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Update bot ini and navmeshes
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parent
c7efc37227
commit
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7 changed files with 15 additions and 12 deletions
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@ -1,9 +1,9 @@
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### General bot settings ###
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### General bot settings ###
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# What prefix to put in front of a bot's name (can leave blank)
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# What prefix to put in front of a bot's name (can leave blank)
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prefix=[BOT]
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Prefix=[BOT]
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# When should the server start adding bots?
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# When should the server start adding bots? Note: bots will always be added after round start regardless
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# 0 = On map load (after 5 second grace period)
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# 0 = On map load (after 5 second grace period)
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# 1 = When all humans have joined a team (i.e. no more humans left in ready room)
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# 1 = When all humans have joined a team (i.e. no more humans left in ready room)
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# 2 = When the round has started (after countdown)
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# 2 = When the round has started (after countdown)
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@ -18,9 +18,9 @@ BotFillTiming=1
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# AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0)
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# AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0)
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# MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0)
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# MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0)
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# ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0)
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# ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0)
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# Reference the difficulties by name using the 'botskill' command (see Help.txt)
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# Set the difficulty using the 'mp_botskill' cvar (0 - 3)
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BotSkillName=0
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BotSkillLevel=0
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MarineReactionTime=0.4
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MarineReactionTime=0.4
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MarineAimSkill=0.1
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MarineAimSkill=0.1
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MarineMovementTracking=0.1
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MarineMovementTracking=0.1
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@ -30,7 +30,7 @@ AlienAimSkill=0.2
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AlienMovementTracking=0.2
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AlienMovementTracking=0.2
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AlienViewSpeed=0.75
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AlienViewSpeed=0.75
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BotSkillName=1
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BotSkillLevel=1
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MarineReactionTime=0.2
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MarineReactionTime=0.2
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MarineAimSkill=0.5
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MarineAimSkill=0.5
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MarineMovementTracking=0.4
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MarineMovementTracking=0.4
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@ -40,7 +40,7 @@ AlienAimSkill=0.5
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AlienMovementTracking=0.5
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AlienMovementTracking=0.5
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AlienViewSpeed=1.3
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AlienViewSpeed=1.3
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BotSkillName=2
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BotSkillLevel=2
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MarineReactionTime=0.2
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MarineReactionTime=0.2
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MarineAimSkill=0.6
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MarineAimSkill=0.6
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MarineMovementTracking=0.6
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MarineMovementTracking=0.6
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@ -50,7 +50,7 @@ AlienAimSkill=0.8
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AlienMovementTracking=0.8
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AlienMovementTracking=0.8
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AlienViewSpeed=1.5
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AlienViewSpeed=1.5
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BotSkillName=3
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BotSkillLevel=3
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MarineReactionTime=0.1
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MarineReactionTime=0.1
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MarineAimSkill=1.0
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MarineAimSkill=1.0
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MarineMovementTracking=1.0
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MarineMovementTracking=1.0
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@ -61,12 +61,13 @@ AlienMovementTracking=1.0
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AlienViewSpeed=2.0
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AlienViewSpeed=2.0
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# Desired team sizes. Only used if bot fill mode is 'fillteams'.
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# Desired team sizes. Only used if bot fill mode is 'fillteams'
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# Format is TeamSize=mapname:nummarines/numaliens
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# Format is TeamSize=mapname:nummarines/numaliens
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# 'default' will be used if playing a map not listed below
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# 'default' will be used if playing a map not listed below
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TeamSize=default:7/7
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TeamSize=default:7/7
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TeamSize=ns_machina:8/8
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TeamSize=ns_machina:8/8
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TeamSize=ns_ragnarok:8/8
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TeamSize=ns_ragnarok:8/8
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TeamSize=ns_askr_b5:8/8
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TeamSize=ns_askr_b6:8/8
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TeamSize=ns_askr_b6:8/8
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TeamSize=co_faceoff:4/4
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TeamSize=co_faceoff:4/4
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TeamSize=co_core:4/4
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TeamSize=co_core:4/4
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@ -81,6 +82,6 @@ TeamSize=co_kestrel:5/5
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# Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash
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# Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash
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# You can also use ? for random, so if you want movement always first but then defense and sensory at random, use
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# You can also use ? for random, so if you want movement always first but then defense and sensory at random, use
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# ChamberSequence:movement/?/?
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# ChamberSequence:movement/?/?
