Commit graph

451 commits

Author SHA1 Message Date
tankefugl
14b10493b3 Mantis 0001010:
o Fixed a bug where "switch" in console (sv_cheats 1) no longer makes the player stuck when going from alien to marine.

Had committed the change to the wrong branch in build 225 ...

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@259 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 13:29:15 +00:00
tankefugl
c25d30a845 Made the backwards lerk flap as powerful as the forward one for a PT test.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@258 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-10 23:38:56 +00:00
puzl
39716e42db build 252
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@252 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 10:43:40 +00:00
puzl
6399c545a8 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@251 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-07-08 03:45:15 +00:00
puzl
f006aade0d Mantis: 1073
o Old authentication code.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@250 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:00:16 +00:00
tankefugl
49a6f0a6e7 Fixed code typo. Oops.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@243 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:48:38 +00:00
tankefugl
58ec211b68 Ported performance changes from SVN revision 224, 229, 231 and 233, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@242 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:43:42 +00:00
tankefugl
c2ae858b37 Ported performance changes from SVN revision 223, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@241 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:10:28 +00:00
tankefugl
f5cdfe00ad Ported performance changes from SVN revision 222, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@240 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-06 00:08:14 +00:00
tankefugl
241a3b0282 Ported performance changes from SVN revision 221, 3.0.5 performance branch.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@239 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 23:59:07 +00:00
tankefugl
dc94d3525d Mantis 0001042:
o Fixed bug where a player could not switch teams after the game had started

Commented out the lines in AvHPlayer::GetIsAuthorized that prevented it. To be replaced by Nexus.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@237 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:55:12 +00:00
tankefugl
36e38984a2 Removed some debug print-outs from void IN_Impulse (void).
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@236 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:22:56 +00:00
tankefugl
a4fcaa728b Mantis 73:
o Fixed bug where the commander UI buttons would not function (select all, go to requests, etc)

AvHTechTree::GetIsMessageAvailable would not return true because no tech tree nodes would be found for these messages. I inserted a check to bypass the node checking for these messages. It's a hack, but since they're already hacked into the TechNode code, it should do for now.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@235 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-05 01:21:43 +00:00
tankefugl
577727d9a5 Mantis 994:
o Fixed bug where the voice comm icon would not be displayed while using a mic

The new MemoryInputStream class either contains a bug or doesn't match what the vgui::BitmapTGA class expects. I've inserted the old code to get this working till Karl can take a look at it, as it's a bit painstaking to sort it out when I don't even know what method(s) it fails in.

I also fixed a bug in the constructor for the new MemoryInputStream where the length parameter would not be applied to the length member.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@232 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-04 21:22:39 +00:00
puzl
410d1ea62f Mantis: 1072
o Added some client side consistency checks.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@218 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 17:06:46 +00:00
tankefugl
27ced477a6 Mantis 0000892:
o Fixed a bug where a crouching player on an IP would not be killed.

Extended the range the spawn damage is applied for, roughly 10 units downwards.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@217 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 16:52:33 +00:00
tankefugl
3f0bf58255 Mantis 0000971:
o Added directional arrows to the order popup notification

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@216 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 02:31:49 +00:00
tankefugl
b9344a1ab6 Mantis 0001070:
o Added cl_gammaramp 1 to the config.cfg to force default usage

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@215 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-27 02:23:29 +00:00
tankefugl
3599c0e26b Updated minimaps.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@214 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 23:25:34 +00:00
tankefugl
8c56252789 Updated ns_altair:
o Changed the P-Corridor to Station Monitoring Main path into a vent
o Added a new path to connect Access Corridor Zeta to Station Monitoring Annex
o Moved the Station Monitoring Stabilty res node to Station Monitoring Annex
o Life Support Hive heavily updated again (might still require some more cover for spawning Aliens)
o Fixed the bug where much of the water on the map was missing

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@213 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 23:22:33 +00:00
tankefugl
1c0c6c3770 Windows binaries for PT build 212.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@212 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 22:39:29 +00:00
tankefugl
7b35bbea5f Linux binary for PT build 212
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@211 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 20:46:06 +00:00
puzl
847913b46c Mantis: 225
o Mines can't be placed within 15 units of each other

