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Mantis: 0001127
o Reset the crosshair show count on round reset, fixes the missing crosshair problem. git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@491 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -2593,6 +2593,9 @@ void AvHHud::ResetGame(bool inMapChanged)
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this->mNumSensory=0;
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this->mNumMovement=0;
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this->mNumDefense=0;
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if ( this->mCrosshairShowCount != 1 ) {
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this->mCrosshairShowCount = 1;
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}
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}
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BIND_MESSAGE(SetGmma);
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