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o Fixed a cvar locking issue with movespeedkey.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@569 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -4722,7 +4722,7 @@ void AvHHud::UpdateExploitPrevention()
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FORCE_CVAR("gl_clear", gl_clear, 0.0f);
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FORCE_CVAR("hud_draw", hud_draw, 1.0f);
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FORCE_CVAR("r_drawviewmodel", r_drawviewmodel, 1.0f);
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int movespeedkey=AvHMUGetWalkSpeedFactor(this->GetHUDUser3());
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float movespeedkey=AvHMUGetWalkSpeedFactor(this->GetHUDUser3());
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FORCE_CVAR("cl_movespeedkey", cl_movespeedkey, movespeedkey);
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FORCE_CVAR("gl_d3dflip", gl_d3dflip, 1.0f);
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FORCE_CVAR("s_show", s_show, 0.0f);
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