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@210 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 17:55:30 +00:00
tankefugl
d3850ba1a3 Mantis 0000733:
o Fixed bug where all players on the map would face easward if outside the viewing player's PVS

The angles divided by 22.5 on write were not multiplied back upon read, resulting in really low angles -- almost not visible.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@209 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-23 15:22:27 +00:00
tankefugl
8769b0175c Mantis 0000484:
o The shotgun now properly fires an empty click sound when under water and emptied

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@208 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 21:52:30 +00:00
tankefugl
30f919856f Mantis 0001070:
o Added new user.scr which defaults cl_gammaramp to 1.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@207 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 12:29:53 +00:00
tankefugl
7652448e28 Mantis 0001070:
o Added new option to the Advanced menu: "Enable gamma ramp". The cvar for it is cl_gammaramp which defaults to 1. Setting it to 0 will disable the forced gamma ramp changes.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@206 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-22 12:27:50 +00:00
puzl
ad8010a47b Mantis: 1066
o Minimap now reloads upon map change

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@204 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-21 12:26:08 +00:00
puzl
2581c48cfc Mantis: 1071
o Fixed client command crash 


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@197 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-19 01:25:37 +00:00
tankefugl
33b04e9f51 Added the steam installer script to the 3.1 repository.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@196 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-17 14:02:37 +00:00
tankefugl
99aebad018 Updated binaries and liblist.gam for PT build 195.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@195 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 23:17:09 +00:00
tankefugl
d7aa18445b Linux binary for PT build 195
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@194 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 23:13:16 +00:00
tankefugl
e12a14f568 Updated minimaps:
- All labels now use the sans-serif font Verdana, and are situated directly over the area they represent. Hives and Marine Starts are in Bold at a size of 12, all other labels are plain and set at size 10.
- Altair, Bast, and Eon's were updated to represent their layout changes from this weeks build.
- Hera's was updated to represent its layout changes from last weeks build (3.1 Build176).

Known issues:
- A majority of the label locations need to be moved so they aren't
overlapped by Resource Tower, Weldable, Hive or starting CC Icons.
- A handful of keylocations do not have labels yet.
- Several of the commander minimaps have inconsistent coloring
depending on your cl_labelmaps value. This is likely an indexing error
and will be fixed as soon as I track it down.
- I forgot to update the layouts on Altair, Bast, Eon, and Hera's
commander maps, will fix for next week.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@193 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 20:39:52 +00:00
tankefugl
3ee04af535 Mantis 0001068:
o Changed alien gestation times: (in seconds)
- Skulk 7 -> 3
- Gorge 17 -> 10
- Lerk 20 -> 15
- Fade 23 -> 25 
- Onos 38 -> 35

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@192 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 20:29:34 +00:00
tankefugl
6f80af0426 Mantis 0001065:
- Implemented a hybrid wallwalk -- the skulk now only "sticks" if +speed is held down
- Added an IN_WALK flag, syncronized with the server state that can be used in the application to check whether a player is walking
- Walljump is reverted to only jump in the direction the player is looking again, since a running player jumping from a wall usually wants to strafe inwards to stay on the wall

Untickeded bug:
- Fixed bug that caused leap to not behave properly from shallow water

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@191 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 19:22:08 +00:00
Zunni
4e405af736 - The vents in the hive are now covered (can't shoot the hive unless you're inside the room)
- Moved a crate from the Cargo room in order to provide a line of sight block
- Reworked vent system (Lerks can fly in them, shorter travel times, new entrances/exits)
- Removed railings from the Auxiliar monitoring room
- Added more clip brushes to help with the skulk wallwalk

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@190 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-15 13:52:06 +00:00
Zunni
01295ae6ef Changelog:
- Fixed Onos spawn issues (redemption / movement chamber) in Feedwater
- Added vent from Feedwater to Atmospheric processing
- Extended path between Engine and Water Treatment
- Fixed stuck point behind the Observe match ladder in the ReadyRoom
- Fixed invisible wall in Refinery Hive above copper pipes
- Lowered ceiling in the corridor between the Marine Spawn and Main Aft Junction


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@189 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-15 13:37:14 +00:00
Zunni
0e07c01c50 Changlog:
Note : v9 was compiled without -extra in rad to save time.
Visual quality of the lighting is slightly reduced as a result.

