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revise hud waypoint command names and usage
-now hud_waypoint_draw and hud_waypoint_blink
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parent
1b8460c74a
commit
aa3ddd6017
8 changed files with 11 additions and 14 deletions
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@ -27,7 +27,6 @@ hud_style "2"
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hud_mapstyle "3"
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//hud_mapnames "5"
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cl_hudmapzoom "2"
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hud_waypointblinking "0"
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// New crosshairs
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crosshair "0"
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@ -27,7 +27,6 @@ hud_style "1"
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hud_mapstyle "3"
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//hud_mapnames "5"
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cl_hudmapzoom "2"
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hud_waypointblinking "1"
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// New crosshairs
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crosshair "0"
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@ -27,7 +27,6 @@ hud_style "0"
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hud_mapstyle "1"
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//hud_mapnames "0"
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cl_hudmapzoom "3"
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hud_waypointblinking "2"
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// Legacy sprite crosshairs
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crosshair "1"
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@ -228,8 +228,8 @@ void CHud :: Init( void )
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CVAR_CREATE("hud_mapnamesGreen", "255", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_mapnamesBlue", "255", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_nameinfo", "1", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_drawwaypoints", "2", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_waypointblinking", "1", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_waypoint_draw", "2", FCVAR_ARCHIVE);
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CVAR_CREATE("hud_waypoint_blink", "2", FCVAR_ARCHIVE);
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m_pCvarWidescreen = gEngfuncs.pfnGetCvarPointer("gl_widescreen_yfov");
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m_pSpriteList = NULL;
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@ -2825,7 +2825,7 @@ int AvHHud::MsgFunc_SetOrder(const char* pszName, int iSize, void* pbuf)
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// Check if it's the same order as the last one before setting the acknowledgement bool. Happens when respawning.
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Vector newOrderLocation;
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theNewOrder.GetLocation(newOrderLocation);
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if (CVAR_GET_FLOAT("hud_drawwaypoints") == 2.0f)
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if (CVAR_GET_FLOAT("hud_waypoint_draw") == 2.0f)
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{
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if ((newOrderLocation != this->mLastOrderLocation && theNewOrder.GetTargetIndex() == -1) || theNewOrder.GetTargetIndex() != this->mLastOrderIndex)
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{
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@ -1342,7 +1342,7 @@ void AvHHud::DrawOrders()
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{
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// Draw them blinking for soldiers, but always for commanders
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float theFractionalLastUpdate = this->mTimeOfLastUpdate - (int)this->mTimeOfLastUpdate;
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if ((theFractionalLastUpdate > .25f || CVAR_GET_FLOAT("hud_waypointblinking") <= 1.0f) || (this->GetHUDUser3() == AVH_USER3_COMMANDER_PLAYER))
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if ((theFractionalLastUpdate > .25f || CVAR_GET_FLOAT("hud_waypoint_blink") != 1.0f) || (this->GetHUDUser3() == AVH_USER3_COMMANDER_PLAYER))
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{
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OrderListType theOrders = this->GetOrderList();
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@ -2903,7 +2903,7 @@ void AvHHud::RenderCommonUI()
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DrawInfoLocationText();
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DrawHUDStructureNotification();
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if (CVAR_GET_FLOAT("hud_drawwaypoints") == 1 || (CVAR_GET_FLOAT("hud_drawwaypoints") == 2.0f && this->GetDrawOrderOverlay())) {
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if (CVAR_GET_FLOAT("hud_waypoint_draw") == 1.0f || (CVAR_GET_FLOAT("hud_waypoint_draw") == 2.0f && this->GetDrawOrderOverlay())) {
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this->DrawOrders();
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}
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this->DrawHelpIcons();
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@ -399,7 +399,7 @@ void AvHOverviewMap::DrawMiniMapEntity(const DrawInfo& inDrawInfo, const Drawabl
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float theFractionalLastUpdate = mLastUpdateTime - (int)mLastUpdateTime;
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if (theFractionalLastUpdate < .25f && CVAR_GET_FLOAT("hud_waypointblinking") >= 1.0f)
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if (theFractionalLastUpdate < .25f && CVAR_GET_FLOAT("hud_waypoint_blink") >= 1.0f)
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{
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return;
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}
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@ -225,7 +225,7 @@ DESCRIPTION INFO_OPTIONS
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{ "2.000000" }
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}
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"hud_drawwaypoints"
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"hud_waypoint_draw"
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{
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"Show waypoints on HUD"
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{
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@ -237,16 +237,16 @@ DESCRIPTION INFO_OPTIONS
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{ "2.000000" }
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}
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"hud_waypointblinking"
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"hud_waypoint_blink"
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{
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"Waypoint blinking"
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{
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LIST
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"Never" "0"
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"On map only" "1"
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"On map and HUD" "2"
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"Always" "1"
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"On minimap only" "2"
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}
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{ "1.000000" }
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{ "2.000000" }
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}
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"hud_teamhealthalert"
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