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o Increased alien RT hull size (80 -> 100 units) to prevent aliens from hiding within the RT's hitboxes.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@377 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -197,7 +197,7 @@ float kFTeamColors[iNumberOfTeamColors][3] =
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// Tried 100, 110, still jitters. Shrink tower down a bit?
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#define kAlienResourceMinSize Vector(-16.0, -16.0, 0.0)
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#define kAlienResourceMaxSize Vector(16.0, 16.0, 80.7443)
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#define kAlienResourceMaxSize Vector(16.0, 16.0, 100.0) // was Vector(16.0, 16.0, 80.7443)
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//physent_t* AvHSUGetEntity(int inPhysIndex)
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//{
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