-Extended Core Monitoring closer towards Core, so that the joining corridor is shorter, and so sieging is easier.
-Renamed Coolant Maintenance to Coolant Transfer
-Shifted Coolant Transfer south, to put it closer to core, so that the joining corridor is shorter,
and so that sieging is easier.
-Widened Cooland Transfer.
-Fixed all vis errors.
-Opened up the Repair Bay/Maintenance Corridors area a bit.
-Opened up Sleeping Area considerably (no more dead ends), and made navigation easier (flat ceiling etc).
-Improved Sleeping Area visually slightly.
-Rerouted Life Support vent from Sleeping Area to N-Turn (experimental).
-Sbend reworked visually.
-Vent exit in Sbend changed to exit out of a small room off of Sbend.
-Added alot more infestation in the hives, I'm not sure if I'm happy with the infestation textures,
so they are subject to change.
-Added crate at East exit of Marine Start, and moved MS RT slightly east.
-Fixed all the sinking structures problems associated with metal grates (apart from the ones in The Hub,
as the structures are easily accessible anyway).
-Fixed the bug where you could build structures on the antenae (spikes) outside the Communications window.
-Removed the water in Engineering Hall hive, and raised the broken floor so that you can step up it easily.
-Added a shielded area on the central structure in Core hive, and also lowered the hive.
-Widened the North and South corridor coming off of Core Monitoring.
-Made the 'donut' east of Gunpods more spacious (the central structure is considerably smaller now).
-Fixed r_speed issue in Coolant, with some geometry changes (both sides look too similar now, so i'll
add a feature to distinguish them in the next version.
-Deleted the Core Power -> Core Monitoring vent.
-Made the corridor entering Living Area from Life Support less convoluted and deleted the door so it is less
confusing.
-Some minor r_speed optimisations here and there.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@188 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-15 13:24:33 +00:00
Zunni
19d5613d77 Changelog: (Minimap not included, Jazz to build labelled)
Rebuilt Omega Hive
Rebuilt Consistency Hive
New Life Support Hive
Rebuilt Marine Start
New Sub Bay
Modified layout based on suggestions by Routerbox (
http://www.jick.org/images/together.jpg )
New Readyroom
Increased Lighting

Main things I'm looking for feedback wise:
The new layout - I'm not sure about it yet and JazzX expressed some concerns
about how Consistency is so  isolated now.  Kmart agreed that it might need to
be adjusted more but I didn't feel like redoing it again without some
playtesting done first.

Lighting - we all know I'm really bad about making it too dark.  If you find an
area too dark, please take a screen of the minimap and mark the dark areas and
I'll try to add some more light.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@187 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-15 13:19:14 +00:00
tankefugl
000bb021c3 Mantis 0000941:
o Added check to remove testing of spectators in the hitreg code

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@182 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-12 12:39:32 +00:00
tankefugl
70c0bab675 Mantis 0001057:
o Fixed bug where the buildminimap command would not work

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@181 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-12 12:32:15 +00:00
puzl
beff88b4ac Build 176
Reverted hera minimap
added labelled sprites to assets-maps.txt

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@176 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-09 23:21:45 +00:00
puzl
2855f66f8b Build 175
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@175 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-09 20:21:52 +00:00
puzl
57dbd92d7a Next PT release
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@174 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-09 20:08:48 +00:00
puzl
72b49a52e0 Mantis: 1060
o Balance changes from 3.0.x
- Jetpack Research Time 50->60
- HA Upgrade Time 100->110
- Alien upgrade evolution time 2->3
- AA Research Time 180->160
- Obs Cost 20->15
- Marine Starting LMG Ammo 50->100
- Marine Starting Pistol Ammo 10->20
- Armslab cost 25->20
- Siege Damage 380->400
- Phasegate Delay 0.8->0.5



git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@173 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-09 19:51:26 +00:00
tankefugl
9a4505012a Updated ns_eon.wad
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@172 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-09 13:13:30 +00:00
tankefugl
8732dc6b75 Mantis 0000972:
o Removed the ability to walljump off the ground in some special cases.

