #17 from asmodev/asmo/vs2017
Code updates to support VS2017 compilation. Does not include project …
2018-07-31 23:04:13 -04:00
Asmo
b840fe80e0 Code updates to support VS2017 compilation. Does not include project updates. 2018-07-30 23:52:29 -04:00
pierow
b3fcf00ea8 FPS independent alien movement sounds 2018-06-06 18:56:58 -04:00
pierow
38e748c26a centers cursor with raw input in popup menu. half-working fix for OS cursor displaying over game cursor (reappears after esc menu is opened). 2018-06-06 18:54:37 -04:00
jonnypower
cfcde19373 Merge remote-tracking branch 'ensl/develop' into macos 2018-05-12 17:38:59 -07:00
pierow
b6862645ec added cl_widescreen and fix for commander item placement and background 2018-05-06 19:56:32 -04:00
jonnypower
84f75425e4 fix: Strongly typed collision tests for linux compile
- Regression from macos source changes
2018-04-29 22:14:05 -07:00
jonnypower
054f8d929b fix: Mem leak, use auto boxing for temp value 2018-04-29 22:14:05 -07:00
jonnypower
ea2a5833b7 feat: Compileable Mac OS 2018-04-29 22:14:05 -07:00
pierow
6a1e564bae Hor+ widescreen with commander fix, jetpack lateral accel not tied to FPS, and walk speed bug workaround 2018-04-22 12:43:44 -04:00
Ari Timonen
e31260376d Remove temp files 2018-04-22 18:56:29 +03:00
Ari Timonen
4f13237895 Update line endings
Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00
Bacsu
ac85878fa9 votemap hotfix 2 2016-09-12 12:44:19 +02:00
Bacsu
860c72fe4e votemap hotfix 2016-09-12 09:56:52 +02:00
Bacsu
e43d42f436 Update AvHPieMenuHandler.cpp 2016-03-07 21:55:26 +01:00
Bacsu
5e668c5bd8 Update AvHPieMenuHandler.cpp
Fixed version of the PopupMenu. Player view won't jump.
2016-03-07 21:51:19 +01:00
fmoraw
1c552d08fb ns v3.2.1a 2015-12-10 18:29:55 +01:00
fmoraw
de27a8149c Linux Build 2014-12-16 14:36:27 +01:00
fmoraw
48abae3be3 libcurl-no-sll build 2014-06-02 12:22:49 +02:00
fmoraw
1622255eeb visual studio 2010 rebuild
Signed-off-by: fmoraw <fmoraw@users.noreply.github.com>
2014-05-28 14:41:12 +02:00
hjw
c47caa1440 Adding particle system - probably needs work, should try to get the version from the NS1 svn repository 2014-01-23 10:49:10 +00:00
hjw
0ddfe3c35f Changed to unix line endings 2014-01-23 10:46:47 +00:00
Flayra
af3128ec1a - Updates from Puzl with latest version of the game (my backups were old compared to his working copy).
- Removed really strict anti exploit detection (that was never used)
- This should be the latest released version of NS!
2014-01-14 11:43:04 -08:00
Balgus
9218ea6768 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@330 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-08-18 17:43:52 +00:00
tankefugl
62a773737b git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@287 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-07-15 22:06:49 +00:00
tankefugl
d7194eb748 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@286 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-07-15 21:58:50 +00:00
tankefugl
8fd7e2a1be git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@284 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-07-15 14:20:59 +00:00
tankefugl
d995257c31 Initial script engine implementation.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@282 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 18:26:04 +00:00
puzl
99e6a5510e Changed curl include to be relative
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@270 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 14:30:14 +00:00
puzl
c19bf89e2b Mantis: 983
o Releasing left, right or middle mouse button closes the popupmenu ( and selects the currently highlighted upgrade )



git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@268 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 00:05:38 +00:00
tankefugl
b99c007276 Mantis 0000957:
o Fixed bug where some items in the marine popupmenu ("Start", "Weapon", "Orders", "Comms", etc) would be disabled after exiting the command chair.

The MESSAGE_NULL associated tech was marked as unresearchable, disabling it when the player entered the commandchair.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@263 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 13:21:43 +00:00
tankefugl
877b337309 Mantis 0001075:
o Fixed bug that made items on the popupmenu be disabled for aliens in classic games

The bug was in AvHPlayer::UpdateTechNodes(), where the techs would not be set to researchable once flagged as unresearchable, causing them all to be unresearchable from the start of the game, and disallowing lifeforms after gestating to them.

I also added a check so that the menu states won't be updated every frame for the client unless the menu is active.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@262 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 12:31:21 +00:00
tankefugl
c01812d4b0 Mantis 0001078:
o Mines and hand grenades moved to weapon slot 5

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@261 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 18:01:52 +00:00
tankefugl
505ab77679 Mantis 0001077:
o Reduced the handgrenade research coost: 20 -> 10
o Reduce the time from throw till detonation: 2.0s -> 0.75s.
o Grenades can now be thrown before the prime grenade animation has finished, allowing faster throws
o Number of handgrenades equipped upon spawn has been increased: 1 -> 2

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@260 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 17:40:13 +00:00
tankefugl
14b10493b3 Mantis 0001010:
o Fixed a bug where "switch" in console (sv_cheats 1) no longer makes the player stuck when going from alien to marine.

Had committed the change to the wrong branch in build 225 ...

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@259 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 13:29:15 +00:00
puzl
39716e42db build 252
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@252 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 10:43:40 +00:00
puzl
6399c545a8 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@251 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-07-08 03:45:15 +00:00
puzl
f006aade0d Mantis: 1073
o Old authentication code.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@250 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:00:16 +00:00
tankefugl
58ec211b68 Ported performance changes from SVN revision 224, 229, 231 and 233, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@242 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:43:42 +00:00
tankefugl
c2ae858b37 Ported performance changes from SVN revision 223, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@241 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:10:28 +00:00
tankefugl
f5cdfe00ad Ported performance changes from SVN revision 222, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@240 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:08:14 +00:00
tankefugl
dc94d3525d Mantis 0001042:
o Fixed bug where a player could not switch teams after the game had started

Commented out the lines in AvHPlayer::GetIsAuthorized that prevented it. To be replaced by Nexus.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@237 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:55:12 +00:00
tankefugl
a4fcaa728b Mantis 73:
o Fixed bug where the commander UI buttons would not function (select all, go to requests, etc)

AvHTechTree::GetIsMessageAvailable would not return true because no tech tree nodes would be found for these messages. I inserted a check to bypass the node checking for these messages. It's a hack, but since they're already hacked into the TechNode code, it should do for now.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@235 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:21:43 +00:00
tankefugl
27ced477a6 Mantis 0000892:
o Fixed a bug where a crouching player on an IP would not be killed.

Extended the range the spawn damage is applied for, roughly 10 units downwards.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@217 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 16:52:33 +00:00
tankefugl
3f0bf58255 Mantis 0000971:
o Added directional arrows to the order popup notification

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@216 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 02:31:49 +00:00
puzl
847913b46c Mantis: 225
o Mines can't be placed within 15 units of each other

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@210 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 17:55:30 +00:00
tankefugl
d3850ba1a3 Mantis 0000733:
o Fixed bug where all players on the map would face easward if outside the viewing player's PVS

The angles divided by 22.5 on write were not multiplied back upon read, resulting in really low angles -- almost not visible.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@209 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 15:22:27 +00:00