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Update AvHAIWeaponHelper.cpp
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@ -549,6 +549,11 @@ AvHAIWeapon BotMarineChooseBestWeapon(AvHAIPlayer* pBot, edict_t* target)
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if (FNullEnt(target))
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{
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if (IsPlayerReloading(pBot->Player))
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{
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return GetPlayerCurrentWeapon(pBot->Player);
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}
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if (UTIL_GetPlayerPrimaryWeaponClipAmmo(pBot->Player) > 0 || UTIL_GetPlayerPrimaryAmmoReserve(pBot->Player) > 0)
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{
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return UTIL_GetPlayerPrimaryWeapon(pBot->Player);
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