Added a check to disable wallwalk if something is found 10 units below the player.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@170 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 18:57:37 +00:00
puzl
3dd6af1052 Mantis: 1027
o Players can now walk up ladders without having to face up or jump on to them

Change the threshold for detecting we are on a ladder to suit the NS ladder speed. 
( actual value 110 )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@167 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 02:14:14 +00:00
puzl
273582533a Mantis: 1061
o Set alien base cloaking opacity from 10 to 0 ( aka 100% Cloaking )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@166 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 01:13:12 +00:00
puzl
e50079c075 Mantis: 1064
o Added new setting to advanced multiplayer options.  Default value is 'on'
o cvar is cl_labelmaps ( default 1 )
o If the cvar is changed the map sprite will dynamically update.
o If no labelled minimap exists the default one is displayed
o We always write a generated minimap to the normal file

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@165 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 00:43:30 +00:00
Zunni
8bcf4a9a33 Removed Beta6 Sprite left in after map removed.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@164 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-03 14:12:42 +00:00
Zunni
7a0ab2d03e ns_hera update (changelog per Merkaba)
- Redesigned MS -> Cargo route to remove the marine-sized door bottleneck.

- Added a weldable underneath the lift between MS-Cargo - welding brings the lift up and seals off that entrance.

- Put in hint brushes in MS in an attempt (read: attempt!) to bring r-speeds down. It's better in general now, but still goes over 700 in spots.

- Hopefully fixed the stuck-problems in ventilation. All the tunnels now have smooth surfaces allowing for easier skulk movement too.

- Tweaked Ventilation Hive, main change being that skulks/lerks/gorges can walk across the area under the hive without having to jump over the...er...struts, or whatever they are.

- Added a hole in the weldable grate in northern corridor, allowing skulks/lerks/jetpackers/fades through, and gorges + marines from one side only.

- Extended vent from Archiving Hive to Northern Corridor so it has another exit above the RT in same corridor.

- Added horizontal supports stretching across Archiving to aid skulks in moving about (particuarly from one side to the other)

- Fixed the most minor of graphical artifacts in Reception (this was my fault and nothing to do with the wires texture or anything else)

- Fixed HOM in Northern Corridor (Like I need to say that...)

- Added a ladder in Holoroom leading up onto the balcony to cargo.

- Retextured ventilation to an extent.

- Modified RT room in Processing in a minor way, meaning the RT is no longer blocked from view until you run around the centre computer console.

- More minor changes.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@163 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-03 13:24:47 +00:00
puzl
d1a3fbf168 Linux server binary
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@162 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 18:37:03 +00:00
tankefugl
5372c5f482 Committed windows binaries (client, server) and liblist.gam for PT build 162.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@161 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 17:16:49 +00:00
tankefugl
84a021a51a o Reverted the wallwalk to the previous mode where duck = release from wall.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@160 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 17:07:23 +00:00
tankefugl
af75bded0e Mantis 0001021:
o The onos is now properly uncloaked while charging

Added a check in AvHPlayer::InternalAlienThink to trigger the uncloak if charge is active.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@159 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-02 11:10:12 +00:00
tankefugl
12f4be06be Removed the glow from the infantry portal.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@158 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 20:54:28 +00:00
tankefugl
dcf57ac40e Mantis 0001016:
o End game notifications now display in the center of the screen for 10 seconds + 2 seconds fadeout. The text has been reworked to "The TSA Marines have exterminated the alien infestation" and "The alien Kharaa have eradicated the human presence".

I did some changes to AvHPlayer::SendMessage to allow a message to be sent either as a tooltip or a centered message.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@157 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 20:50:02 +00:00
tankefugl
86d4f4b184 Mantis 0000991:
o Fixed bug where health rings would incorrectly display.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@156 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 13:40:35 +00:00
tankefugl
f042408387 Mantis 0001054:
o Fixed bug where the order popup would display upon order completion.

