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o Reverted the wallwalk to the previous mode where duck = release from wall.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@160 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -1422,7 +1422,7 @@ void NS_UpdateWallsticking()
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if (pmove->waterjumptime < 0)
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pmove->waterjumptime = 0;
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if((pmove->cmd.buttons & IN_DUCK) && !(pmove->oldbuttons & IN_JUMP) && (pmove->waterlevel < 2))
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if(!(pmove->cmd.buttons & IN_DUCK) && !(pmove->oldbuttons & IN_JUMP) && (pmove->waterlevel < 2))
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// if(!(pmove->cmd.buttons & IN_DUCK)) //&& ((pmove->onground != -1) || (pmove->numtouch > 0)))
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// :tankefugl
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{
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