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remove debug line
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@ -575,8 +575,6 @@ int CL_DLLEXPORT HUD_Key_Event( int down, int keynum, const char *pszCurrentBind
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// Also note that g_iVguiSideMouseRelease is set in inputw32, because for some reason side mouse button releases in VGUI mode don't get sent here.
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if (g_iVisibleMouse && (keynum >= K_MOUSE1 && keynum <= K_MOUSE5))
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{
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//gEngfuncs.Con_Printf("mouse event keynum:%d down:%d\n", keynum, down);
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switch (keynum)
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{
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case K_MOUSE1:
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