Added a check to inOrder.GetOrderActive() so that the order would only be displayed when flagged active, not upon completion.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@155 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:51:47 +00:00
tankefugl
61941dbbae Mantis 0000241 and 0001053:
o Fixed bug where a dead player would not respawn while any key was pressed. Also accounted for all +commands.

player.cpp had a check to disable respawning while any keys were registering. I commented out that check.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@154 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:36:34 +00:00
tankefugl
0f8476efb0 Changed call to draw.wav from frame 0 to frame 15.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@153 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 18:04:11 +00:00
puzl
b69e490956 Mantis: 1050
o Adding missing checkins

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@152 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 11:33:22 +00:00
tankefugl
82f85bd26d o Added labeled minimaps for: ns_altair, ns_ayumi, ns_bast, ns_caged, ns_eclipse, ns_eon, ns_hera, ns_lost, ns_metal, ns_nancy, ns_nothing, ns_origin, ns_tanith, ns_veil
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@151 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-31 11:26:59 +00:00
puzl
5b2b31d228 Mantis: 1050
o Orders dissapear upon completion

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@140 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-27 18:47:32 +00:00
tankefugl
9f70c2dd51 Updated Win32 binaries and liblist.gam for PT build 139.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@139 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 22:36:09 +00:00
tankefugl
ee99370126 Linux binary for build 139
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@138 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 22:24:25 +00:00
puzl
b58c4910ef Mantis: 1041
o Players can now join teams properly before latejointime has expired

Added back in steamid based authids so the server player detail lookups work correctly without nexus.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@137 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-26 01:20:42 +00:00
puzl
d5b42e9508 Mantis: 1050
o An essential byte was being ignored by the SetOrder message handler.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@136 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 20:29:55 +00:00
tankefugl
ff914175c0 Mantis 0000972:
- Removed check for the player's view angle -- the skulk will now stick no matter which direction the player is looking.
- Reversed the wallwalk toggle: Press duck to grab on to the wall. Use toggleduck to reverse.

Mantis 0001048:
- The skulk now either 1) jumps in the direction the movement keys are pressed (forward, backward, strafe, combinations) or 2) forward if none are pressed.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@135 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 20:16:26 +00:00
tankefugl
58c50b1399 Mantis 0001052:
o Fixed bug where order notifications sometimes would display for a commander exiting the CC. Added a check so that a commander will never display nor queue order notifications.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@134 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:29:41 +00:00
tankefugl
4913786c3a Mantis 0000971:
o Made the waypoint and order notification smaller (0.1 of screen width -> 0.6)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@133 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:13:28 +00:00
tankefugl
9a7e981d9a o Updated readme.txt
o Added empty lisences.txt

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@132 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-25 19:01:58 +00:00
tankefugl
4de2903d84 Rolled out a CLIENT_WEAPONS defined part of the weapon code that would disable firing while drawing the weapon, reloading and using objects.
Removed check for reload in AvHBasePlayerWeapon::ProcessValidAttack, as it is redundant.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@131 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-24 19:38:27 +00:00
tankefugl
c5fca99522 Added an empty userconfig.cfg to ensure that a full revert will overwrite all configurations.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@127 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:38:49 +00:00
tankefugl
aa6d2e77cc NS 3.1 PT build 126
- client.dll
- ns.dll
- liblist.gam

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@126 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:07:16 +00:00
tankefugl
add00ea896 Linux binary for build 126
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@125 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:54:47 +00:00
tankefugl
9d01ef9484 Mantis 1047:
o Fixed a bug that caused the commander and gorge drop icons to disappear.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@124 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:29:21 +00:00
tankefugl
848e73f17b Mantis 0000989:
o Moved text chat a bit up to allow commanders to see the text.
o Resource label is no longer obfuscated by the text chat.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@123 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:13:08 +00:00
puzl
d395747976 Mantis: 981
o Mines cannot be placed on players or structures

