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add welder indicator to names status bar
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1 changed files with 6 additions and 0 deletions
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@ -2079,10 +2079,16 @@ void CBasePlayer::UpdateStatusBar()
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if ( g_pGameRules->PlayerRelationship( this, pEntity ) == GR_TEAMMATE )
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if ( g_pGameRules->PlayerRelationship( this, pEntity ) == GR_TEAMMATE )
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{
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{
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int theLevel = 1;
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int theLevel = 1;
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bool hasWelder = 0;
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AvHPlayer* thePlayer = dynamic_cast<AvHPlayer*>(pEntity);
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AvHPlayer* thePlayer = dynamic_cast<AvHPlayer*>(pEntity);
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if(thePlayer)
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if(thePlayer)
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{
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{
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theLevel = thePlayer->GetExperienceLevel();
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theLevel = thePlayer->GetExperienceLevel();
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//TODO:change out for icon in statusbar rendering code or localize.
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hasWelder = thePlayer->GetHasItem("weapon_welder");
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if (hasWelder) {
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strcat(sbuf1, " [Welder]");
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}
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}
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}
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//newSBarState[ SBAR_ID_TARGETHEALTH ] = 100 * (pEntity->pev->health / pEntity->pev->max_health);
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//newSBarState[ SBAR_ID_TARGETHEALTH ] = 100 * (pEntity->pev->health / pEntity->pev->max_health);
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