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add todo for health/ammo ultrawide inset
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2 changed files with 6 additions and 0 deletions
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@ -1400,6 +1400,9 @@ int CHudAmmo::Draw(float flTime)
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int initialX = gHUD.GetWidth();
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if (hud_ammo_x && hud_ammo_x->value != 0.0f)
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{
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//TODO: Inset position for ultrawide monitors.
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//if (gHUD.GetWidth() > (gHUD.GetHeight() * 1.78f)){}
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initialX *= min(max(0.0f, hud_ammo_x->value), 1.0f);
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}
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@ -312,6 +312,9 @@ int CHudHealth::Draw(float flTime)
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}
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else
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{
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//TODO: Inset position for ultrawide monitors.
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//if (gHUD.GetWidth() > (gHUD.GetHeight() * 1.78f)){}
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x = CrossWidth / 2;
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}
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int initialY = gHUD.GetHeight();
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