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Mantis 0000992:
o Teammate popup now uses the second set of sprites, with the brackets on the side o Added LOS check for order targets o Fixed bug where it would not select the correct target for the teammate orders git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@58 67975925-1194-0748-b3d5-c16f83f1a3a1
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2 changed files with 21 additions and 12 deletions
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@ -1181,7 +1181,7 @@ void AvHHud::DrawDisplayOrder()
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if (this->mDisplayOrderType == 1)
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{
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AvHSpriteDraw(this->mTeammateOrderSprite, this->mDisplayOrderIndex, mIconX1, mIconY1, mIconX2, mIconY2, 0, 0, 1, 1);
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AvHSpriteDraw(this->mTeammateOrderSprite, this->mDisplayOrderIndex + 8, mIconX1, mIconY1, mIconX2, mIconY2, 0, 0, 1, 1);
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this->DrawHudStringCentered(mTextX1, mIconY2, ScreenWidth(), this->mDisplayOrderText1.c_str(), r, g, b);
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}
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else if (this->mDisplayOrderType == 2)
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@ -1355,31 +1355,40 @@ bool AvHPlayer::ExecuteMessage(AvHMessageID inMessageID, bool inInstantaneous, b
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VectorCopy(this->GetAutoaimVector(0.0f), vecDir);
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VectorNormalize(vecDir);
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float currentResult = 0.0f;
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FOR_ALL_ENTITIES(kAvHPlayerClassName, AvHPlayer*);
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float dotResult = 0.0f;
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float currentResult = 0.0f;
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float theDistance = 0.0f;
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vec3_t vecOrigin;
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vec3_t vecDistance;
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int theTraced = 0;
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if (theEntity->GetTeam() == this->GetTeam())
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{
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VectorSubtract(theEntity->pev->origin, this->pev->origin, vecDistance);
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theDistance = Length(vecDistance);
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// theDistance = Length(vecDistance);
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VectorNormalize(vecDistance);
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dotResult = DotProduct(vecDistance, vecDir);
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if ((dotResult > 0.8f) && (dotResult > currentResult))
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if ((dotResult > 0.9f) && (dotResult > currentResult))
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{
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currentResult = dotResult;
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theOrderTarget = theEntity->entindex();
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TraceResult theTrace;
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UTIL_TraceLine(this->pev->origin, theEntity->pev->origin, dont_ignore_monsters, NULL, &theTrace);
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if (theTrace.flFraction == 1.0f)
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{
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theTraced = 1;
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currentResult = dotResult;
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theOrderTarget = theEntity->entindex();
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}
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}
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}
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// ALERT(at_console, "-------------------\n");
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// ALERT(at_console, UTIL_VarArgs("vecDir %f %f %f\n", vecDir[0], vecDir[1], vecDir[2]));
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// ALERT(at_console, UTIL_VarArgs("vecDistance %f %f %f\n", vecDistance[0], vecDistance[1], vecDistance[2]));
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// ALERT(at_console, UTIL_VarArgs("dotResult %f\n", dotResult));
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// ALERT(at_console, UTIL_VarArgs("currentResult %f\n", currentResult));
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ALERT(at_console, "-------------------\n");
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ALERT(at_console, UTIL_VarArgs("vecDir %f %f %f\n", vecDir[0], vecDir[1], vecDir[2]));
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ALERT(at_console, UTIL_VarArgs("vecDistance %f %f %f\n", vecDistance[0], vecDistance[1], vecDistance[2]));
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ALERT(at_console, UTIL_VarArgs("dotResult %f\n", dotResult));
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ALERT(at_console, UTIL_VarArgs("currentResult %f\n", currentResult));
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ALERT(at_console, UTIL_VarArgs("theTraced %d\n", theTraced));
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ALERT(at_console, UTIL_VarArgs("theOrderTarget %d\n", theOrderTarget));
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END_FOR_ALL_ENTITIES(kAvHPlayerClassName);
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// ALERT(at_console, UTIL_VarArgs("theIssuedOrderIcon %d source %d target %d\n", theIssuedOrderIcon, this->entindex(), theOrderTarget));
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