Mantis: 0001127

o Reset the crosshair show count on round reset, fixes the missing crosshair problem.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@491 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2006-05-18 23:16:16 +00:00
parent 1511d73d5f
commit eb17a1575f

View file

@ -2593,6 +2593,9 @@ void AvHHud::ResetGame(bool inMapChanged)
this->mNumSensory=0;
this->mNumMovement=0;
this->mNumDefense=0;
if ( this->mCrosshairShowCount != 1 ) {
this->mCrosshairShowCount = 1;
}
}
BIND_MESSAGE(SetGmma);