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@122 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 15:27:18 +00:00
tankefugl
b9e6317dfc Mantis 0000972, 0001034, 0001033:
o Tweaked the wallwalk:
- The wallwalk scans only fire upwards in the NE, SE, SW, and NW directions, not down and not in the player's view direction.
- The origin displacelemt does not fire if the player has a floor 10 units underneeth him/her, so that skulks on the ground won't snap to the wall.
- If the player's view is directed roughly 45 degrees out from the current surface normal, the origin displacement is disabled, allowing skulks to fall off walls by simply looking outwards and moving away from the wall. Note that this makes it harder to climb around edges.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@121 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 14:07:02 +00:00
tankefugl
10b9fde0f5 o Fixed bug where the two first letters of a weapon in the kill message would get truncated.
o Fixed bug where it would not find the correct kill sprite.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@120 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-16 16:52:27 +00:00
tankefugl
f248e509e6 o Fixed bug that made particle systems behave weirdly. All particles should display normally now.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@119 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-16 13:50:06 +00:00
puzl
660b7c7c55 Fix the client side FPS drop
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@118 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 19:09:52 +00:00
MaDMaXX
396851784d updated based on feedback
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@117 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 19:06:59 +00:00
tankefugl
3a95b692e7 o Fixed bug in AvHNetworkMessages.cpp where the particle templates would send COORD but read LONG, causing the particle systems to never be deleted, drowning the client's FPS.
o Initialized long_data = 0 in NetMsg_UpdateEntityHierarchy to prevent usage of an uninitialized int.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@116 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 18:49:58 +00:00
puzl
ed8ea7c662 Mantis 980
o buildings produce less smoke and more sparks when recycled 

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@115 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 18:02:46 +00:00
puzl
80944bf2fa Mantis: 982
o New Balance Var kHiveSightRange 
o Initial value of 3000 ( used to be 1500 )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@114 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 16:34:06 +00:00
puzl
c5080559e6 Mantis: 984
o Added ReadyRoomThrottleMessage to titles.txt
o Player has to press f4 twice within two seconds to go to the readyroom


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@113 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 16:11:00 +00:00
puzl
d297f41e6c Mantis: 983
o releasing mouse2 closes the popup menu ( bug 983 )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@112 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 01:14:01 +00:00
puzl
c07b28de9d Mantis: 1017
o new Balance variable kPointsPerArmouryHealth, value is 10
o Armoury now supplies 10 health every use ( once per 0.9 seconds )



git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@111 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 00:57:44 +00:00
puzl
4a31413948 Mantis: 1019
o Spores no longer damage the commanders armor. ( bug 1019 )

I added a check to AvHSporeProjectile::SporeCloudThink to prevent them from acting on the commander.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@110 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 00:05:09 +00:00
tankefugl
be31c02eff o Compiled and modified build for playtesting (directory nsp)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@109 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 21:53:28 +00:00
puzl
88d4cb3314 3.1 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@108 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 21:41:19 +00:00
puzl
277d6d6fa2 AVH_PLAYTEST_BUILD setup
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@107 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 19:21:19 +00:00
XP-Cagey
9b7e6bab76 Added playtest configurations to win32 build
Added #define AVH_NO_NEXUS to compile NS without Nexus
Temporarily #define'd AVH_PLAYTEST_BUILD to automatically #define AVH_NO_NEXUS
Fixed Balance.h ordering issues that became apparent when BALANCE_ENABLED is #define'd.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@106 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-10 15:18:45 +00:00
puzl
e8cbbec941 removing an extra tab
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@105 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-10 00:10:26 +00:00
XP-Cagey
56353c5987 Added sanity check to index passed to GetWeapon() to avoid crash when the value of AvHHud::CurrentWeapon() is -1.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@104 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-09 07:50:58 +00:00
MaDMaXX
df5227cb08 updated engineer info
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@103 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-08 17:33:43 +00:00
tankefugl
a644cbf966 Fixed merged assets.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@102 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-08 13:01:06 +00:00
MaDMaXX
6acc091729 updated lmg_draw.wav for mantis 938
re-uploading shotgun_draw and pistol_draw, version overwrite

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@101 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-07 20:53:50 +00:00
tankefugl
c10c7d32c4 o Merged witn ns/dev/tankefugl revision 95:
- Merged sounds

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@100 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:07:24 +00:00
tankefugl
d7401a9cb5 o Merged witn ns/dev/tankefugl revision 95:
- Merged sprites

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@99 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:06:58 +00:00
tankefugl
3069baf7be o Merge with ns/dev/tankefugl revision 95:
- Merged models