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# # Or if you want sensory always last, but movement and defence random, use
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# Or if you want sensory always last, but movement and defence random, use
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# ChamberSequence=?/?/sensory
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# ChamberSequence=?/?/sensory
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ChamberSequence=defense/movement/sensory
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ChamberSequence=defense/movement/sensory
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@ -696,7 +696,7 @@ void CONFIG_RegenerateIniFile()
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fprintf(NewConfigFile, "# 0 = On map load (after 5 second grace period)\n");
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fprintf(NewConfigFile, "# 0 = On map load (after 5 second grace period)\n");
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fprintf(NewConfigFile, "# 1 = When all humans have joined a team (i.e. no more humans left in ready room)\n");
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fprintf(NewConfigFile, "# 1 = When all humans have joined a team (i.e. no more humans left in ready room)\n");
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fprintf(NewConfigFile, "# 2 = When the round has started (after countdown)\n");
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fprintf(NewConfigFile, "# 2 = When the round has started (after countdown)\n");
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fprintf(NewConfigFile, "BotFillTiming = 1\n\n\n");
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fprintf(NewConfigFile, "BotFillTiming=1\n\n\n");
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fprintf(NewConfigFile, "### Skill Settings ###\n\n");
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fprintf(NewConfigFile, "### Skill Settings ###\n\n");
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@ -710,11 +710,11 @@ void CONFIG_RegenerateIniFile()
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fprintf(NewConfigFile, "# Set the difficulty using the 'mp_botskill' cvar (0 - 3)\n\n");
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fprintf(NewConfigFile, "# Set the difficulty using the 'mp_botskill' cvar (0 - 3)\n\n");
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fprintf(NewConfigFile, "BotSkillLevel=0\n");
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fprintf(NewConfigFile, "BotSkillLevel=0\n");
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fprintf(NewConfigFile, "MarineReactionTime=0.5\n");
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fprintf(NewConfigFile, "MarineReactionTime=0.4\n");
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fprintf(NewConfigFile, "MarineAimSkill=0.1\n");
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fprintf(NewConfigFile, "MarineAimSkill=0.1\n");
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fprintf(NewConfigFile, "MarineMovementTracking=0.1\n");
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fprintf(NewConfigFile, "MarineMovementTracking=0.1\n");
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fprintf(NewConfigFile, "MarineViewSpeed=0.5\n");
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fprintf(NewConfigFile, "MarineViewSpeed=0.5\n");
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fprintf(NewConfigFile, "AlienReactionTime=0.5\n");
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fprintf(NewConfigFile, "AlienReactionTime=0.4\n");
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fprintf(NewConfigFile, "AlienAimSkill=0.2\n");
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fprintf(NewConfigFile, "AlienAimSkill=0.2\n");
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fprintf(NewConfigFile, "AlienMovementTracking=0.2\n");
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fprintf(NewConfigFile, "AlienMovementTracking=0.2\n");
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fprintf(NewConfigFile, "AlienViewSpeed=0.75\n\n");
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fprintf(NewConfigFile, "AlienViewSpeed=0.75\n\n");
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@ -756,6 +756,8 @@ void CONFIG_RegenerateIniFile()
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fprintf(NewConfigFile, "TeamSize=default:7/7\n");
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fprintf(NewConfigFile, "TeamSize=default:7/7\n");
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fprintf(NewConfigFile, "TeamSize=ns_machina:8/8\n");
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fprintf(NewConfigFile, "TeamSize=ns_machina:8/8\n");
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fprintf(NewConfigFile, "TeamSize=ns_ragnarok:8/8\n");
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fprintf(NewConfigFile, "TeamSize=ns_ragnarok:8/8\n");
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fprintf(NewConfigFile, "TeamSize=ns_askr_b5:8/8\n");
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fprintf(NewConfigFile, "TeamSize=ns_askr_b6:8/8\n");
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fprintf(NewConfigFile, "TeamSize=co_faceoff:4/4\n");
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fprintf(NewConfigFile, "TeamSize=co_faceoff:4/4\n");
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fprintf(NewConfigFile, "TeamSize=co_core:4/4\n");
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fprintf(NewConfigFile, "TeamSize=co_core:4/4\n");
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fprintf(NewConfigFile, "TeamSize=co_pulse:6/6\n");
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fprintf(NewConfigFile, "TeamSize=co_pulse:6/6\n");
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