diff --git a/main/config.cfg b/main/config.cfg index f81bab10..e394e44d 100644 --- a/main/config.cfg +++ b/main/config.cfg @@ -59,7 +59,7 @@ bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+movement" bind "MOUSE3" "+popupmenu" -bind "MOUSE4" "lastinv" +bind "MOUSE4" "+popupmenu" bind "PAUSE" "pause" _snd_mixahead "0.1" ati_npatch "0" @@ -179,16 +179,16 @@ voice_modenable "1" voice_scale "1" volume "0.500000" m_rawinput "1" -zoom_sensitivity_ratio "1" +zoom_sensitivity_ratio "0.97" lightgamma "1.81" ex_interp "0.05" cl_cross "1" -rate "30000" cl_bob "0.006" cl_bobcycle "0.85" cl_bobup "0.5" cl_weaponswap "2" cl_pistoltrigger "1" +cl_weaponcfgs "2" +mlook exec userconfig.cfg diff --git a/main/nsbots.ini b/main/nsbots.ini index b5cf12e1..0db11147 100644 --- a/main/nsbots.ini +++ b/main/nsbots.ini @@ -3,10 +3,6 @@ # What prefix to put in front of a bot's name (can leave blank) prefix=[BOT] -# If the bot is stuck trying to move for this long(in seconds), it will suicide to start again. -# 0 = Will not suicide -MaxStuckTime=30 - # When should the server start adding bots? # 0 = On map load (after 5 second grace period) # 1 = When all humans have joined a team (i.e. no more humans left in ready room) @@ -16,25 +12,25 @@ BotFillTiming=1 ### Skill Settings ### -# Bot skill settings. You can define as many settings as you like and reference them by name -# Format is BotSkillName = name, followed by one of the following: +# Bot skill settings. There are 4 settings from 0 - 3 for easiest - hardest +# Use BotSkillName= to start defining a skill level, then the following: # ReactionTime = How quickly in seconds the bot will react to sighting enemies # AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0) # MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0) # ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0) # Reference the difficulties by name using the 'botskill' command (see Help.txt) -BotSkillName=Easy -MarineReactionTime=0.5 +BotSkillName=0 +MarineReactionTime=0.4 MarineAimSkill=0.1 MarineMovementTracking=0.1 MarineViewSpeed=0.5 -AlienReactionTime=0.5 +AlienReactionTime=0.4 AlienAimSkill=0.2 AlienMovementTracking=0.2 AlienViewSpeed=0.75 -BotSkillName=Medium +BotSkillName=1 MarineReactionTime=0.2 MarineAimSkill=0.5 MarineMovementTracking=0.4 @@ -44,7 +40,7 @@ AlienAimSkill=0.5 AlienMovementTracking=0.5 AlienViewSpeed=1.3 -BotSkillName=Hard +BotSkillName=2 MarineReactionTime=0.2 MarineAimSkill=0.6 MarineMovementTracking=0.6 @@ -54,7 +50,7 @@ AlienAimSkill=0.8 AlienMovementTracking=0.8 AlienViewSpeed=1.5 -BotSkillName=Godlike +BotSkillName=3 MarineReactionTime=0.1 MarineAimSkill=1.0 MarineMovementTracking=1.0 @@ -65,16 +61,13 @@ AlienMovementTracking=1.0 AlienViewSpeed=2.0 -# Default bot skill level for all bots created. Must be a valid skill defined above -DefaultSkillLevel=Medium - - # Desired team sizes. Only used if bot fill mode is 'fillteams'. # Format is TeamSize=mapname:nummarines/numaliens # 'default' will be used if playing a map not listed below TeamSize=default:7/7 TeamSize=ns_machina:8/8 TeamSize=ns_ragnarok:8/8 +TeamSize=ns_askr_b6:8/8 TeamSize=co_faceoff:4/4 TeamSize=co_core:4/4 TeamSize=co_pulse:6/6 @@ -83,13 +76,6 @@ TeamSize=co_niveus:5/5 TeamSize=co_kestrel:5/5 -### Commander Settings ### - -# If commander is enabled then after match start, how long should the bot wait to allow a human to take command (in seconds) -# Note that the bot will ignore this if no humans are present at the base -CommanderWaitTime=10 - - ### Alien Settings ### # Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash @@ -98,15 +84,3 @@ CommanderWaitTime=10 # # Or if you want sensory always last, but movement and defence random, use # ChamberSequence=?/?/sensory ChamberSequence=defense/movement/sensory - - -# Lerk cooldown in seconds. How long should bots wait after a lerk has died to replace them? -# Lerks are fragile, so this prevents bots taking it in turns to go lerk every time one dies and burning through all their res. -LerkCooldown=60 - - -# Enabled life forms. If you don't want the bots to evolve to certain life forms then you can disable them here. -# 0 = Disabled, 1 = Enabled -AllowLerk=1 -AllowFade=1 -AllowOnos=1