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@98 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:05:32 +00:00
tankefugl
fae8e99a33 o Merge with ns/dev/tankefugl:
- Merged source dir

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@97 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:51 +00:00
tankefugl
be7f964667 o Merge with ns/dev/tankefugl revision 95
- Updated ui.txt, titles.txt, balance.txt

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@96 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:19 +00:00
XP-Cagey
b918c731aa Bugfixes for mantis #1008, #1009
Rewrote WeaponsResource code so that uninitialized slots are no longer returned as valid weapons
Removed upp_* from command constants and console commands
Removed commented out entry from hl_baseentity.cpp
Shift in map data position is now performed by the network layer instead of at the time of creation
Deleted obsolete Util.vcproj
Replaced calls to fmax with calls to max in AvHEntities.cpp (Win32 compiler wasn't finding fmax command without explicit include)
Began implementation of client-to-server tunnel for Nexus


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@94 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-05 15:20:23 +00:00
puzl
8184bf4ccb Cleanup for 3.1 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@93 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-03 09:08:22 +00:00
MaDMaXX
76e8815d84 mantis #938
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@90 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-27 19:33:31 +00:00
MaDMaXX
a3462ef2c1 mantis #1018
Inf portal deploy sound for new ip model

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@88 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 21:12:18 +00:00
tankefugl
000a0cd73e Mantis 0001007:
o Fixed bug where HUD notification of structure placements wouldn't show the icon.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@80 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-14 21:37:04 +00:00
tankefugl
20915fa577 Mantis 0001005:
o Resolved commandchair crash over black areas

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@79 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-14 19:32:21 +00:00
tankefugl
2d33fd9437 Fixed two small bugs in the EntHier message:
- Heavy armor would not propagate player angle
- EntHier updates would never delete an entity

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@78 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-14 15:04:41 +00:00
tankefugl
045b7f22c5 Reverted changes to revision 45.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@77 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-13 23:16:00 +00:00
tankefugl
cbd7e95495 Reverted changes to revision 45.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@76 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-13 22:50:14 +00:00
tankefugl
e59df130fa Mantis 0000971:
o Implemented teammate orders/query icons

Mantis 0000992:
o Implemented teammate order popups

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@52 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 21:22:03 +00:00
tankefugl
c000cbbc67 Mantis 0000971:
o Implemented teammate orders/query icons

Mantis 0000992:
o Implemented teammate order popups

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@51 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 21:18:44 +00:00
tankefugl
aeb2514103 Mantis 0000971:
o Implemented teammate orders/query icons

Mantis 0000992:
o Implemented teammate order popups

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@50 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 19:59:14 +00:00
tankefugl
ec5bbe6b90 Mantis 0001012:
o Duck toggle implemented
- bind toggleduck to a key to use
- while duck is toggled, pressing +duck will unduck and releasing will revert the player to a ducked state

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@49 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 19:58:13 +00:00
tankefugl
f3a6a36a35 Mantis 0001011:
o Releasing duck quickly after pressing it will no longer make the player bounce

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@48 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 19:57:28 +00:00
tankefugl
0a2131ecfc Mantis 0000971:
o Added sprites/query.spr

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@47 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 19:55:31 +00:00
MaDMaXX
14874a914e updated timing issues
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@45 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 18:05:48 +00:00
MaDMaXX
ba05a74c30 corrected timing issue
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@43 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 17:03:56 +00:00
XP-Cagey
fc5c159d63 Fixed Mantis #1003 - hive was using default health amount of 100 HP instead of amount specified in Balance.txt
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@42 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:38:47 +00:00
XP-Cagey
587d3a5d92 Fixed Mantis #0001004 - the blip list message was never cleared on refresh.
Also fixed unreported bug in NetMsg_BlipList (friendly status was backward and not reset properly between evaluations, which effectively caused random bogus blips on screen since it affects message size)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@41 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:12:32 +00:00
MaDMaXX
81c9a3c6c7 Mantis 967
Updated light and heavy HMG model with new sound calls
New reload sounds included

