o Added labelled minimaps

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@198 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2005-06-19 14:39:47 +00:00
parent 2581c48cfc
commit dae5cc64f9
7 changed files with 196 additions and 161 deletions

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@ -92,6 +92,7 @@ cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_labelmaps "1"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"

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@ -32,6 +32,7 @@
#include "ui/UIComponent.h"
#include "vgui_scorepanel.h"
#include "mod/AvHClientVariables.h"
#include "mod/ChatPanel.h"
class CHLVoiceStatusHelper : public IVoiceStatusHelper
@ -356,6 +357,7 @@ void CHud :: Init( void )
cl_lw = gEngfuncs.pfnGetCvarPointer( "cl_lw" );
CVAR_CREATE( "cl_showspeed", "0", 0);
CVAR_CREATE( kvLabelMaps, "0", FCVAR_ARCHIVE);
m_pSpriteList = NULL;

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@ -35,6 +35,9 @@ extern cvar_t* cl_musicdir;
// Variables
#define kvAutoHelp "cl_autohelp"
// puzl: 1064 The cl var that controls the display of labelled minimaps
#define kvLabelMaps "cl_labelmaps"
// :puzl
#define kvCMHotKeys "cl_cmhotkeys"
#define kvForceDefaultFOV "cl_forcedefaultfov"
#define kvCenterEntityID "cl_centerentityid"

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@ -227,13 +227,18 @@ bool AvHMiniMap::Process()
#ifdef AVH_CLIENT
string AvHMiniMap::GetSpriteNameFromMap(int inSpriteWidth, const string& inMapName)
string AvHMiniMap::GetSpriteNameFromMap(int inSpriteWidth, const string& inMapName, int useLabels)
{
char theWidthString[128];
sprintf(theWidthString, "%d", inSpriteWidth);
string theMiniMapName = kMiniMapSpritesDirectory + string("/") /*+ string(theWidthString)*/ + inMapName + string(".spr");
//string theMiniMapName = kMiniMapSpritesDirectory + string("/") + inMapName + string(".spr");
// puzl: 1064
// insert _labelled into the filename before ".spr"
string extraname="";
if ( useLabels == 1 ) {
extraname="_labelled";
}
string theMiniMapName = kMiniMapSpritesDirectory + string("/") /*+ string(theWidthString)*/ + inMapName + extraname + string(".spr");
// :puzl
return theMiniMapName;
}
@ -386,7 +391,7 @@ bool AvHMiniMap::WriteMapToSprite()
if(!this->GetIsProcessing())
{
// Open file
string theSpriteFileName = string(getModDirectory()) + string("/") + GetSpriteNameFromMap(0, this->mMapName);
string theSpriteFileName = string(getModDirectory()) + string("/") + GetSpriteNameFromMap(0, this->mMapName, 0);
FILE* theFile = fopen(theSpriteFileName.c_str(), "wb");
if(theFile)
{

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@ -37,7 +37,7 @@ public:
#endif
#ifdef AVH_CLIENT
static string GetSpriteNameFromMap(int inSpriteWidth, const string& inMapName);
static string GetSpriteNameFromMap(int inSpriteWidth, const string& inMapName, int useLabels);
int ReceiveFromNetworkStream();
bool WriteSpritesIfJustFinished();
#endif

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@ -12,7 +12,7 @@
#include "mod/AvHPlayerUpgrade.h"
#include "mod/AvHSpriteAPI.h"
#include "mod/AvHSprites.h"
#include "mod/AvHClientVariables.h"
using std::string;
@ -414,13 +414,30 @@ void AvHOverviewMap::KillOldAlerts(float inCurrentTime)
void AvHOverviewMap::DrawMiniMap(const DrawInfo& inDrawInfo)
{
// Load the mini-map sprite if it's not already loaded.
// puzl: 1064
// Use labelled minimaps if cl_labelmaps is 1
if (!mMiniMapSprite && (mMapName != ""))
// Load the mini-map sprite if it's not already loaded.
static string lastMiniMapName="";
if ( mMapName != "") {
int drawLabels=CVAR_GET_FLOAT(kvLabelMaps);
string theMiniMapName = AvHMiniMap::GetSpriteNameFromMap(ScreenWidth(), mMapName, drawLabels);
if ( lastMiniMapName != theMiniMapName )
{
string theMiniMapName = AvHMiniMap::GetSpriteNameFromMap(ScreenWidth(), mMapName);
mMiniMapSprite = Safe_SPR_Load(theMiniMapName.c_str());
// We want to preserve the last minimap even if we fail. There's no point in failing again until the player
// changes the value of the cvar.
lastMiniMapName=theMiniMapName;
// Draw normal minimap if no labelled map exists ( for custom maps )
if ( !mMiniMapSprite && drawLabels ) {
theMiniMapName = AvHMiniMap::GetSpriteNameFromMap(ScreenWidth(), mMapName, 0);
mMiniMapSprite = Safe_SPR_Load(theMiniMapName.c_str());
}
}
}
// :puzl
if (!mMiniMapSprite)
{

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@ -32,7 +32,7 @@
// Half-Life User Info Configuration Layout Script (stores last settings chosen, too)
// File generated: Mon Jul 05 15:16:31 AM
// File generated: Sun Jun 19 15:41:20 AM
//
//
// Cvar - Setting
@ -49,11 +49,18 @@ DESCRIPTION INFO_OPTIONS
SetInfo
}
"cl_labelmaps"
{
"Draw location names"
{ BOOL }
{ "1" }
}
"cl_centerentityid"
{
"Center player names"
{ BOOL }
{ "1" }
{ "0" }
}
"cl_highdetail"
@ -88,14 +95,14 @@ DESCRIPTION INFO_OPTIONS
{
"Weapon fast-switch"
{ BOOL }
{ "0" }
{ "1" }
}
"cl_musicenabled"
{
"Music enabled"
{ BOOL }
{ "0" }
{ "1" }
}
"cl_musicvolume"