Merge pull request #1 from ENSL/pyro-fixes

Jetpack lateral thrust, Hor+ widescreen, and walk speed
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pierow 2018-04-22 12:58:17 -04:00 committed by GitHub
commit f6d88fa095
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5 changed files with 84 additions and 17 deletions

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@ -41,7 +41,57 @@ int CHud::UpdateClientData(client_data_t *cdata, float time)
Think();
cdata->fov = m_iFOV;
//cdata->fov = m_iFOV;
float width = ScreenWidth();
float height = ScreenHeight();
//horizontal+ widescreen view correction - engine uses vertical-
//starts with hacked in commander view fix where commander fov was changed to 106 so the black background beind the map is fully rendered - remove that section and change comm fov back to 90 if fixed
if (gHUD.GetIsInTopDownMode())
{
float commFOV;
commFOV = atanf(tan(m_iFOV * M_PI / 360) * 0.5625 * width / height) * 360 / M_PI;
//clamp
if (commFOV > 107)
{
commFOV = 106;
}
else if (commFOV < 90)
{
commFOV = 90;
}
cdata->fov = commFOV;
}
else
{
float newFOV;
newFOV = atanf(tan(m_iFOV * M_PI / 360) * 0.75 * width / height) * 360 / M_PI;
//clamp for game balance
if (m_iFOV == 105 && newFOV > 121)
{
newFOV = 120;
}
else if (m_iFOV == 100 && newFOV > 117)
{
newFOV = 116;
}
else if (m_iFOV == 90 && newFOV > 107)
{
newFOV = 106;
}
else if (newFOV < 90)
{
newFOV = 90;
}
cdata->fov = newFOV;
}
CL_ResetButtonBits( m_iKeyBits );

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@ -84,7 +84,7 @@
// Jetpack
const float kJetpackForce = 1250;
const float kJetpackLateralScalar = 12;
//const float kJetpackLateralScalar = 12;
const float kJetpackEnergyGainRate = .1f;
const float kJetpackMinimumEnergyToJetpack = .1f;
const float kJetpackEnergyLossRate = kJetpackEnergyGainRate*1.5f;

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@ -260,26 +260,33 @@ float AvHMUGetWalkSpeedFactor(AvHUser3 inUser3)
{
float theMoveSpeed = .1f;
switch(inUser3)
//unsolved +speed speed reduction starting with 3.2.1 - these values modified to replicate old movement
switch (inUser3)
{
case AVH_USER3_MARINE_PLAYER:
theMoveSpeed = .095f;
//theMoveSpeed = .095f;
theMoveSpeed = .238f;
break;
case AVH_USER3_ALIEN_PLAYER1:
//theMoveSpeed = .04f;
theMoveSpeed = .14f;
//theMoveSpeed = .14f;
theMoveSpeed = .25f;
break;
case AVH_USER3_ALIEN_PLAYER2:
theMoveSpeed = .08f;
//theMoveSpeed = .08f;
theMoveSpeed = .2f;
break;
case AVH_USER3_ALIEN_PLAYER3:
theMoveSpeed = .11f;
//theMoveSpeed = .11f;
theMoveSpeed = .275f;
break;
case AVH_USER3_ALIEN_PLAYER4:
theMoveSpeed = .09f;
//theMoveSpeed = .09f;
theMoveSpeed = .225f;
break;
case AVH_USER3_ALIEN_PLAYER5:
theMoveSpeed = .09f;
//theMoveSpeed = .09f;
theMoveSpeed = .225f;
break;
}

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@ -7482,12 +7482,18 @@ void AvHPlayer::GetViewForUser3(AvHUser3 inUser3, bool inIsDucking, float& outFO
{
case AVH_USER3_NONE:
case AVH_USER3_MARINE_PLAYER:
case AVH_USER3_COMMANDER_PLAYER:
case AVH_USER3_ALIEN_PLAYER4:
default:
outFOV = 90;
outOffset = inIsDucking ? kDuckingViewHeightPercentage*HULL1_MAXZ: kStandingViewHeightPercentage*HULL0_MAXZ;
break;
//case AVH_USER3_COMMANDER_PLAYER:
case AVH_USER3_ALIEN_PLAYER4:
default:
outFOV = 90;
outOffset = inIsDucking ? kDuckingViewHeightPercentage * HULL1_MAXZ : kStandingViewHeightPercentage * HULL0_MAXZ;
break;
//commander fov upped from 90 to prevent borders of black map background not drawing, compensated in hud_update
case AVH_USER3_COMMANDER_PLAYER:
outFOV = 106;
outOffset = inIsDucking ? kDuckingViewHeightPercentage * HULL1_MAXZ : kStandingViewHeightPercentage * HULL0_MAXZ;
break;
case AVH_USER3_ALIEN_PLAYER1:
outFOV = 105;

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@ -6356,8 +6356,12 @@ void PM_Jetpack()
float theWeightScalar = kBaseScalar + (1.0f - kBaseScalar)*((pmove->clientmaxspeed - theMinMarineSpeed)/(theMaxMarineSpeed - theMinMarineSpeed));
pmove->velocity[0] += (theWishVelocity[0]/pmove->clientmaxspeed)*kJetpackLateralScalar;
pmove->velocity[1] += (theWishVelocity[1]/pmove->clientmaxspeed)*kJetpackLateralScalar;
// Old lateral jetpack code - acceleration scales with framerate
//pmove->velocity[0] += (theWishVelocity[0]/pmove->clientmaxspeed)*kJetpackLateralScalar;
//pmove->velocity[1] += (theWishVelocity[1]/pmove->clientmaxspeed)*kJetpackLateralScalar;
pmove->velocity[0] += (theWishVelocity[0] / pmove->clientmaxspeed) * (theTimePassed * theWeightScalar*kJetpackForce);
pmove->velocity[1] += (theWishVelocity[1] / pmove->clientmaxspeed) * (theTimePassed * theWeightScalar*kJetpackForce);
pmove->velocity[2] += theTimePassed*theWeightScalar*kJetpackForce;
// Play an event every so often