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@40 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 22:16:46 +00:00
XP-Cagey
9627bce290 Fixed loss of lastweapon information when user makes a redundant weapon selection (Mantis #956).
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@39 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 07:32:06 +00:00
XP-Cagey
694fcad9a8 Fixed CurWeapon assigned of current weapon pointer in CHudAmmo so that it only switches when WEAPON_IS_CURRENT is set in the flags.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@38 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 07:22:15 +00:00
MaDMaXX
59d49b9ba1 Updated Light marine model, removes phantom shotgun cocking sound present in the models' sound calls.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@37 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 17:26:49 +00:00
XP-Cagey
6fab15858a Fixed packet transmission of EntHier every frame to every client (Mantis #999)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@36 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:42:45 +00:00
XP-Cagey
e5143747a5 Fixed infinite loop in AvHTechTree.cpp (Mantis #997)
Fixed NULL ptr reference in AvHPlayer.cpp (before report was filed)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@35 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:33:38 +00:00
tankefugl
b206e2b97d Mantis 0000996:
Added checks to m_fInReload to prevent an empty weapon from going in a reloading loop.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@34 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 14:14:29 +00:00
XP-Cagey
2f71850ff0 Fixed incorrect message size for SetResearch
Removed outdated comment from player.cpp
Revised MsgFunc_CurAmmo to evaluate flags only if message had a valid weapon
Changed AvHPlayer.cpp permissions to allow switching teams before a round starts and disallow joining active teams that aren't used by the map.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@33 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 00:30:35 +00:00
tankefugl
e6db2ee4e5 Mantis 0000988:
O The commander can now see the health for all buildings and marines, even when not selected, as transparent health circles. Health circles for selected buildings and marines are rendered as normal.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@32 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:45:56 +00:00
tankefugl
8158cd6fc2 Mantis 0000972:
O Skulk wallwalk has been improved -- the skulk will stick to walls by snapping the skulk to the wall if a wall is found along the surface normal vector within the 5 units. Skulk wallwalk is also disabled when the skulk is walking on the floor (z component of the surface normal > 0.95)
O Skulk can now jump from walls. When attached to a wall, pressing jump will make the skulk jump in the direction the player is facing and slightly up. This hijacks the waterjumptime, which is never used for the skulk anyway, to refuse wallsticking for a brief period after either walljumping or leaping.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@31 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:15:41 +00:00
XP-Cagey
2a96942bc4 Fixed MsgFunc_CurWeapon bugs
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@30 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:53:17 +00:00
tankefugl
6eca2b6cc9 Mantis 0000522:
Forgot a couple of lines for backward lerk flight. Updated.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@29 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:37:31 +00:00
tankefugl
09e8cfc6f5 Mantis 0000522:
O Lerk can now fly backwards. Press backwards and tap jump to flap back from the way you are looking. Hold down to glide as before.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@28 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:27:18 +00:00
tankefugl
f4c8e4e192 O Reduce obs cost to 15 (was 20).
O Let obs start with 40 energy units (was 25).
O Reduce Armslab cost to 20 (was 25).
O Reduce PG throttle to 0.5 secs per player (was 0.8).
O Changed balance.txt version variables to reflect the current version -- 3.1

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@27 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:17:06 +00:00
XP-Cagey
43a20ad0c5 Fixed issues with "Developer - release" configuration; implementation of AvHTunnelToServer.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@26 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 22:38:16 +00:00
XP-Cagey
60007652a3 The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
AlphaUK
543fbf7182 Heavy model fixed .. now stands on floor correctly.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@11 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:09:07 +00:00
puzl
85e57f9924 3.01 release candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@10 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 02:07:21 +00:00
puzl
1ee20d4f69 Changed version string to 3.01
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@9 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 02:04:16 +00:00
puzl
ffe0fc54c2 3.01 release candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@8 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 01:51:33 +00:00
puzl
b740bc9c90 Changed version string to 3.01
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@7 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 01:41:27 +00:00
puzl
48e8eda3ed More eol cleanups
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@6 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 13:16:40 +00:00
puzl
1a2b6e1947 3.01 release candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@5 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 13:14:40 +00:00
puzl
a6f04d2ca3 changing eol-style
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@4 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 09:58:43 +00:00
puzl
02f0196da7 3.01 candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@2 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 00:00:11 +00:00
Karl
8552ac617c Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00