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remove debug line left in
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@ -602,8 +602,6 @@ void WeaponsResource::SetWeaponConfig (WEAPON* weapon, int specXhair)
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lastPlayMode = newPlayMode;
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lastSpecXhair = specXhair;
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gEngfuncs.Con_Printf("changing weapon cfg\n");
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char weapCfg[128];
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if (cl_weaponcfgs->value == 1.0f)
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