From b3fcf00ea894b5e3fb16ea26860c859829101e45 Mon Sep 17 00:00:00 2001 From: pierow Date: Wed, 6 Jun 2018 18:56:58 -0400 Subject: [PATCH] FPS independent alien movement sounds --- main/source/mod/AvHPlayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/main/source/mod/AvHPlayer.cpp b/main/source/mod/AvHPlayer.cpp index 78b770b8..458e31e8 100644 --- a/main/source/mod/AvHPlayer.cpp +++ b/main/source/mod/AvHPlayer.cpp @@ -9329,8 +9329,8 @@ void AvHPlayer::UpdateAmbientSounds() int theBaseSpeed, theMaxSpeed; this->GetSpeeds(theBaseSpeed, theMaxSpeed); - float theAlienSoundFreq = 0.003f; - float theChanceOfPlayingSound = theAlienSoundFreq*(theVelocity/((float)theMaxSpeed)); + float theAlienSoundFreq = 0.3f; + float theChanceOfPlayingSound = gpGlobals->frametime*theAlienSoundFreq*(theVelocity/((float)theMaxSpeed)); if(RANDOM_FLOAT(0, 1) < theChanceOfPlayingSound) { float theVolume = RANDOM_FLOAT(.5, 1.0)*theSilenceVolumeFactor;